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Addon Spotlight: IceHUD

Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. We'll look at everything from bags to bars, buttons to DPS meters and beyond -- your interface folder will never be the same! This week, Addon Spotlight enters the world of HUDs and presents IceHUD, based on the novel "Push" by Sapphire.

The response to my Power Auras Spotlight last week has astounded me. I have been receiving nothing but good wishes and comments from so many people perplexed by Power Auras who are now using it for simple tasks. Next week, we will delve a little deeper with Power Auras for a bit of an advanced class.

That is all for another time, however. Today we discuss a different style of unit frames -- the H.U.D. An acronym for "heads up display," HUD references an interface style like that of the information meters on your car or the targeting system on a fighter jet. HUD-style unit frames have pros and cons and aren't always the best thing for everyone's playstyle. However, their straightforward information approach as well as points for style make HUD displays a compelling alternative to the regular batch of unit frame modifications out there. The best HUD, in my opinion, is IceHUD.

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Filed under: Add-Ons, AddOn Spotlight

Encrypted Text: A Rogue's guide to battleground PvP

Every Wednesday, Encrypted Text explores issues affecting Rogues and those who group with them. This week Jason Harper, the new Rogue feature blogger, discusses battleground PvP, useful macros and techniques that strive to keep you alive longer.

My last Encrypted Text post generated a lot of terrific feedback, and when you smoosh it all up and blend it I think you'll find that saying Rogues are a controversial class is a bit of an understatement. No more especially so than on the PvP side of things. In a future column I'll dig deeper into specific PvE instances, both raid and heroic, as well as give you some commentary on the new skills that come with the Wrath expansion. In the column this week we're talking about PvP and how to get the most out of it with your Rogue. I hope to make this a semi-regular topic, updating as we go, focusing on one or two PvP related items each time.

If you could distill the feelings of the majority of non-Rogues out there, at least the most vocal ones, you'd come up with a collective "over-powered" when it comes to PvP. Designed to counter most (but not all) casting classes, especially those *not* geared or spec'd to prevent spell push-back, our goal is to get our target into melee range and keep them there. Keeping this in mind, my first bit of PvP advice for you is avoid fair fights at all costs.

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Filed under: Rogue, Analysis / Opinion, Tips, PvP, (Rogue) Encrypted Text, Battlegrounds, Macro Anatomy

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