Patch 5.1 contains relatively few direct death knight changes, but those changes it has are large enough to talk about. PvE escapes relatively unscathed and gets a few nice goodies, but PvP takes a bit of a hit. Today, we'll talk about what patch 5.1 has in store for death knights thus far.
The death of Death Strike in PvP?
So far, there is one single class change for death knights in the patch notes, but it is a doozy. Death Strike's bonus healing from taking damage will no longer apply to damage received from PvP combat.
This doesn't mean, of course, that death knights are completely without healing in PvP now. They should still successfully get the minimum heal and the shield it provides. It does mean, however, that they lose a lot of self healing, enough that a lot of people are working on their frost and unholy PvP skills once again.