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Posts with tag Leper Gnome

Five more must craft neutral Hearthstone cards

It turns out that people get oddly passionate about card lists, which is honestly a pretty great sign for Hearthstone. The first list we dropped two weeks ago was met with agreement, and also a lot of 'where is this card?!', despite warnings that there would be more to come. There was also some disagreement with the Wild Pyromancer choice, but I'm hoping that Amaz and his skilled use of the fiery minion at Dreamhack Summer has opened some eyes. It's incredibly powerful with the right complements.

This week we'll take a look at another five sub-epic cards no one should be without. The only ranking to the list is mana cost, so we're not saying that one's more important than another. That decision is up to you and what decks you want to play.

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Filed under: Hearthstone Insider

Brrzzap: The requirements, regulations, and rigamarole of ray guns

Or

"Oh no, I've debigulated us all!"

The arsenal of the Engineer holds an array of combat gear for use at range, close up, or even on a time delay. The Engineer's toolbox might produce explosives, or decoys, or rockets, or snares. Some Engineers have even used their talents to convert themselves into high altitude bombs, though the result is often as bad for the Engineer as for his target.

However, an old standby of the Engineer cannot be overlooked. Pushing the envelope of our technical prowess, Engineer designers have produced a family of weapons which have been considered at times our signature pieces: the ray guns. Herein we will discuss the creation and use of the ray emitters available to all Engineers, with particular attention on what has long been a prize piece of the Mechanical Engineering Guild, Associated: the Gnomish Death Ray.

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Filed under: Tips, Odds and ends, Humor, Guides, RP, (Engineering) Hoof and Horn R & D

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