Posts with tag MageColumn
The last time we spoke, Arcane was the name of the game. Dealing with each of the types of mages is a challenge for me, seeing as how I play a blended spec myself. But more than simply talking about how one might considering speccing your mage (we'll get to that later) this series of posts is a discussion of the nature of the three types of mages themselves.
For a long while I was a Frost Mage, and I capitalize the term because it seemed like such a stiff, formal affair whenever I talked about my talents. All my damage was built into the frost spells on my bar, and I barely touched any of the others. While not the most imaginative when it comes to instance groups, the Frost Mage was definitely strong in the PvE realm of the game. Many of the talents available in the Frost tree include chill effects, those effects designed to slow your enemy. This makes this particular spec excellent for soloing, since you are able to freeze your enemies in place for longer periods of time with Improved Frost Nova, slow vast armies with Improved Blizzard, and Crit your way to victory with Shatter.
As a result of the comments on last week's article, I tried a little variation in the use of the three armor types in my gameplay. You were right when you said that Mage Armor can actually give more punch than Molten Armor in instances; my addiction to crit was blinding me to the amazing damage that can be done when you don't run out of mana half-way through a fight. See, that's exactly what this column is all about, learning from each other how to become better mages.
I would like to begin this odyssey into the world of magic with an unlikely topic: armor. When I first began playing the class, unlearned in stats as I was, I admit I tried my best to get items with as much armor as possible. But honestly, that's not the sort of armor I'm talking about. Each mage walks around with instant protection, and no, I'm not talking about meat shields either.
As we gain levels we attain various armor spells to help buffer us from the aggro we will inevitably pull from the tank. It's these spells that although not often talked of, give mages endurance to go along with their substantial power. As a caster class, mages are the only class to receive damage dealing armor in addition to protective shields. The shadow priest can bubble, the warlock has their Fel and Demon armors, but only the mage has a combination of both.
First, lets look at the armor spells available to mages. They come in three types, and each has very useful effects depending on the situation.