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Posts with tag Northrend

Know Your Lore: The Shattering, part 1

The Shattering cover
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

On Nov. 22, 2010, millions of players logged in to World of Warcraft to view the old world one final time. Whether venturing to out-of-the-way spots, running around the park in Stormwind, or saying goodbye to Magni Bronzebeard and Cairne Bloodhoof, every player was well aware that the next day, these locations and people would no longer exist. As for me, my guild leader took those of us who wished to go on a romp around the hidden places in Azeroth that many had never before seen and would never see again.

On Nov. 23, players logged on to find an entirely different, harsher world waiting for them. Orgrimmar was transformed into a bristling fortress of iron and steel. Stormwind's façade was forever marred by the charred claw marks of Deathwing, and the lovely park nestled in the corner of the mighty city had been torched and fallen away into the sea below. In Ironforge, the city was now ruled by a council of three; in Orgrimmar, a new Warchief sat on the throne. In Thunder Bluff, Baine Bloodhoof now stood in the place of honor once reserved for his father Cairne.

For those who read the novel The Shattering by Christie Golden, all these events made perfect sense. For those who hadn't picked up the book, the resounding question asked was a simple "What happened?"

Today's Know Your Lore contains pretty much every possible spoiler that exists for the novel The Shattering by Christie Golden. If you've been putting off picking up the book and giving it a read and would like to remain unspoiled, I would highly suggest turning away now.

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Filed under: Lore, Know your Lore

First chapter of new Wolfheart novel free to read

Varian Wrynn
The Sept. 13 publication date of Wolfheart, the newest WoW novel written by Richard Knaak, draws ever closer. We know surprisingly little about it at the moment. We know that it will take place on Kalimdor but will focus on King Varian Wrynn and his relationship with the wolf spirit Goldrinn and the new members of the Alliance, the Worgen. If you're eager for more information though, you're in luck. Shelfari, a book wiki run by Amazon.com, has the first chapter of the book available to read.

Click here for your free sample chapter and choose the Read First Chapter Free button below the picture of the book cover on the left side of the page. You'll be able to read the first chapter, as well as the chapter titles for the book (by pushing the back arrow on the pages). There are going to be a lot of spoilers in both the chapter names and the chapter itself, of course, so read at your own risk. For a quick (spoiler-filled) summary and a discussion of the possibilities, check after the break.

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Filed under: News items, Lore, Worgen

Patch 4.3: Leveling 71-80 will be shorter

Blizzard community manager Zarhym is having a grand old time on Twitter this afternoon answering players' various questions about the game. One user asked if Blizzard will make any improvements to the time it takes to reach the level cap in preparation for the next expansion. The answer is ... yes!


Zarhym
We'll be decreasing the experience needed for levels 71-80 in patch 4.3. That's all I have for now. ;)



Whether you love Northrend or hate it, it's becoming more and more common to hear that Northrend is where alts go to die, even from some of us on staff here at WoW Insider. Leveling from 1 to 70 moves so quickly nowadays that the enormous leap in experience required to go from 71 to 80 is rather jarring. 71-80 may not have been a slog when we all first worked through it in Wrath of the Lich King, but that leap in XP required can certainly make it feel that way nowadays, especially when all you want to do is try a new class at the level cap.

Reducng the XP required to get through Northrend and smoothing out that leveling process will be appreciated by many, we're sure.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: News items, Cataclysm

Blizzard comments on Outland and Northrend leveling in Cataclysm

Community manager Nethaera commented recently on players' concerns that the new Cataclysm leveling experience from levels 1-60 now severely overshadows the relatively old Outlands and even Northrend content. The gist? Questing and leveling in Outlands and Northrend is leaps and bounds better than the original World of Warcraft, and updating the 60-80 leveling experience is not high on Blizzard's priority list.

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Filed under: Cataclysm

BlizzCon 2010: Outland and Northrend revamps eventually planned

One of the problems with changing the world in Cataclysm to bring all of the classic storylines up to date is that you suddenly go to Outland for an event that happened in the past. You also follow this up with going to Northrend and fighting back the undead which were already shown to have fallen back in the content before you ever went to Outland.

Chris Metzen discussed the fact that this really doesn't mesh well and the internal Blizzard lore folks aren't really happy with it. They plan to eventually go back and make Outland and Northrend fit with the revised storyline. The problem they ran into is purely a lack of time. As an example, Wrath of the Lich King had around 1000 quests in Northrend. Cataclysm has 3500 quests without touching either Outland or Northrend.

So, these changes to make the lore line up are planned, but there is absolutely no schedule as to when they will be implemented.


BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!

Filed under: Events, Blizzard, Lore, BlizzCon

Cataclysm Beta: New loading screen gallery

A new build of the Cataclysm beta just dropped, and with the update came a makeover for the loading screens for all four continents. They now feature the faction leaders for Eastern Kingdoms and Kalimdor, Maiev and Akama for Outland, and the most recent Lich King in Northrend.

Check out the gallery below.

Filed under: Cataclysm

Frost Lotus drop rate increased

It's official -- Bornakk wrote on the official forums that Blizzard has increased the chance that a Northrend herb node will yield a Frost Lotus:
The drop rate of Frost Lotus, from herbs in Northrend, has been increased by 50%.
This will be a welcome change for many because with the increase in demand for raiding flasks that patch 3.3 brought, the supply of Frost Lotus on many servers has gotten quite low, which increased prices significantly. This change will go live on servers as they restart, so probably next Tuesday for most.

The new drop rate should have an fairly quick effect on the number of Frost Lotuses listed on your auction house, however it always takes a few days of lower sales volumes before the big farmers start to drop their prices and undercut each other.

My advice? Don't buy any Frost Lotus (or derivative flasks) unless you will use them the same day. Wait until the prices go down before stocking up! Also, if you are a herbalist, you can make a quick profit by spending some time farming now, and try to make some sales before the prices drop.

Filed under: News items

The Lore of Patch 3.3

In many ways Wrath of the Lich King can be considered the logical conclusion of one of WarCraft's major story lines. Arthas, the evil sovereign of the scourge, will meet his doom in Icecrown Citadel. Each Wrath patch up until now has lead to this defining moment -- the face off between Arthas and the players representing the next generation of heroes of Azeroth. Who will win? What happens after Arthas is defeated? Is Arthas defeated?

These questions lend themselves to a spectacular conclusion to a great tale. In The Lore of Patch 3.3, Michael Sacco, Alex Ziebart, and I will take a look at all the various plots, characters, and environments that lead up to this grand confrontation with the Lich King.

You'll want to know this story. You'll want to know this lore.

For when you finally face off against the wielder of the Frostmourne, you'll know why you're going toe-to-toe against him, and why your fate can make or break the very face of Azeroth.

This article, while containing essential lore, also contains heavy spoilers. Do not proceed if that bothers you.

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Filed under: Patches, Lore, Wrath of the Lich King

Arthas on the air this weekend

Our friend Medievaldragon let us know that actor Michael McConnohie will be live on the Internet this weekend -- he's going on air over at Blogtalkradio Sunday at 7pm PDT, and apparently he'll also be talking to fans. McConnohie has done film and television voicework and acting for a while, but for our purposes, he's probably best known as quite a few of the characters wandering around Northrend and Outland: King Ymiron, Commander Kolurg, Uther the Lightbringer, the Epoc Hunter, and Kel'thuzad. Oh, and he does one more voice in the game: The Lich King (remember that guy?).

I don't know how much this guy wants to talk about Warcraft, but then again, the group hosting him seems to be pretty geeky (they've had folks from Star Trek and Stargate on before), so maybe it'll be all about McConnohie's work for Blizzard (and not, say, his stint on General Hospital). If you want to talk to the Lich King himself, you can call in Sunday night at (914) 338-0314. I bet it'll be quite an experience.

Filed under: Fan stuff, Blizzard, Interviews, Wrath of the Lich King

Cooking after Pilgrim's Bounty

So you took advantage of Blizzard's little Cooking leg up during Pilgrim's Bounty (don't be ashamed, I did, too), and you want to know: what's next? The holiday let you level up all the way to 350 Cooking with easily purchased vendor items, which was awesome, but cooking tops out at 450, so maybe you're wondering how to get up there. Let us help.

You may not have made it all the way to 350 during the holiday -- if you need to nab a few other points, you'll have to head to Outland and level up there for a little bit. Talbuk Steak is a good one to do if you need that extra boost -- it's vendor purchased, easily farmable (or buyable on the AH), and the Stam boost isn't bad. Once you've hit 350, then you'll need to head to Northrend. You can train at the cooking trainers in the faction inns in Dalaran. You'll probably also want to stop off and pick up the Northern Cooking quest, as Northern Stew will help you get relatively easily to 375. After that, it's time for the booze.

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Filed under: Cooking, Tips, How-tos, Fan stuff, Leveling, Guides

The Queue: Still wishing for weather


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Please, everyone. We're begging you. Stop asking us Cataclysm questions that we'll need a time machine to answer. We're not in any betas, and if some of us were magically in an alpha, we probably couldn't tell you. We don't know what will happen to your favorite NPC when the world explodes. We don't know how much Loremaster will change. We don't know if Ragnaros procreates with Maiev Shadowsong. We don't know if Deathwing has enslaved a herd of unicorns.

Mr Shinra asked...

"Where are all battlegrounds supposedly located on the world map? I figure if come cataclysm we have the entire (old) world available for flight then perhaps we might by able to see the (empty/placeholder) battleground locations by flying over? I know the BGs are seperate instances much like a dungeon is, but it would still be kind of cool to be flying from, say Mount Hyjal to Orgimmar and passing over Warsong Gulch."

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Filed under: Analysis / Opinion, The Queue, Cataclysm

Breakfast Topic: Looking ahead to patch 3.3

There's another new build on the PTR, which means we're one step closer to seeing the new patch 3.3 drop. And while of course Icecrown probably holds its place as the biggest feature of the new patch, there's a whole slew of other changes to look ahead to, from updated achievements and a new faction to run, a brand new LFG interface with cross-realm instances, the Kalu'ak fishing derby, speeded-up Northrend reputation grinds, and lots of other things. Man oh man this patch is building up to be quite the event.

So the question today is: what are you most looking forward to? Personally, I remain a fan of the 5-man instances -- I've already run two of them on the PTR, but fighting enemies co-op in a small group like that is really why I play the game. And of course cross-realm LFG will probably be a big part of the excitement for me as well. While I do expect there to be a few issues, hopefully it'll make jumping into a group as quick and easy as possible. And I'm looking forward to that fishing tournament, too -- the last one was a good idea, but hopefully a new implementation will help freshen things up.

What are you looking forward to in patch 3.3?
Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Patches, Analysis / Opinion, Fan stuff, Virtual selves, Breakfast Topics, Raiding, Leveling

Patch 3.3 PTR: Speedier Northrend reputation grinds [Updated]


The official Blizzard World of Warcraft Twitter account made the above announcement today. It is great that they are thinking of increasing the speed in which Northrend reputation is gained, but they aren't saying much more than that. Blizzard is only planning (not promising) to test (not implement) the increased rep for many (not all or even most) factions. So, while this is likely to appear on the PTR sometime in the not too distant future, what factions it will affect and when (or even if) it appears on live realms is anybody's guess.

I love Twitter and it's great that Blizzard has been making use of their account for more than just their version of a Breakfast Topic, but I would prefer if they would link to more details when they release info like this. Perhaps follow it up with a forum post giving some facts or a link to a recent forum discussion of Northrend Factions.

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Filed under: Analysis / Opinion, Blizzard, News items, Factions, Wrath of the Lich King

The Queue: The Twitcave

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today I did something a little different for our questions and I went to Twitter. My first day really back on the job since BlizzCon, I was in the mood for some quick and easy questions. On a completely related note, yes, I did have Hawaiian Pizza at BlizzCon. How could I not?

LOLNAIDERS asked...

"Do you think Worgen racials are as stupidly overpowered as everyone's complaining about?"


I'm going to argue semantics a little bit. Yes, I think the racials are very cool and exciting, probably more fun than any of the other racials currently in game. I don't think they're overpowered. Well, the various speed boosts might be pretty wild in the arena, but we already have some crazy PvP racials in the game. I'm quite fond of Every Man.

They did mention at BlizzCon that they want racials to be a little more fun, so I think most races will end up with things on par with what the Worgen/Goblins have in the end. That's my hope, anyway.

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Filed under: Analysis / Opinion, BlizzCon, The Queue, Cataclysm

The making of the World of Warcraft

Eurogamer has a nice long look at the early days of World of Warcraft, way before Northrend and Outland and even Molten Core, back when the question wasn't just how big the game would get, but whether Blizzard, a company known for their polish rather than their size, could pull off an entry in this new MMO genre. They've interviewed some of Blizzard's luminaries, and the piece offers a really good look at what it was like at Blizzard even before WoW's release, when they were hashing out some of the ideas and mechanics that have now set the bar with World of Warcraft: the stylistic Warcraft look, and questing as storytelling (originally, they thought they'd only do quests through the starting levels, and then have the game move to a grinding, monster-killing stage towards the end, but players said the game was boring without quests).

There are all kinds of great little tidbits in here: originally, Warcraft III was planned with the over-the-shoulder look that WoW now has, and that's one of the reasons they wanted to create a more straightforward RPG game. Tom Chilton showed up on the team about a year before WoW's release, and to his surprise, the game was almost completely unfinished -- the level cap was only 15, the talent system wasn't implemented, the AH or mail systems weren't in, PvP wasn't in at all (of course, even at release it was pretty barebones), and endgame raiding was nonexistent. Most of the things we think of as intrinsic to the World of Warcraft -- even things like the Horde and Alliance not speaking to each other -- were debated and almost not in at all as they moved towards release.

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Filed under: Analysis / Opinion, Blizzard, Instances, Raiding, Interviews

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