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Posts with tag Nazgrim

Know Your Lore: General Nazgrim

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The war between Alliance and Horde has been the thematic highlight of Mists of Pandaria. Certainly Pandaria itself has held its share of mysteries, but those mysteries have been repeatedly plundered, the continent's horrors unleashed, all in the name of war. It's a war that's been a long time coming -- tensions between the Alliance and Horde have been slowly rising ever since the wintery days of Northrend, the frozen peaks of Icecrown.

And it was in the chill air of Northrend that we first met a character who would become one of the more important players of the Mists expansion. Nazgrim had an innocent enough start in the Horde storyline, simply one of many questgivers up in Northrend. But as the expansions continued to roll out, Nazgrim's role grew substantially, until, at last, he was found fighting for the wrong side, defending Garrosh Hellscream's citadel to his last inevitable breath.

But who was Nazgrim, really? Were there any merits to his choices, given that they ultimately brought about his demise? Was Nazgrim's life, his career, a vain exercise in futility?

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Filed under: Lore, Know your Lore

Siege of Orgrimmar and the world of the idea

Siege of Orgrimmar and the ideas we experience in World of Warcraft
Last night while raiding Orgrimmar, specifically while coming into the gates of the city past the Iron Juggernaut, I had this intense feeling of recognition layered with the discontinuity changes bring. It's a similar feeling to when you go back to the city or town you grew up in after a few years. Things have changed, but you still recognize most of it - tiny flashes of memory jump out, saying (in this case) "Hey, remember hovering over Grommash Hold in your flying mount waiting for raid" and then "This was always my favorite Auction House, I wonder if I left anything up before I switched factions" but at the same time the cages and wandering Kor'kron mobs lent a surreal air to the whole experience.

I'd spent the whole night distracted anyway by the little touches of the raid so far - the fight with the Fallen Protectors started a chain of thought that stayed with me. These people were dead because, in part, of actions I'd taken while I was playing as Horde. After all, I stood next to Garrosh in the Shrine of Two Moons as he said that he would learn from the mogu. I helped him steal the Divine Bell from Darnassus. I watched him use it on Ichi, discarding a loyal servant like a broken toy when it didn't work. And more of course - I served Hellscream in breaching the Jade Forest, bringing the war that my faction was waging to foreign shores, and disrupted the cycle of rebirth for the Jade Serpent, loosing the Sha upon the forest. I snuck into Theramore and freed the Horde agent who helped keep Alliance civilians in the city for the bomb to destroy.

Now of course, I didn't actually do any of those things because it is a game. Garrosh Hellscream is a voice actor's craft and a mass of pixels reading lines written by Blizzard's team of writers. What I find interesting, and overlooked at times by players like myself, is the opportunity to muse on the ideas presented to us by the game. What would it be like to return to Orgrimmar as a soldier invading it? What would it feel like to bear a certain responsibility for the ruin of a peaceful valley, the destruction of people who had only sought to protect their home? To see a beautiful land scarred by a monstrous act, and know that the act couldn't have happened without your assistance, however small, and however deeply you regretted it? For me, part of the fun of playing the game is in thinking differently than I usually do, to explore the ideas presented by the story as I move through it. I mean, at one point we actually have to kill pride. That's the subtext leaping forth from the head of the text, that is.

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

The Queue: Man of Steel tonight and I'm freaking out

The Queue Man of Steel tonight and I'm freaking out
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Yesterday was the huge Patch 5.4 infodump. Today, I'm going to see Man of Steel. So I'm all sorts of freaking out right now. Let's talk about WoW before I spin out of control and just start talking about Kryptonian Thought Beasts and the Jeweled Mountains of Krypton and Kandor and oh my Rao tonight is Man of Steel I am freaking out here.

And yes, a Thought-Beast was a big dinosaur looking monster with a screen on its forehead that showed you what it was thinking. In this case, it was thinking I want to eat that guy.. I don't know what possible evolutionary benefit that is, but there you go. Since a lot of these questions are about patch 5.4, expect many spoilers.

Thieren asks:
Any info on the Stromgarde Keep scenario that people are now talking about?
Please say it's true!

Anne covered the little we know about the Scenario in this post yesterday. All we know is that it exists, basically. Is it going to be the Alliance reclaiming it, the Horde taking it over, something else? We have no idea yet.

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Filed under: The Queue, Mists of Pandaria

Patch 5.4 PTR: Dungeon Journal for Siege of Orgrimmar

I don't think this even needs to be said, but huge huge spoilers ahoy.

With patch 5.4 going on the PTR with the quickness, we're starting to see just who, exactly, we're going to be fighting in the Siege of Orgrimmar raid, and it's definitely not as straightforward as we might have thought. With the folks at Wowhead having the zone page and Dungeon Journal information up, we can take a look at what's to come. Be warned, there are spoilers for the upcoming raid in plenty past this link. If you don't want to know what the bosses will be in this raid, then do not read past this point.

Okay, now that they're gone, let's gorge on what we can discover.

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Filed under: Blizzard, News items, Raiding, Lore, Mists of Pandaria

Know Your Lore: Nazgrim and Taylor, faces for their factions

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Don't panic, I promise we'll get back to the naaru fairly soon. But this week, with patch 5.0.4 a mere week away and the Mists of Pandaria a month after that, I wanted to cover two figures who rose to prominence in Cataclysm and who you'll be seeing more of soon. There will be few spoilers for the upcoming expansion -- just a discussion of Captain Taylor and Legionnaire Nazgrim, who in many ways exemplified their respective factions in the expansive questing of Vashj'ir.

I don't want to give too many spoilers for Mists of Pandaria in this post, but some are unavoidable. Be warned now that the video linked in this article and some of the discussion at the end will touch upon Taylor and Nazgrim's roles in the Jade Forest and beyond.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Cataclysm, Mists of Pandaria

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