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Posts with tag Patch3.3.3

Operation Echo Isles: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about anything involving the Echo Isles and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

There is a lot of great information about upcoming world events in the current patch 3.3.3 PTR. We've already posted about some of the story inside the Ruby Sanctum as well as what is being referred to as "Operation Gnomeregan". However, the trolls have their own operation underway in trying to take back the Echo Isles from the evil hex master Zalazane. There are lots and lots of spoilers about the quest line and the story behind it. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

Dere be some dark voodoo inside. Do ye have what it takes?

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Filed under: Events, Lore, Rumors, Cataclysm

Operation Gnomeregan: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about the Operation Gnomeregan and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

A lot of new sound bites have popped up in the latest PTR patch build for 3.3.3. After some digging, listening, and arranging, we've figured out the basic script of the Operation Gnomeregan event. There's a lot of good gnomish humor in there as well as an explanation of events to come. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

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Filed under: Lore, Cataclysm

Starfall and Nature's Grasp PTR changes


Yesterday was a very good day to be a balance druid in the World of Warcraft. While things seemed a bit rocky at the start of the PTR, the most recent build held two changes that are certainly going to benefit all of our feathery friends out there. The first of these changes was an increase in the damage and scaling of Starfall, the second was a change to the way in which Nature's Grasp functions.

To start with Starfall, the updated patch notes do not tell the entire story of this change. In order to clarify things, Ghostcrawler made a few statements on the Damage Dealing forums about it. Although there have been several posts on the matter, the most important was this:



The Starfall change is difficult to patch note because of the nature of the spell, but I'll share the numbers so that the theorycrafters among you can plug them in. It's a significant boost to the spell's damage.

Initially, we had designed the spell to be more AE focused, but that hasn't been super useful for a class that also has Hurricane. Rather than adding another nuke we thought it made more sense to make the 51 pointer something that really delivers on damage. Yes it can be countered. PvP is designed with the intent that things can be countered.

Main shot
Base points 432 -> 562
Coefficient 0.21 -> 0.37

Splash damage
Base points 77 -> 100
Coefficient 0.12 -> 0.13
.

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