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Posts with tag MoltenCore

Blood Pact: The Warlock's way ahead, part 1

Most of you would have already sneaked a peek at the leaked details of the Wrath of the Lich King alpha. It's really premature now to decide on your new leveling build or comment on the level 80 endgame, but the new info is a good indication of the direction of the Warlock class in terms of class design and role.

Is the new stuff PvP or PvE? Which tree is going to be the DPS king? Let's take a two-part look at some of our new, not-so-secret abilities, and whether some of our dark wishes are fulfilled.

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Filed under: Warlock, Analysis / Opinion, Expansions, Talents, (Warlock) Blood Pact, Wrath of the Lich King

Around Azeroth: The end of Ragnaros


Reader Titcouette of Suramar (EU) sends in this hard to catch shot of Ragnaros. Sure, we've all seen the ubiquitous kill shots with the giant hammer sticking out of the lava, but before you get to that point Ragnaros throws up his arms and implodes in a shower of sparks -- and it's that precise moment you're seeing here. Says Titcouette:

...[This shot is] one I've tried to shoot for some time, and never been able to do when I was 60, dead more often than alive at the end of Molten Core... Some people still like to play and enjoy the old content, even though we've already done it so many times. It's much more fun and relaxed pace now, finishing a MC in one evening, even with only about 20 people up in the guild, is really something enjoyable.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Guildless


Our little guild has been steadily losing members and momentum for a while now. It's not new, this is the sort of thing that happens to guilds, but what is new is my reaction to it. I searched hard within myself for what problems I felt I was having with the game, and came to the conclusion that I want to raid.

Now, I've been on various raids as PUGs or in alliances before the expansion came out. I got a chance to see most of Zul'Gurub and to wrench a couple of pieces of Arcanist Regalia out of Molten Core. This taste of raiding gave me an appetite for it, an appetite I thought would be satiated when our guild got enough people keyed for Karazhan. And we have, only they keep leaving because we're not raiding (ironic, don't you think) despite the fact that we set the runs and they just don't show.

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Filed under: Analysis / Opinion, Guilds, Raiding

Two Bosses Enter: Instructor Razuvious vs. Ragnaros


Two bosses enter... but only one of them will get to leave in our series of fantasy deathmatches. Here at WoW Insider we're pitting some of the game's most fascinating bosses against each other until we come up with a final victor in the end. And the best part? Every week, you get to decide who wins.

This week we're going to consider a fight between Instructor Razuvious in Naxxramas and Ragnaros in Molten Core. Who will win and who will lose? Read up on the abilities of each and then let us know what you think!

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Filed under: Bosses, Two Bosses Enter

The Care and Feeding of Warriors: Ooops!

Every week Matthew Rossi will be writing The Care and Feeding of Warriors, a column dedicated to the lumbering, clanking, mana-deprived folks who spend a lot of time yelling at monsters to ignore the people in dresses and that guy stabbing them a lot in the back.

Introductions are always hard, especially when you're about do something ludicrously arrogant like presenting yourself as an expert on something. Still, it's better to do something all the way then it is to tenderfoot it, so here goes. I'm Matt Rossi, and I'll be writing about warriors for WoW Insider. I've played two to 70, have another to 68, a Draenei I'm letting rest at 51 for now and another who I left on an RP server at about 60. Basically, I love warriors, always have. Every time I play my pally or shammy alts, I keep muttering but where's my charge gone in my best Johnny Depp lamenting the loss of his rum voice. Warriors have had their ups and their downs... who can forget when we lost all rage on a missed execute? But I've played since my wife brought her copy of the game to move in with me, and all that time warriors have usually been my mains.

I wanted this first column to break the ice a little, so instead of writing a deep treatise on tanking basics, or the merits and drawbacks of various tanking specs, or how playing another class can help your tanking, or the mythology that's built up in players from other classes about how amazingly awesome plate armor is in game, I decided today would be a good time to humiliate myself in public with one of the biggest screw-ups I've made as a warrior. This way, we can all laugh at what a cretin I am together! Since I'm sure I'm going to post something that will convince you of that sooner or later anyway.

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Filed under: Warrior, Humor, Bosses

The masterminds of WoW on gaming

Have you ever wondered what the names and faces behind WoW do in their off time? In the recent interview 1up had with Shane Dabiri, Rob Pardo, Jeff Kaplan, and Tom Chilton, we get to find out a bit about that -- at least in regards to some of the games that they're playing right now. Two of them were really no surprise to me: Guitar Hero II and God of War. Those two have been all over the gaming media and are a lot of fun to play, so it makes total sense. The two titles that caught me off guard were several mentions of Viva Pinata and Rob saying that he plays the PopCap game, Peggle. They also covered some great background information from their gaming roots, to some ways they think WoW has changed the genre. Check it out!

Filed under: Blizzard, News items, Interviews

Around Azeroth: Inside Ragnaros


This shot is very old Azeroth, but while I've died a great many times to Ragnaros in the past, I can't say I've seen him from quite this angle before. From reader Shmoobedoobe of Kilrogg comes this screenshot of Ragnaros' oddly hollow interior, which you get a glimpse of if you die in just the wrong spot. Look at that -- you can even see his name floating above his head (obviously equipped with sunroof!).

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Are loot drops really random?

If you've been to a few raids, there's no question that you've heard some interesting theories about loot distribution. The drops are determined by the precise time (to the second!) that the first player zones into the instance. Or perhaps the drops are determined by the class of the group leader. Or maybe by the first letter of the group leader's name. Does the current phase of the moon have something to do with it? Perhaps it's a little of all these things!

Trust me, I've heard every theory that's tried to make sense of what Blizzard constantly assures us are completely random loot drops. However, EU forum-goer Rooted came across a post by Blizzard employee Issuntril which stated:

There are many other variables which effect which items are going to drop. I'm afraid this is information not intended for the community however, and is not something I can comment further on.


Other variables, you say? So... loot isn't random? The conspiracy theorists were right all along?!

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Filed under: Items, Blizzard

New Molten Core Raid Deck released

The constant expansion of the Warcraft universe never ceases to amaze me. We've seen novels, free online manga, credit cards, clothing, soundtracks, boardgames, a pen & paper RPG system, plus the tightly-under-wraps movie. And now, the newest addition to their Trading Card Game: the limited-edition Molten Core Raid Deck.

Upper Deck Entertainment has announced this new deck has shipped to retail outlets. What's cool about it is you can either play the heroes fighting Ragnaros or, get this, you can play Ragnaros himself. He has his own deck and comes with ten loot cards to unseal when defeated. There are also many other Molten Core bosses to face down including Lucifron and Majordomo Executus.

And let's not forget the randomly inserted cards that give players access to in-game items. Anyone looking to learn more can head to the WoW TCG official site for demos, instructions and previews of different cards. They also have an online walkthrough of the new deck in three parts.

So who among the WoW Insider faithful enjoy the Trading Card Game? Let's hear from you!

Filed under: News items

Guildwatch: Reasons for lack of progressions


I'm not exactly sure why that guy's got a green triangle raid target over his head-- wait a minute. Is that Moroes?? Did he sneak up to the Prince with this unsuspecting guild? Look out guys! That garrote'll getcha every time!

On a completely unrelated note, it's time once again for this week's Guildwatch-- your weekly dose of drama, downed notices, and recruiting pleas. If you've got something to share for next week, send your tips and info to wowguildwatch@gmail.com, and click the link below to read this week's GW. But watch out for sneaky raid bosses impersonating fellow guildies!

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Filed under: Fan stuff, Guilds, Raiding, Guildwatch

You can't go home again

When the expansion came around, we did a lot of speculating about what would happen to the "old" raid instances, now that the items were so much better in Outland. So now that people are working through the level 70 instances (that guy to the right isn't just Murmur on fire), what has happened back in Azeroth?

I've only been back through old instances a few times, and every single one was just depressing. My guild, a few weeks ago, decided to run MC with about 30 people, just so some alts could get geared and we could spit in the face of mobs who'd given us trouble in the past. But I was glad I had to leave for some real life stuff halfway through-- we were taking down bosses without even blinking, and trash mobs dropped too fast for me to even get a cast off. We fought for weeks over this?

I've also done one run of UBRS (to get some people attuned to BWL, which I passed on after that bad MC experience), and one of Stratholme just the other night-- my 61 rogue, a 65 priest and a 70 hunter farming Runecloth and Righteous Orbs tore both sides of that place apart so quickly that I was bored the whole time (the Eye showed up, and we just killed the adds it brought). The one place I'd actually gain something from, Zul'Gurub (I've got quest pieces that I need rep to turn in yet), I haven't had the guts to go back to yet-- I liked running the instance so much when it was challenging that I feel like going back there now with ten or even five people and tearing it apart would be like visiting the house you grew up in: everything just seems so much smaller and more depressing.

Have you been back to the old content? Is there any challenging fun to be gotten from it at all? Originally, I was thinking it would be nice if Blizzard could reinvigorate these old instances, and I guess some kind of heroic mode would still be fun. But at this point, I'm almost of the opinion that they should just be put out of their misery.

Filed under: Analysis / Opinion, Virtual selves, Blizzard, Instances, Expansions, Leveling

Revenge of the Joi of Warcraft

Serial entrepreneur and unofficial World of Warcraft spokesman Joi Ito recently sat down in the studio of Mobuzz.tv for an interview, which you can check out on their site. He touches on many of the most interesting aspects of the game (IMHO) including leadership and guild management, trust and bonding, achievement and value, and the implications of interface design when the current cadre of young players enters the business world and expects great tools to help coordinate personnel in that ever-elusive "real world." As one who sees a lot of parallels between my experiences in game and my "day job" experiences in the virtual office at Weblogs, Inc., I appreciate the way Joi communicates how World of Warcraft can provide inspiration for future leaders in the future office, as well as discussing the value that different and historically undervalued leadership qualities can bring to group coordination and management -- whilst simultaneously conveying the satisfaction and fun of pwning face.

Filed under: WoW Social Conventions, Virtual selves, Guilds

Lucky you

When I came upon this post in the Raids and Dungeons forum, I had to laugh. The guild Dissension on Bleeding Hollow apparently got three Rejuvenating Gems -- each about a 5 percent drop off the three drakes in Blackwing Lair -- on one run. The funny thing is, the exact same thing happened to my guild this summer before we could even clear BWL. One of our healers thought it was funny and told a real-life friend of his, who happened to be in another raiding guild on our server. That guild would not talk to us for several days, aside from random "I HATE YOU SO MUCH" tells from their druids, priests and shamans. The same thing happened later in the summer, when we killed Nef and got three Ashkandis out of our first four kills.

I did the math on the Rejuv Gem drops and it came out to be about a one in six thousand, five hundred chance occurrence. (Please correct me if I'm wrong -- it's been a long time since I've been in a statistics class.) End of Days on Black Dragonflight reported an even more improbable loot table: four Talismans of Ephemeral Power off the four Molten Core bosses who drop them. This has a chance of happening in one out of every seven hundred and fifty thousand and change Molten Core clears.

Have you ever had a wildly improbable run of loot luck? And not an improbable run of not getting loot -- sorry, there's going to be a lot of guilds out there still waiting for that last Wraith Blade or Bloodfang Chest. People who complain about "it must be our loot seed, we've never seen a Eye of Sulfuras" need to look up the phrase "random" in a dictionary, along with "two percent drop rate."

Filed under: Items, Instances, Raiding

More on making the old instances new again

Yesterday, I suggested a few ways that Blizzard could make the "old" instances (Scholo, Strat, UBRS, MC, and on up) relevant to players again, and from that conversation came a few good points that I figured were worth mentioning. The problem isn't that the old instances aren't fun (they are still fun, and I've heard that some guilds are still planning to run them, even if they don't need the equipment from them). But the problem is that if you want your character to have the best gear in the least time, the "old" instances are a waste of time. At 58 you should be in Outland, doing 15 minute quests for better-than-tier 1 items.

Tobold agrees with me-- it's very likely that players who reach 60 after expansion release will never run Molten Core or the other instances the way they've been run in the past. Either Blizzard will change the levels on them, or players will go back to them for fun with a mix of 60s and 70s. Both of those are very different experiences than the one of learning as a guild, week after week, how to run MC. I don't mean to be depressing (the idea is a little bit softened by the fact that the same thing will be happening at 70 now, only in smaller, easier to manage groups), but it's true. Goodbye, MC.

There is one more idea, however, that came out of yesterday's thread that I thought was pretty good. Reader Skew came up with an idea that seems so ingenious, I wish I'd thought of it. What if Blizzard turned all the pre-Outland instance gear into BOE? That would create a demand for someone to constantly run them, not just for the gear, but for the enchanting mats and so on. Yes, it means that with enough money, you could come by a set of tier 2 without ever going to BWL, but also remember that tier 2 isn't that valuable anymore-- the stuff in Outland is what we really want. I doubt Blizzard will go for such a "giving" solution, but you gotta admit: it solves a lot of problems with a pretty simple change to the code.

Filed under: Items, Analysis / Opinion, Instances, Quests, Raiding, Bosses

Around Azeroth: Remembering Ragnaros


I remember my first trips to Molten Core, those very first attempts at downing Ragnaros, the thrill of a first kill, and the cheers on Ventrillo when we managed to down him pre-Sons (a feat for which we were promised extra DKP at the time). But before any of us reach raiding success, there's an endless stream of frustrating wipes (practice does make perfect, after all), such as this one, sent in by Brixie of Prelude to Chaos on Guldan. Not that I miss the wipes, but I do feel sort of sorry for people leveling to 60 after the release of the Burning Crusade. Will they ever run Molten Core and challenge Ragnaros?

Do you have a unique shot of Azeroth that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You can attach a picture file or send us a link to one -- and don't worry about formatting, we'll take care of that part.

See more of your pics from Around Azeroth.

Filed under: Features, Screenshots, Raiding, Around Azeroth, Bosses

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