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Posts with tag Patch3.3.3Ptr

Operation Echo Isles: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about anything involving the Echo Isles and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

There is a lot of great information about upcoming world events in the current patch 3.3.3 PTR. We've already posted about some of the story inside the Ruby Sanctum as well as what is being referred to as "Operation Gnomeregan". However, the trolls have their own operation underway in trying to take back the Echo Isles from the evil hex master Zalazane. There are lots and lots of spoilers about the quest line and the story behind it. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

Dere be some dark voodoo inside. Do ye have what it takes?

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Filed under: Events, Lore, Rumors, Cataclysm

Operation Gnomeregan: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about the Operation Gnomeregan and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

A lot of new sound bites have popped up in the latest PTR patch build for 3.3.3. After some digging, listening, and arranging, we've figured out the basic script of the Operation Gnomeregan event. There's a lot of good gnomish humor in there as well as an explanation of events to come. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

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Filed under: Lore, Cataclysm

Patch 3.3.3 PTR: Minor Jewelcrafting changes

Yesterday an updated list of changes for PTR patch 3.3.3 was released. Ranging from new pets and mounts to the LFD dungeon stats being tracked, there have been a lot of tweaks. Jewelcrafting is no exception to the rules of change and like other professions is seeing some small changes.
These are small changes, but for many Jewelcrafters they are welcome ones. On many servers due to the rising number of tanks, Chalcedony can be very difficult to come by on the auction house and relying on the random number generator can sometimes leave you high and dry when you are prospecting for specific gems. Lowering the amount of gems required for the Icy Prism makes it a tad bit easier for aspiring jewelers to obtain the various gems they may need to level their profession to the skill cap, as well as making it slightly more profitable when you manage to gain a good gem like a Cardinal Ruby or Dragon's Eye.

Just like Inscription having the material components reduced for many of it's recipes and the Titansteel cooldown being removed, I think we will continue to see this trend as Cataclysm approaches. Making it easier for players to hit their profession skill caps before the expansion drops is a very good way to get people ready for when the skill cap is raised again.

Filed under: Patches, News items

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