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Posts with tag Hydross

The 15 nastiest trash clears of WoW

The 15 nastiest trash clears of WoW ANY
I was reading through some links while writing a follow-up to Robert's Not-So-Original WoW Miscellany when I happened across some discussions concerning the game's most agonizing trash. This is a popular subject for players, not least because complaining is a lot of fun, but I don't think anyone's going to argue that there haven't been some legitimately unpleasant trash clears in WoW.

Fortunately, most of the really bad trash clears are a distant memory, but there was at least one recent one that almost everyone who raided Dragon Soul could agree on. I'm going to include both dungeons and raids here, mostly because Shattered Halls was among the first things to go on this list. After including that, I knew there were other, equally nightmarish 5-mans that had to be included in the interest of fairness.

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Filed under: Analysis / Opinion

Tank Talk: The irresistible fight


Tank Talk is WoW Insider's raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.

Since Tank Talk began, we've gotten a few questions from people about raid fights that require tanks to use resist gear. With all of Burning Crusade's raid attunements now removed, and with lots of guilds testing the waters in Tier 5 and Tier 6 before Wrath hits, I figure now's as good a time as any to discuss what resist sets you're going to want if your guild is intent on progression. The resist gear issue is nowhere near as dire as it was in vanilla WoW (Molten Core, anyone?) and in general the raid as a whole rarely needs to worry.

Tanks are special. But you knew that already, didn't you?

This guide covers all of the existing 10-man and 25-man content in the game outside of Sunwell Plateau:

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Filed under: Druid, Paladin, Warlock, Warrior, Analysis / Opinion, Death Knight, Tank Talk

Things that annoy me

Or, how to celebrate the birth of a nation via an ugly series of Horde losses in Arathi Basin:

1. Every single Alliance character in the game has a Black War Tiger.

2. Every single Horde character in the game has a Black War Raptor (yes, myself included).

3. I could be wrong, but I don't think "Lich King" is pronounced "Lick King," as I keep hearing it pronounced on my server.

4. However, it might be because the word looks somewhat Germanic, and I will be unable to keep a straight face for the duration of the next expansion.

5. To the point of losing it completely if I hear "World of Warcraft: WRAAAAAAATH OF THE LICK KING" intoned by the Deep-Voiced Serious Trailer Guy.

6. How male human characters run. There's a lot of great animation in the game. This is not one of them.

7. Practically every main-tank of every Hordeside raiding guild is a male Tauren.

8. An egotistical male Tauren. Look, Spanky, just because Bulwark of Azzinoth is bigger on you than anybody else does not mean that the same is true of appendages elsewhere.

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Filed under: Horde, Alliance, Druid, Analysis / Opinion, Odds and ends, Instances, Humor, Raiding, Bosses, Battlegrounds

Tank Talk: Do you feel lucky, punk?


Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and myself (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish. At least, that's what the others said they were doing. I intend to use it mostly as a soapbox to complain. Absolute power tends to......something something.

Welcome to Tank Talk. I am your bear Druid hostess for this week, with a topic that occurred to me while reading a recent article here on the site. Eliah Hecht wrote that his guild is facing a not-uncommon tank shortage and that he has considered the possibility of leveling a tanking class to 70 before Wrath, or tanking on a Death Knight afterwards. A number of people on my server and in my guild have talked about doing the same thing, or switching mains once Wrath hits. With so many people playing Death Knights, I think it's very possible that more people will discover they enjoy -- or at least, don't mind -- tanking, and may seek to do so in a raid environment without necessarily knowing what they've really signed up for.

From those of us who have tanked raid content in vanilla WoW or BC, here are the 10 questions you'll want to ask yourself if you're considering the possibility of tanking serious raid content:

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Expansions, Features, Raiding, The Burning Crusade, Bosses, Classes, Death Knight, Wrath of the Lich King, Tank Talk

Ask a Lore Nerd: Nagapalooza


Welcome to Ask a Lore Nerd, WoW Insider's newest weekly feature column. Have a question about the story and lore of the Warcraft universe? Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

Thanks to the overwhelming popularity of Ask a Lore Nerd's first installment, we are now a weekly feature! I hope you enjoy it, because it's here to stay. This week we're fielding a large number of questions from a few contributors. A number of you have taken full advantage of this opportunity and posted an avalanche of questions. Good! That's what I like to see! Let's jump right into it, shall we?

Matt said: Not a lore question, but lore speculation. Blizzard hinted at a major event would cause the uneasy-peace of Horde and Alliance become not on uneasy. What could cause tensions to rise? Also in the real world alliances crumble, and are reformed. What races of the Horde and Alliance do you see possibly switching sides?

Answer: From what I understand, Garrosh Hellscream will be following in his father's footsteps and the good ol' Orcish bloodlust will color his actions in Northrend. Additionally, I'd be willing to bet the Alliance is mighty nervous about the Forsaken's new plagues, considering they had been thoroughly tested on Alliance citizens in the past. The Lich King may also play a substantial role in the rising tensions, playing the two factions off of one another. As far as switching sides, I don't see it happening. If anything, factions would splinter further but not switch sides. The Forsaken and Blood Elves might go off on their own. The Night Elves might go off on their own. Pretty unlikely in both cases.

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Filed under: Analysis / Opinion, Raiding, Lore, Bosses, Ask a Lore Nerd

How many outfits do you have?


Alex recently talked about the lack of bag space for the hybrid class. This is quite true for them, as they have a hard time with the near infinite amount of bag space that is demanded of them. However looking at the non-hybrid classes, in particular a warrior, it can be seen that they too have their own issue of sorts. For an end game tank, it becomes less of an issue of actual bag space, and more of an issue of the limitless combinations of gear.

Most tanks swear by outfitter – a tool that allows you to quickly change around pre-saved outfits. For instance, say I'm going to be tanking the nature phase of Hydross. Before even setting foot in SSC, I would have spent an hour or so making sure I had all the necessary gear, stats, and configurations that Hydross requires. A good part of this time would be spent getting all those gearing changes into an easy to use outfitter profile – so I would just have to click one button to wear the gear.

Of course, that's resistant gear and it's expected that there'll have to be a bunch of switching of it. However, the gear switching doesn't end there.

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Filed under: Warrior, Analysis / Opinion, Add-Ons

Breakfast Topic: Favorite raid boss encounter

Hydross the UnstableI don't raid, but a co-worker of mine does. He talk enthusiastically about one of his favorite raid boss encounters in the expansion: Hydross the Unstable in Serpentshrine Cavern.

As he explained to me, the encounter is a particularly intricate dance of timing and coordination. From what I gathered, Hydross switches damage types, so the raid must have two main tanks with two different resist gear sets on. When Hydross switches, so must the tanks. Also, Hydross must be dragged about the cavern at timed intervals which also spawns adds.

I believe the high level of coordination among the raid was what made this boss a favorite of my co-workers. Now I put it to you, gentle readers: what is your favorite raid boss encounter and why?

Filed under: Analysis / Opinion, The Burning Crusade, Bosses

Around Azeroth: Into Serpentshrine Cavern


Prise on Lightning's Blade (EU) sends in this amazing shot from the interior of Serpentshrine Cavern, right where Hydross the Unstable would be, if he were still alive when this screenshot were taken. Prise explains that the blue rays do figure-eights around the two columns -- and I'm thinking a still screenshot doesn't do the place justice.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Cash for kills

Money has been involved in WoW in a variety of ways since its inception. You pay to get the game, and you pay a subscription fee; some less scrupulous individuals, of course, pay for gold, powerleveling, and the like. But it doesn't stop there. A member of the guild Carpe Draconis (Aggramar-A) has started a cash bounty on Hydross the Unstable, the first boss in Serpentshrine Cavern. This is on a site I hadn't seen before called mob incentive, where site users can contribute money to causes they want to support. The reward is currently $52, and the money will be used to cover guild operation costs (Vent and guildportal hosting). Would you be more likely to work harder on a new boss if there was some money in it for your guild?

Latin diversion: the name of that guild doesn't make any sense to me. If they mean "seize the dragon," it ought to be "Carpe Draconem" (accusative case), whereas if they mean take from the dragon, I'd expect it to be "Carpe ab Dracone" or "Carpe ex Dracone" (using a preposition and the ablative case). Edit: Actually, "Carpe Dracone," using just the ablative and no preposition, is better (thanks, Beaverius and Appolon). The way they have it now, with "Draconis" (genitive case), would have to be translated as "Seize the Dragon's," except it's less grammatical in Latin than English, I think. However, I'm not surprised to see it this way; for whatever reason, "Carpe [Noun in the genitive]" is a very common pattern for guild names in WoW. I've seen at least three instances of "Carpe Noctis," whereas anyone with a copy of Wheelock's could tell you "Carpe Noctem" is correct. The latter does, at least, outnumber the former, but the very existence of the former is a mystery to me. In short:

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Filed under: Guilds, Odds and ends, Bosses

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