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Posts with tag Know-Your-Lore

Weekly news roundup with Panser of TradeChat

Panser of TradeChat is back with this week's WoW Insider Weekly News Recap, where we take a look at last week's hot topics, entertaining features, and interesting tidbits of information. This week's massive list of topics includes:
As always, if you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Filed under: News items

Know Your Lore: Interbellum part 1 - Forcing Fate's Hand

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

If you began playing World of Warcraft when the game came out, then you played through a period of interbellum. The Third War ended four years before World of Warcraft started, and the mortal races that banded together on the slopes of Mount Hyjal to defeat the Burning Legion were now beginning to approach a war footing once more.

We talked before about the Third War (in two parts, in fact), and in the next few weeks, we'll talk about the period between the Third War and the original story of WoW, the events of the 1-60 game that was remodeled in Cataclysm. Why did the people of Azeroth turn away from the unity established in the fight against the Burning Legion? Why did the former high elves turn away from their once-allies? Why did Illidan raise the naga? How did Arthas Menethil transition from a death knight into possibly the most powerful mortal-born entity ever to exist on the face of Azeroth? These were the times that blasted souls.

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Filed under: Analysis / Opinion, Lore, Know your Lore

The Queue: Saturday, what a day


Welcome back to The Queue, WoW Insider's daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley will be your host today.

Those were some adorable kittens Sacco posted, huh? Yay, it's Saturday! After this Queue I'm going to one of my favorite places for lunch, and I am eagerly awaiting some delicious spicy orange chicken lunch special. Mmmmm ... Stay on task, Mat! Stay on target!

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Filed under: The Queue

WoW Insider Show Episode 134: On that genocidal note...

Every week, we present you with the WoW Insider Show podcast -- an hour's worth of WoW community discussion, covering everything from the week's top stories here on WoW.com to emails from our readers to what's been going on with our particular characters in Azeroth.

Along with your hosts, WoW.com editor Michael Sacco and contributing editor Matthew Rossi, we also feature rotating guest hosts, whether regular WoW.com contributors or personalities from other sites.

Want to have your question answered on the air? Email theshow@wow.com!

Today's show features:
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Filed under: Podcasts, WoW Insider Show

Know Your Lore: The Black Dragonflight

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The history of Azeroth, as well as its origins, is often confusing and lacking in solid information. However, there are a few facts that are well known – once upon a time somewhere in the universe, there were great creatures known as the Titans. The Titans were an odd race of beings that were obsessed with creating order out of chaos. They traveled from world to world, setting things up so that life would progress in an orderly, structured fashion. Sort of like those people you can hire to organize your kitchens and closets.

Enter Azeroth. The Titans came to Azeroth and muddled with it, creating order out of the races that existed on it and tidying everything up, but there was a larger problem that took some intensive cleaning. Ancient creatures known as the Old Gods decided they'd really like to take over the nice chunk of rock -- and where the Titans were concerned with creating order and structure, the Old Gods wanted just the opposite. The Old Gods wanted chaos and destruction where the Titans wanted order and structure, and there was a great war between the two. In the end the Titans prevailed, but they discovered something that was more than a little disturbing – they couldn't simply kill the Old Gods. The Old Gods had integrated themselves too deeply into Azeroth, and destroying the Old Gods meant destroying Azeroth itself.

This presented a problem, but the Titans had a solution that they decided would work – they imprisoned the Old Gods deep beneath the earth, leaving them there to rot. After all of this, the Titans decided to put in some safeguards to make sure the planet would remain running smoothly, orderly, and without any grabby tentacled interference from below.

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Filed under: Lore, Know your Lore

Know Your Lore: The Third War part one

There's always more lore to discover here at Know Your Lore.

I had intended to go over the events of the novel Day of the Dragon this week, but I decided to save that for a more Cataclysm oriented post and instead work on this, the final of our overview of the wars that made the Warcraft setting. In a very real way, Wrath of the Lich King is basically a third chapter in the saga of the Third War that unfolded in the Reign of Chaos and Frozen Throne storylines. Furthermore, while a great many aspects of the setting debuted before it, the Third War introduced the Kaldorei, or night elves, to the setting, helped bring the Burning Legion to prominence, first showed us the Draenei, and otherwise helped set the stage for the world of Azeroth as it appeared when World of Warcraft launched.

You can trace the existence of the Forsaken, the loyalty of the Trolls and Tauren to the formerly purely Orcish Horde under Thrall, the establishing of a human colony on Theramore Isle, and even the activities of former and current luminaries such as Illidan Stormrage, Kael'thas Sunstrider, and even the Lich King himself to the events of the Third War.

It's hard to say when, exactly, the Third War actually began, since it was really a rather complicated affair. Certainly, the capture of Ner'zhul by Kil'jaeden and his transformation into the Lich King is of great importance to the Third War, but it's not the beginning of that comflict. Not even the moment when a nascent Lich King was hurled into the glaciers of Northrend can be called the start of the Third War, nor the moment when the sorcerer Kel'Thuzad answered the summons of that dread entity and made his way north to become the kernel of the Cult of the Damned. These moments are all important, for without them there would have been no Third War, but they are not the war's starting point.

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Filed under: Lore, Know your Lore

Know Your Lore: The Second War

Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

When last we got together over the nonexistent campfire to share stories of Azeroth and Draenor and the peoples of both, our heroes were either fleeing the destruction of Stormwind or destroying Stormwind, depending on who you think of as the heroes. Once again, the 'canonical' nature of these events has shifted somewhat from the time they were first presented to now, so bear with me if you see any inconsistencies as I attempt to work several disparate accounts together. Also, wow, did a lot happen in the Second War, so please forgive anything I miss or merely allude to from the Alliance and Old Horde KYL's.

We know that following the loss of Stormwind (and by following I mean that they could probably see the buildings burning as they sailed away) the survivors, led by Anduin Lothar, sailed north for Lordaeron and the court of King Terenas Menethil. It was this journey and Lothar's arrival that led Terenas and Lothar to begin the diplomatic work that created the Alliance of Lordaeron. It's important to keep in mind that, at the time, not many people actually knew much about the orcs aside from the survivors of Stormwind. King Llane Wrynn had an adviser who knew a lot about the orcs but that ultimately ended in Stormwind's destruction as we covered last week. Still, Lothar was the one person both connected enough through his descent from the ancient Arathi bloodline and knowledgeable enough about the enemy to command the military of this new Alliance.

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Filed under: Horde, Alliance, Human, Dwarves, Gnomes, Orcs, Trolls, Analysis / Opinion, Lore, Know your Lore, NPCs, Cataclysm

Know Your Lore: The First War


Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

In the past two weeks we've talked about the formation of the Old Horde on Draenor, and the resulting rise of the Alliance of Lordaeron to oppose them. Unfortunately we were forced to give the actual events of the wars slightly short shrift in the interest of being done someday. So this week, we cover the First War. (Note: there are spoilers for the original Warcraft game and several books and comic books contained in this post. Be warned if you continue to read it.)

When last we discussed the Old Horde, we mentioned that Gul'dan and his Shadow Council were feeling the strain after having been abandoned on a slowly dying world by Kil'jaeden after having apparently slain the draenei. As the demonic corruption slowly poisoned the land and turned the orcs (even orcs who hadn't partaken of the Blood of Mannoroth) a livid green color, two events occurred to forever change the fate of two worlds. The first was seemingly small: a plague known as the Blood Pox started spreading, forcing the establishment of a quarantine zone in Nagrand in the lands formerly held by the Frostwolf Clan. That clan, however, was no longer able to hold those lands due to the second and more immediately portentous event. Gul'dan was contacted by Medivh, the Guardian of Tirisfal and host to the essence of Sargeras himself, and offered to the dark orc warlock the one thing he truly craved.

Power.

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Filed under: Analysis / Opinion, Features, Lore, Know your Lore, NPCs

Know Your Lore: World of Warcraft Cataclysm Gilneas

Welcome to Know Your Lore, where each week WoW.com brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below!

The nation of Gilneas is one of the oldest human kingdoms that still exists. Founded after the breaking of the human empire of Arathor, Gilneas was considered one of the great Seven Kingdoms, along with Kul Tiras, Alterac, Dalaran, Lordaeron, Stromgarde, and Stormwind.

Gilneas is located on a rocky peninsula that juts out over the Great Sea on Lordaeron's west coast, southwest of Silverpine Forest. High seaside cliffs keep the kingdom safe from attack by water and the foreboding Greymane Wall keeps it locked safely away from the struggles of modern Lordaeron and, by extension, Azeroth. No one has been allowed in or out of the kingdom for nearly ten years, and no one has seen or heard from the burly, gruff, self-sufficient Gilneans in just as long.

The source of this isolation is none other than Genn Greymane, hereditary ruler of the kingdom under the Greymane Dynasty for decades.

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Filed under: Know your Lore, Cataclysm

Know Your Lore: The Wrynn dynasty

Generally speaking, the human race on Azeroth is in a sorry state. Led by a corrupt aristocracy ... manipulated by a dragon ... cheating contractors out of their pay for rebuilding the city ... and the only truly respected human leader is practically in exile due to her friendship with Thrall. How did the noble humans get where they are? What happened to the line of the kings of Stormwind?

Who: Llane Wrynn, Varian Wrynn and Anduin Wrynn.

What: The past three kings of Stormwind.

History: The first known member of the Wrynn dynasty is Landen Wrynn, who ruled the then-kingdom of Azeroth. We know he's a historical footnote simply because his court conjuror -- Nieles Aran, who is not some simple jester -- is a lot more famous than he is. Wrynn was succeeded by Adamant Wrynn III, which shows that the line of Wrynns probably goes back a heck of a lot longer than Landen. Under Adamant's rule, Azeroth was peaceful and wealthy, until the day when it suddenly wasn't. The culprit wasn't a recession, but the invasion of a rather large number of orcs from the Dark Portal. Adamant died of natural causes shortly after the First War began, and his only son, the twenty-year-old Llane Wrynn, inherited the throne.

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Filed under: Human, Analysis / Opinion, Lore, Know your Lore

Know Your Lore: The Grimtotems

This has been one of the most-requested Know Your Lore subjects over the months we've had this feature, but I've held off because until recently there just wasn't that much information about the Grimtotems. With the new Dustwallow Marsh content in 2.4 and the revelations in the WoW comic book, it's finally time to explore one of the most mysterious factions in the game -- Magatha Grimtotem and her tribe of tauren outcasts.

Who: The Grimtotem Clan.

What: 1,430 members of a powerful Tauren clan.

History: Way, way back before Cairne Bloodhoof met Thrall and created a new tauren homeland in Mulgore, the tauren were organized into clans, each with their own leader. The Grimtotem were NOT one of these clans. Instead, the Grimtotem name passed down through generations of survival in other clans, until the Tauren were unified under Cairne. Then the Grimtotem banded together as, basically, an opposition party, defined by their distrust of Cairne's alliance with the orcs and trolls.

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Filed under: Tauren, Know your Lore

WoW Insider Weekly

Here's your weekly sampling of our weekly content from the writers at WoW Insider. Every week we post columns about classes, guilds, addons, professions, and all aspects of this great game.
Know Your Lore: Oshu'gun
KYL takes a look at the secret Naaru spaceship embedded in Nagrand. Oh, didn't know that was there? It is.
Encrypted Text: Raiding as a rogue, part 1
Going instance running with your endgame rogue? Make sure to check out this guide to what to do with those daggers when you have 24 other people in the group.
Insider Trader: Rounding up 2.4 profession changes, part 1
What's changing in the world of professions in patch 2.4? Let Amanda M lay it all out for you.
Guildwatch: Running a Karathon
Backstabs, betrayals, and loot ninjas, oh my! It's all in your weekly look at guild drama, downed news, and recruiting from around the realms.
More of our best weekly content after the jump.

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Filed under: Analysis / Opinion, Odds and ends, News items, Lore, Classes

Simplified WoW lore

The WoW community is growing ever larger, and for lots of people the entire Warcraft story is a puzzling maze of overlapping tales. I know if I were a new player and someone told me, "Oh yeah, you can go play this other stategy game to get some of the story... or you could read some books!" I might balk at the time commitment required just to understand the background story for this new game.

Dawnbow has a solution though. This is the cliffs-notes version of WoW Lore. It won't keep you on the edge of your seat with spine-tingling suspense, but it'll give you a rough idea of what's going on behind the scenes of the game, without you having to spend extra time and money on other things.

A few responders to her original post on the forums say that there may be a few errors here or there in her summary, but don't worry too much about that. Lore fans often disagree on details -- sometimes they're both right, sometimes both wrong, and sometimes Blizzard just hasn't been consistent. Either way, if you're looking for a quick catch up on the essentials of the WoW story, spend a few minutes with some simplified WoW lore, and then check out WoW Insider's own Know Your Lore column for some the juiciest character portraits you'll ever read about a game story.

Filed under: Lore, Forums

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