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Posts with tag Patch-5.4-ptr

Wowhead updates 5.4 Battle Pet guide

Image
Wowhead has put together a massive guide for Battle Pet enthusiasts that may be wondering what's going on with the Celestial Tournament on the Timeless Isle. This giant guide to the Celestial Tournament includes information not only on the Tournament itself, but also on all of the other assorted new pets that can be found wandering the Timeless Isle. In addition, the guide goes over all possible team matchups you may see while battling your way through the Celestial Tournament.

And if that isn't enough, Wowhead's battle pet team calculator was just updated to include the Celestial Tournament teams. Keep in mind that once you enter the Celestial Tournament, you can neither heal your pets nor leave the Tournament without resetting your progress. The tournament is two stages -- the first stage will pit you against three pet tamers with legendary pets, and the second stage will pit you against four legendary elite Battle Pets.

In other words, it's a tough challenge to face unprepared. But if you're coveting those adorable mini-Celestial pets, you'll have to beat the tournament to get them. Check out Wowhead's guide for full details -- and for more information on all things pet-related, don't forget to check out WarcraftPets as well.

Filed under: News items, Mists of Pandaria

Lichborne: A final look at the patch 5.4 patch notes for death knights

Lichborne The death knight and patch 54
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

While we've certainly discussed the patch 5.4 changes for death knights in the past, this week is the big week when patch 5.4 finally comes out and we put it all in action. With that in mind, today will be devoted at look at the patch notes from a death knight point of view and making some quick pronouncements about what we can expect when the servers the come back up.

The short version of the changes is this. All 3 specs are buffed overall, DPS more so than tanking. In PvE, blood is about the same, while unholy and frost specs are close enough together that you can either stick with your usual choice, or go with whatever you have the best weapons for. Unholy is slightly behind frost, but not so much that you'll suffer greatly.

For a more in-depth look at what's changed, read on.

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Filed under: Death Knight, (Death Knight) Lichborne

Patch 5.4 PTR: Siege of Orgrimmar raid testing Tuesday and Wednesday

There's more raid testing on the PTR for the Siege of Orgrimmar as the release date for patch 5.4 creeps steadily closer. Coming up this week is Heroic, 25-man testing for Galakras, Malkorok, Paragons of the Klaxxi, Sha of Pride, Spoils of Pandaria, and Thok the Bloodthirsty. So if checking out new raid encounters is your idea of good fun, there's plenty coming up in the next couple of days. Here's the current schedule:

Tuesday
  • Galakras: 10:30 PDT (13:30 EDT, 19:30 CEST)
  • Malkorok: 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Paragons of the Klaxxi: 16:00 PDT (19:00 EDT, 01:00 CEST)
Wednesday
  • Sha of Pride: 10:30 PDT (13:30 EDT, 19:30 CEST)
  • Spoils of Pandaria: 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Thok the Bloodthirsty: 16:00 PDT (19:00 EDT, 01:00 CEST)
But the schedule is subject to change. According to Watcher:
Watcher
As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc.

For more details, head to the PTR forums. Happy testing!

Filed under: News items

Patch 5.4 PTR: Shaohao reputation preview on Wowhead

Patch 54 PTR Shaohao reputation preview on Wowhead
You've heard about Shaohao, the last Emperor of Pandaria, and patch 5.4 brings us an Emperor Shaohao faction on the Timeless Isle. No, this isn't another painful series of daily quests you'll have to grind through: instead Emperor Shaohao faction will be gained by killing things on the Timeless Isle and offers vanity loot in exchange for Timeless Coins, which you also collect by killing things on the Timeless Isle.

For those hungry for more info, Wowhead has posted a guide to Emperor Shaohao reputation as it exists on the PTR. So check it out and be ready to dive into Timeless Isle grinding when patch 5.4 hits the live realms on September 10th.

Filed under: News items

Patch notes for August 20th

ruined vale
The Siege of Orgrimmar is just three weeks away, and we can expect that the changes for patch 5.4 are starting to solidify. Blizzard released the notes for the latest PTR build yesterday and there are some notable changes as well as reminders -- such as the fact that these next three weeks mark the final opportunity you have to nab the achievements that correspond with Vol'jin's rebellion as well as the Golden Lotus's "Eternally in the Vale." Time to get going on those, if you want them!
  • Frost DKs: Frost Strike now deals 115% weapons damage (up from 105% weapon damage), and Obliterate now deals 250% weapon damage (up from 230% weapon damage).
  • Rogues: Glyph of Redirect now reduces the cooldown of Redirect by 50 seconds (down from Redirect no longer has a cooldown).
Other major changes are noted in red text, and we've summarized the biggest ones for you after the break:

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Filed under: News items, Mists of Pandaria

Lichborne: The latest patch 5.4 news for death knights

Lichborne The latest patch 54 news for death knights TUESDAY
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

It's been a few weeks since we last discussed patch 5.4 from a death knight perspective. In that time, we have seen the dreaded fix to the RPPM bug for rune regeneration, but we have also seen unholy buffs as compensation. The first numbers pass for death knights also brings a good chunk of buffs to the death knight. Let's dive in and take a look.

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Filed under: Death Knight, (Death Knight) Lichborne

Patch 5.4 PTR: Legendary questline walkthrough from Wowhead

Looking to finally be finished with Wrathion's lengthy quest chain and walk away with your legendary reward? When patch 5.4 hits the live realms, you'll have your chance with Judgment of the Black Prince. If you've kept up with the questline, CM Lore has already told us that anyone who's caught up with the quest should be able to grab a legendary of their own fairly quickly, but if you aren't caught up now's a good time to get working on it. Wowhead's quest walkthrough will guide you through the quest chain from start to finish, including the latest patch 5.4 steps as they currently exist on the PTR.

So what do you have to look forward to? Hitting up the Timeless Isle to collect 5000 Timeless Coins and then defeating 4 world bosses. While we wait for patch 5.4 to arrive, why not get ready to pick up your legendary by catching up on the legendary questline? Your own legendary cloak will be a big help through the Siege of Orgrimmar.

Dev Watercooler: On patch 5.4 class changes

dev watercooler
It's been a little while since we've last seen any Dev Watercoolers, but boy, was this one ever worth the wait. Lead Systems Designer Greg "Ghostcrawler" Street lays out, in reasonable detail, the general thoughts and ideas behind many of the class changes coming in the next WoW patch, starting with Death Knights and going the whole way down the list. Paladins and Hunters especially have a lot of meat to their discussion sections, as Ghostcrawler explains, because many of the changes coming to those classes are relatively complex and require greater explanation to fully understand. Overall, classes and specs facing significant changes are blood DKs, resto druids, all hunter specs, frost mages, mistweaver monks, all paladin specs, combat rogues, affliction warlocks, and protection warriors. In addition, there are many changes to talents and glyphs for all classes and specs.

As a raiding restoration druid, I personally am very happy about a lot of the changes coming our way. Making Nature's Swiftness a base resto ability in particular is a nice return to some Good Ol' Days, and now I'll have to decide whether I want the new Ysera's Gift talent, or Cenarion Ward (for now I'm leaning Cenarion Ward). I also--from the perspective of a resto druid--find the discussion on the state of holy paladins, and the changes coming their way, to be interesting as well. Ghostcrawler talks a bit about the way the developers at Blizzard believe paladin healing should feel, and specifically contrast it against druid healing. Many players have long pointed out how druid healing and paladin healing were basically opposites on a spectrum--the former being primarily pre-emptive, healing over time focused, and the other being primarily reactive, direct healing focused--and it's fascinating to read about the official thoughts on just those differences.

The full blue post is after the break.

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Filed under: Analysis / Opinion, News items, Mists of Pandaria

Patch 5.4 PTR: Flexible Mode testing open this weekend

Patch 54 PTR Flexible Mode testing open this weekend
If you've been wanting to test Flexible Mode raiding on the patch 5.4 PTR servers, now's your chance. The Underhold wing of the Siege of Orgrimmar raid will be open all weekend, continuing into Monday on the PTR servers. Players testing the content may queue with anywhere between 10-25 players by using the same interface for finding groups for dungeons, scenarios, or LFR difficulty raids.

Unlike LFR, Flexible mode raids have all the same mechanics as Normal mode bosses. However, the difficulty of the encounters have been tuned to adjust in health and damage depending on how many players are participating in the raid. The Underhold contains Malkorok, Spoils of Pandaria, and Thok the Bloodthirsty, giving players plenty of opportunity to test the challenges of Flexible raiding. If you're interested in testing the content, you can either copy an existing character to the PTR via your Battle.net account, or create a level 90 premade. If you're planning on testing the content, don't forget to leave feedback in the official thread on the PTR forums!

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Filed under: Raiding, Mists of Pandaria

Patch 5.4 PTR: The tuning phase soon begins, are we nearing the end?

Patch 54 PTR The tuning phase begins, are we nearing the end
Blizzard's Lead Systems Designer, and everyone's favorite blue crab, Greg "Ghostcrawler" Street, commented on Twitter that the "tuning pass" would soon be taking place on the patch 5.4 PTR.

If you weren't already aware, the way Blizzard develops the classes on the PTR is as follows. They start off with mechanics changes, so, say, for example, they looked at shaman spread healing, and decided it still needed buffs. The mechanics changes were to alter Chain Heal so it didn't decrease in effectiveness as it bounced, and to make the cooldown incurred by glyphing it far lower. Those are mechanics changes. There have been others, too, of course, but the main thing to remember is that these relate to how spells work, the mechanics of spells.

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Filed under: Mists of Pandaria

Patch 5.4 PTR: Pet cap raised to 1,000

Patch 54 PTR Pet cap raised to 1,000
Pet collectors rejoice! No longer are you held back, burdened by the oppressive regime that prevents you from expressing your burning and undying love for WoW pet collection. Finally, with patch 5.4, the pet cap will be raised from 650 to 1,000!

While many players, including me, are nowhere near the cap of 650 pets, a cursory glance at sites like warcraftpets.com indicates that there are many players rapidly approaching the cap, if not quite there yet. The top collector on their rankings has 567 unique pets, not to mention any duplicates. Indeed this site shows that there are currently 580 battle pets available, and we already know of several new pets being added with 5.4, so this increase in the cap is welcome indeed.

A quick glance at my character reveals that, on the account with the most pets, I have a paltry 103. There is little to no likelihood of my troubling the 650 pet cap at any time soon. Where are you with your menagerie?

Filed under: Mists of Pandaria

Patch 5.4 PTR: Warlock class mounts get green fire

It's been a while since warlocks finally, finally got what their blackened hearts desired -- the ability to tinge their spells with the verdant fire of fel magic. And now, at last, as Adriacraft shows us in the video above, the fel corruption has spread to their mounts.

I have to say, my long-standing preference for the Felsteed over the Dreadsteed remains unchanged. I think this looks great with the green fire as opposed to its usual orange hue, and particularly for those locks who play specs where they don't cast many spells affected by the green fire, this is a great change. What's your take on it? Do you like them now, or did you like them better before? Be kind, by all accounts it's not easy being green.

I wonder whether the Dreadsteed will leave a trail of green fire when it does its water-walking trick now...

Filed under: Warlock, Mists of Pandaria

Patch 5.4 PTR: Patch notes update for August 7

Patch 54 PTR Patch notes update for August 7
A new round of patch notes have hit for the patch 5.4 PTR. This time around, there seem to be very few class changes, but plenty of updates for professions. In addition to the numerous profession updates and tweaks is one update to Wrathion's legendary quest chain that ought to make those working to catch up very, very happy.
  • The first eight bosses in the Siege of Orgrimmar raid all have a chance to drop a Sigil of Power, Sigil of Wisdom, Secrets of the Empire, or Titan Runestone. This is in addition to their normal loot table, and the items will drop according to what step of Wrathion's quest you happen to be completing.
  • Items that were formerly obtainable with Valor Points that have been changed to cost Justice Points, as well as gear from new PvP recipes or plans will now disenchant into Sha Crystal Fragments. Multiple Fragments can be combined into a Sha Crystal.
  • Fishing fanatics, don't worry -- the Jewel Danio formerly swimming happily in the Vale of Eternal Blossoms have now been relocated to the Timeless Isle.
You can see the full list of patch notes at the official site, but if you'd just like a list of the new changes, follow after the break for a consolidated list.

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Filed under: News items, Mists of Pandaria

Patch 5.4 PTR: New music added

In last night's PTR patch, there were several additions, but as a huge fan of the World of Warcraft music, one of the most exciting additions by far was that of a bunch of new sounds to add to you WoW music collection.

In his inimitable way, Stevan of Adriacraft has combined separate files together and created a playlist of all thirteen "tracks", which you can listen to above. There are some real treats in there, with a lean away from the Mists of Pandaria soundtrack's very pastoral feel into something darker and exhibiting a greater sense of foreboding.

It's not clear just yet quite what these tracks will be used for, whether they'll just be ambient music in the background of the new zones, or whether they will be exclusively in the raid, or what. My favorite so far is track three of Stevan's playlist, the second track within there, named For the Pandaren Alliance. It's a take on the existing Alliance theme but with such a melancholy, wistful feel, thanks in no small part to the pandaren-esque influence of the instruments. What's yours?

Filed under: News items, Mists of Pandaria

Patch 5.4 will not bring epic gems to Mists

Patch 54 will not bring epic gems to Mists
Patch 5.4 is bringing a ton of exciting content, as we've recently discussed in video and several articles. One thing it's not bringing, though, is epic gems, as Blizzard Lead Systems Designer Greg "Ghostcrawler" Street recently confirmed.

Note how he doesn't say "not this expansion", rather just confirms that, as many expected given their total absence from the PTR, the epic gems are not coming right now. Is this a good thing or a bad thing? It will certainly ensure that the value of the blue-quality gems stays high, for now at least.

But could this be another indication that there is a patch 5.5 coming? Epic gems would certainly be one way to push players into additional content without devaluing the Siege of Orgrimmar final raid content, and many are growing concerned that, with the next expansion likely to be announced at Blizzcon in November with a beta to come shortly thereafter, we could be besieging Orgrimmar for a long old time.

Filed under: News items, Mists of Pandaria

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