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Posts with tag Kirin-Tor

Know Your Lore: The lost tales of Pandaria

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Mists of Pandaria was packed with a lot of story, each of its 'acts' dovetailing into the next. It wasn't quite as expansive as the myriad plot points that were introduced with Cataclysm, but Cataclysm also included a revamp of almost every level 1-60 zone in the game, with both quests and the stories of the zones themselves getting a shot of new story content. When Cataclysm was winding down to its inevitable end, I reviewed several of the plot points left in the expansion -- story hooks that we might or might not see addressed later. There are still many out there left untouched.

It only seemed appropriate, in the waning weeks of Mists, to do the same. Although Mists didn't have quite the variety as Cataclysm, there were still moments of potential story that were left unanswered -- tales without an ending, problems or puzzles we still don't have an answer to. And as we move forward into Warlords of Draenor, we can only wonder if, or when, we'll see these elements pop up again.

Please note: The following post contains some spoilers for the novel War Crimes.

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Filed under: Lore, Know your Lore

Know Your Lore: The immeasurable sorrow of Jaina Proudmoore

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

What do you do when you've lost everything -- your friends, your family, your home, even the essence of what made you ... well, you? Jaina Proudmoore has undergone this transformation in Mists of Pandaria, and come out the other side a drastically changed woman as a result. After the successful defeat of Deathwing in Cataclysm, Jaina and her coastal city were the unfortunate target of the very faction she's spent years of her life trying to unsuccessfully champion. In the end, Jaina lost everything.

But where does that leave a leader, a diplomat, an advisor, a friend? It's an arguably dark place, but it's also arguable that this was just the character development Jaina needed. As a character, Jaina hadn't really had a lot of progression in her personality since she was introduced all the way back in Warcraft III. Wrath of the Lich King saw the beginnings of what would ultimately be a push into a dark place from which no one, not even a Proudmoore, could emerge unscathed.

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Filed under: Lore, Know your Lore

Know Your Lore: Khadgar, Archmage of the Kirin Tor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

What do you do when your life is stripped away? Khadgar is an Archmage of the Kirin Tor -- one of the members of the Council of Six, and a powerful mage in his own right. Ancient and wizened, in his lifetime Khadgar has confronted the shadow of Sargeras, faced the orc legions that poured through the Dark Portal, seen Draenor shattered into a wasteland, and even confronted Deathwing himself and survived. And after all that was said and done, he was the first human to reach out and connect with the enigmatic naaru, bringing A'dal and his forces to Outland.

And he's done all of this by age forty-four.

Forty-four? Yes. There's much more to Khadgar than his appearance might suggest. Although his body may be ancient and wizened, there is nothing stopping what is still a fairly young and incredibly intelligent mind. But Khadgar may not be where he expected to be when, at age 17, he was asked to apprentice to the most unlikely tutor in the Eastern Kingdoms. His name was Medivh.

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Filed under: Lore, Know your Lore

Know Your Lore: A Precarious Position Part 3

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

There will be spoilers for patch 5.4 in this post

Part one covered the Horde, and part two covered the humans, dwarves, night elves and worgen of the Alliance. But what about the gnomes, draenei, and neutral factions? What about the pandaren, so new to both Horde and Alliance? How could these figures react to the new status quo (whatever it will be) and will they be a force to stabilize relations between the Alliance and the Horde, or will they make the situation more volatile?

Both the draenei and the gnomes have an outsider's perspective in their own way - the gnomes missed the entirety of the Third War due to problems at home (problems they are still attempting to fix) and while the draenei have experienced much suffering at the hands of the orcish Horde they are dedicated to the Prophet Velen's vision of the mortal races coming together to oppose the Burning Legion. Although both races sent observers to Pandaria during Varian Wrynn's Operation: Shieldwall, their leadership has not been very involved in this latest struggle with the other faction. Individual members of these races have, but not the groups as a whole.

So what, then, is their perspective after the siege of Orgrimmar?

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria

The Queue: Fury Oh Fury

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Last night I discovered Nico Vega. What does that have to do with World of Warcraft? Absolutely nothing, but it's good music!

Nurpholomew asked:

Any chance we will see factions once again emoting their love for us at exalted as in BC? I absolutely love walking around having NPCs laud my awesomeness. Narcissistic? Maybe but for me it helps the immersion factor by quite a bit.

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Filed under: The Queue

Know Your Lore: Vereesa Windrunner

Know Your Lore Vereesa Windrunner
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Vereesa Windrunner has lost everything several times now.

She lost her oldest sister Alleria to the same Horde invasion that killed most of their family, as Alleria went off to seek vengeance against the orcs and ended up lost somewhere beyond the Dark Portal, never to be seen or heard from again. Her other sister, Sylvanas, was killed by the Lich King's servant Arthas Menethil, and the death knight chose to prevent Sylvanas from even attaining the peace of death, trapping her in undeath.

Worse, when Vereesa lost Sylvanas, she lost her homeland and her people. The high elves of Quel'thalas became blood elves, following Prince Kael'thas on the path to ruin, addiction, and madness and she could not, did not follow. Along with a few remnants of her people, she attempted to preserve what had been thrown away, to keep high elven culture alive even as Silvermoon resided in the hands of those that had abandoned it. Its not surprising that she found love in someone who shared her loyalty to the Alliance, nor perhaps is it surprising that she found it in human arms, as both Alleria and Sylvanas showed a predisposition to humans.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

Know Your Lore: Jaina Proudmoore and the Kirin Tor

Know Your Lore Jaina Proudmoore and the Kirin Tor SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

For most players, the Kirin Tor are simply one of many factions available during Wrath of the Lich King. They ran the city of Dalaran, once located just north of the Hillsbrad Foothills, then later relocated to Northrend. In Wrath, players both Alliance and Horde could earn reputation with the Kirin Tor -- the Kirin Tor didn't have a faction bias. They were quite happily a neutral organization, far more interested in matters of magic and learning than any political matters.

But there is far more to the story of the Kirin Tor, and to the city-state of Dalaran. And now that the Kirin Tor has a new leader, it's taking those first few steps away from neutrality and into alignment. Because of this, the Kirin Tor has stepped into a dangerous new light, one with some ethical questions that are far, far more political than one would expect from a collection of mages and intellectuals united under one banner.

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Filed under: Lore, Know your Lore

Know Your Lore: The lore so far -- leading into patch 5.2

Know Your Lore The lore so far  leading into patch 52 SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Patch 5.2 is almost here, bringing new stories and development to Mists of Pandaria. The story presentation in Mists so far has been a vast, vast improvement on the convoluted storylines in Cataclysm. While Cataclysm left many players wondering what, exactly, was going on, Mists has been by and large a seamless storytelling experience integrated into questing, raids, dungeons, scenarios and daily quests.

But not everyone participates in everything. Sometimes all you want to do is raid or PvP -- but you want to know the story, too. If you've been looking for details on lore you may have missed, lore that is important as we move to patch 5.2, we've got you covered. Don't worry, there are no patch 5.2 spoilers in here. But there are plenty for everything that's happened in 5.0 and 5.1, so reader beware.

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Filed under: Lore, Know your Lore

Patch 5.2 PTR: The return of the unlockable Isle

Patch 52 PTR The return of the unlockable Isle
For a brief moment in time, it looked as though the Krasarang Wilds in patch 5.1 were going to be a return, albeit a slightly tweaked one, to the days of Halaa in Burning Crusade. This ended up very much not being the case, but the area still acted somewhat like a fond reminder of the days of open-world PvP. However, patch 5.2 seems to be bringing back yet more of that Burning Crusade nostalgia with the Isle of Thunder -- an island that contains elements that will be unlocked over time.

Sounds suspiciously like the Isle of Quel'Danas, doesn't it? Well, there are a few notable changes to the dynamic. Because the Horde and Alliance are working separately this time, instead of united under the banner of the Shattered Sun Offensive, each faction gets their own progress bar towards unlocking goals. You can see a glimpse of the progress bar above. As players complete daily quests and objectives, the bar will fill up. Once it's full, another section of the Isle will unlock for players to explore.

Blizzard recently released an Under Development guide to patch 5.2 that clarifies this concept a little further.

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Filed under: Analysis / Opinion, News items

Patch 5.2 PTR: Introduction to Thunder Isle

Patch 52 PTR Introduction to Thunder Isle
With patch 5.2 slowly getting closer to a release on live servers, a minor quest has been added for both factions to help send players to the Isle of the Thunder King. You'll see a quest discovery on the side where you'll be summoned.

Your help is needed.

Warning: Spoilers for patch 5.2 content incoming! Don't hit the link if you don't want to know what happens or why the Alliance and Horde are here!

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Filed under: Analysis / Opinion, Mists of Pandaria

Know Your Lore: Hands drenched in blood

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The Sin'dorei have been a presence in WoW since The Burning Crusade -- and surprisingly enough, as members of the Horde rather than members of the Alliance. This turnaround in events was largely due to the treatment of the blood elves by the Alliance during Warcraft III. Kael'thas Sunstrider watched as his people were slaughtered by the Scourge, and set out to lend a helping hand to his supposed allies, hoping that they would lend a hand in return. However, he was sent to help Garithos, a man who was -- let's face it -- incredibly racist.

And in the face of that not-quite-blatant racism, Kael'thas turned to the only people offering any sort of real alliance; the naga. While Vashj and company helped Kael'thas far more than any of his supposed Alliance allies, Garithos was happy to find an excuse to condemn the leader of the sin'dorei, and had him imprisoned in Dalaran for his supposed treasonous actions. It was this waterfall effect that eventually led to the sin'dorei's withdrawal from the Alliance, and into the arms of the Horde.

Which makes the events of patch 5.1 all the more ironically interesting ... because it's happening all over again, but wearing a slightly different face.

Please note: This Know Your Lore contains spoilers for Tides of War as well as patch 5.1 content from both Operation: Shieldwall and the Dominance Offensive. If you have yet to complete these stories, you may want to veer away.

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Filed under: Lore, Know your Lore

Weapons of Lore: Atiesh and Andonisus, Reaper of Souls

It was the first caster legendary available to players, but the amount of time and devotion it took to get almost guaranteed that only a tiny piece of the player population actually obtained it. Atiesh, Greatstaff of the Guardian wasn't a particularly fancy weapon by today's standards. It was simple, smooth staff topped with the carving of a raven and quietly adorned with a bit of ribbon. But to those that followed Warcraft's lore, the simple design was easily recognized as the staff of one of the most powerful casters of all time.

Atiesh was the epitome of everything a caster desired, largely because of its roots within the history of Warcraft. This wasn't just a simple staff; this was the weapon of choice for the last known Guardian of Azeroth, the wizard Medivh. Medivh was featured heavily in the original Warcraft RTS games but hasn't been seen since the end of Warcraft III. Atiesh, on the other hand, was seen by many -- and craved by many more. And the fate of this unusual staff ties in with another legendary weapon most never encountered: Andonisus, Reaper of Souls.

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Filed under: Lore

All the World's A Stage: Plot points for members of the Kirin Tor

All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW.

If you played WoW at all during Wrath of the Lich King or spent any time at all in Dalaran, you already know of the Kirin Tor -- but they've been around far, far longer than one expansion. The Kirin Tor are an elite sect of powerful mages, and Dalaran is their city-state. A kingdom of sorts, all to its own, Dalaran's been around for thousands of years. The Kirin Tor are strictly a neutral organization, adamantly unwilling to choose one faction over the other. Both Alliance and Horde are welcome in Dalaran, but fighting is not allowed, the city being just as neutral as the citizens that live within its walls.

In order to be a member of the Kirin Tor, you must be a mage. Non-mages can gain reputation and favor with the Kirin Tor, but they are not actually a member of the organization itself; membership is strictly reserved for mages. According to the RPG source guides, the Kirin Tor was originally made up of 120 members -- however, since the RPG source guides aren't "real" canon, they're just sort of canon-ish, you can easily call your mage a member of the Kirin Tor if you'd like to.

The Kirin Tor saw a lot of action in Wrath, but they've been relatively quiet in Cataclysm, as the focus has shifted from the relocated capital city of the magi to the catastrophic events down south. This does not, however, mean that there isn't anything for a member of the Kirin Tor to think about these days.

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Filed under: All the World's a Stage (Roleplaying)

The OverAchiever: Mountain o' Mounts in Northrend

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we continue the Mountain o' Mounts grind in Northrend.

Bad news, folks: Once you've made your way through your own faction's basic ground mounts and the array of options available in Outland, you've largely exhausted the supply of factions that will offer you tons of mounts just because they like you. The closest you'll get is the Argent Tournament, which offers lots of mounts but a relatively long grind for most of them, even if you're already exalted with your home factions. Past this point, count on doing reputation grinds for only a few mounts at most.

However, the bite doesn't feel as bad in Northrend, in no small part because Dalaran and Argent Tournament quartermasters will sell you Commendation badges for the Argent Crusade, Ebon Blade, Kirin Tor, Sons of Hodir, and Wyrmrest Accord in return for 16 justice points. Each badge gives you 520 reputation, and it's a great way to bleed off extra JPs you're sitting on, if spending lots of time in Northrend isn't on your to-do list.

Also read: Combining The Ambassador and Mountain O' Mounts and Mountain O' Mounts in Outland

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Filed under: Achievements, The Overachiever

Know Your Lore: Rhonin, leader of the Kirin Tor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

This is the story of an extraordinary man, his draconic best friend, and the elf he loved and eventually married. Well ... not exactly. Common thought lends itself to the perception that this is all there is to his story, that there is little more to the flame-tressed hero than a series of events in which he stepped up and played the part of the hero again and again, flawlessly performing astonishing feats of magic, his doe-eyed, winsome elven woman at his side. That he is friend to the dragons, fearless leader of the Kirin Tor, a man of great and shining destiny.

Common thought would be entirely wrong.

Let's begin again: This is the story of a man who desperately wanted nothing more in the world than to be left alone to practice his magic and attain glory -- not for the good of the world, but the good of himself. Selfish, self-centered, cocky, quick to anger and arrogant, he is drawn inexorably into his destiny not by fate, but by the scaly hands of a meddling dragon. The dragon, however, isn't really concerned with the man at all -- he's merely using the man for his own selfish draconic reasons. And the winsome, doe-eyed elven woman? She may be beautiful, but she's also annoying, stubborn, and just as arrogant as the man, when it comes right down to it.

The man's name is Rhonin, his life is largely out of his hands, and he's not particularly happy about it.

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Filed under: Lore, Know your Lore

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