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Posts with tag HonorFarming

Welcome to Alterac Valley, you can go AFK now.

If you don't often visit the PvP battleground Alterac Valley, then you may not know what I'm talking about. But AV seems to be the best place for people to go and collect honor points while safely sitting AFK in at the battleground's starting point. Why Alterac? Well, Alterac offers great honor returns for anyone -- and most of the honor is given out zone-wide, regardless of whether you're near the rest of a group when an objective is captured or a boss is killed. It's just too easy to collect large amounts of honor by just sitting around without doing anything -- much to the chagrin of players who are out there fighting and trying to win the battleground.

And while Blizzard has shown themselves quite eager to rid people who are botting or hacking to prevent their AFK flag from coming up when they're not at their keyboard, there's not much they've been able to do about the people who sit in front of their computers watching television and occasionally hitting the space bar. So what's Blizzard to do? There are plenty of suggestions on the PvP forums, though I can't say many of them seem practical. They could remove honor gain from the starting point -- but then players would just learn to idle elsewhere. They could alter the battleground's honor mechanics to give out honor based on a player's range to the objective giving honor -- but this would likely gimp players playing defense by limiting their honor gain (despite the fact that defense makes an important contribution to a match). They could somehow tie honor gains to overall damage or healing done -- though such a change probably isn't a quick fix.

What's your solution to the AV AFK problem?

Filed under: Blizzard, PvP

MMOs and the Secondary Market

The Escapist has a good article discussing the secondary market of various MMOs. It doesn't focus on World of Warcraft, but gives an interesting broader picture on the practice of buying and selling currency in virtual worlds. The question of whether players can remain competitive at this point without the aid of additional financial is a curious one. In Azeroth, additional gold, BOE items, or power-leveling can certainly be of help, but are they necessary to keep up with the rest of the players? For PvP, I'm tempted to answer "yes" - as the bar to reach the upper ranks of the honor system is so high as to make it neigh impossible for many players to reach - unless they do nothing but take short breaks for sleeping and eating between play sessions for weeks on end.

Filed under: Analysis / Opinion, Economy

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