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Posts with tag Mists-of-Pandaria-dungeons

5 things you need to know about the Shado-Pan Monastery

5 things you need to know about the ShadoPan Monastery
This is the final one of the four leveling dungeons that you'll encounter on your journey from 85 to 90. In my opinion, it is also by far the hardest to get through. There's a lot of stuff in here that hits like a train right now in the beta, or so it seems. I think this dungeon strikes a really great balance between being hard enough to challenge experienced players and not so hard that it's impossible or too difficult for newer players.

Of course, we've given you a walk-through of the four bosses, and they're also included in our bosses in 5 seconds post for this set of dungeons. You're welcome!

For those of you who don't want all the spoilers of a walk-through but need a little more information than can be transmitted in 5 seconds, here we are again with your friendly 5 things you need to know correspondent, giving you just enough knowledge to sound like you might know what you're talking about!

I would mention that given the plethora of information already floating around about the bosses in this dungeon, 5 things you need to know has chosen to concentrate a little more on the trash. The trash in this dungeon, from a healing perspective, is a real pain. I've healed this dungeon 16 times now, and I blow more cooldowns on trash than I do on bosses, unless boss fights start going pear-shaped.

Now, before we get onto the 5 things, I want to make a separate point. This dungeon, as I mentioned, has some high damage levels, especially from trash. Remember the trash from the Zandalari dungeons? Well, some of the trash here hits about as hard as that, if you're not careful to avoid it. This dungeon is all about avoidable damage, and taking out the problematic trash as priority rather than just AoE-storming through the place is really vital for your healer's sanity. OK?

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Filed under: Mists of Pandaria

Mists of Pandaria leveling dungeon bosses in 5 seconds

Mists of Pandaria leveling dungeon bosses in 5 seconds
The new Mists of Pandaria leveling dungeons are brilliant -- they really are, a great mixture of fun and fear, of straightforward bosses and panic-inducing fights. But if you're on the beta now, trying to push through these dungeons, you might not want wordy explanations of just exactly where to stand, what to hit and what to interrupt. Your teammates certainly might not like them and will probably have pulled the boss before you're done typing your ninth message explaining the finer details of boss abilities.

Certainly by the time these dungeons hit live servers, you're going to encounter a bunch of players who don't have a clue about the basic strategies. Nobody likes to wait around and read the dungeon journal to try to work out how to deal with abilities. So here we are with some very, very short, and only slightly sweet guides to explain the bosses in five seconds.

Of course, we also provide full walk-through guides for these dungeons, and for the goldilocks group that doesn't want guides too detailed or too brief, we have the 5 things you need to know guides, which give you just enough knowledge to be dangerous.

So, it should be obvious from the 5-second rule that these guides are not in-depth, not comprehensive, and might not be enough information for tanks and healers particularly. But they're fast and eminently copy-able into in-game chat without risking too much ire from your cohorts.

Let's get started.

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Filed under: Mists of Pandaria

Mists of Pandaria Beta: Temple of the Jade Serpent overview

The Temple of the Jade Serpent is the first of many dungeons we'll be encountering in Mists of Pandaria, and it's currently the only one open and available on the beta servers. The dungeon is fine at level 85, and if you've managed to level through the Jade Forest and hit level 86, there's a wonderful guy at the front entrance (pictured above) who will sell you a variety of items. These include higher-level bandages, any glyphs you might be missing, and Tome of the Clear Mind, Mists of Pandaria's version of Dust of Disappearance for those level 86 or higher.

If nothing else, I'd recommend popping in here just to visit Flaskataur, say hello, and purchase a few things. But that wouldn't be anywhere near as fun as running this starter dungeon. Fast, precise, and to the point, Temple of the Jade Serpent is nothing like the sheer length of Zul'Gurub, and much more like the shortened length of dungeons like Vortex Pinnacle, minus the travel time. In short, it's perfectly ... well, short!

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Filed under: Mists of Pandaria

BlizzCon 2011: Dungeons and Raids information

If you're not at BlizzCon, or watching the live stream, then worry not for we're liveblogging the events and the Dungeons and Raids portion of the Mists of Pandaria preview had some interesting news all told.

For starters, there will be 9 new dunegons, six across Pandaria itself and three heroic versions of classic instances, namely Scholomance and two updated wings of the Scarlet Monastery. The new dungeons will include the Stormstout Brewery, where you work alongside Chen Stormstout himself.

There will also be three raids at launch featuring the Mogu and the Mantid races, and Raid Finder will be integrated into every raid at Mists of Pandaria's launch. World raid bosses will also be included, as Cory Stockton says "There were problems ... we've got solutions to those problems."

Stay tuned to the Raid and Dungeons panel which will be liveblogged by us.


The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

Filed under: Analysis / Opinion, News items, Raiding, Lore, BlizzCon

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