Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag PvP-realms

Terror in the Mists: Clawing up the levels on a PvP realm

Alive and Kicking Clawing up the levels on a PvP realm
Playing on a PvP realm spins World of Warcraft in an entirely different direction. In this Azeroth, there's no such thing as "wait until I'm ready." Every single moment is rife with danger, even when you're merely trying to remain unnoticed long enough to race through a few dailies. Every player is ripe for the picking, whether you're fully healed and bristling with cooldowns or half-buried beneath an accidental overpull. Protest all you like -- if this isn't your cup of tea, you don't belong on a PvP realm.

Danger is palpable. At any given moment, someone's likely to be lurking in the shadows with the specific intent of blocking your progress. If you're an Alliance player on Maelstrom (US), that somebody is likely to be a member of Horde Strike Force.

"One of the first things you need to learn on a PvP realm is to expect the unexpected," explains Horde Strike Force GM Gug. "One of the second things you need to learn is to accept the fact that sometimes you're going to get attacked and killed by somebody or somebodies much more powerful or skilled than you are. The sooner you can absorb and roll with this, the faster you'll progress in level."

"PvP leveling is not for the faint of heart," he continues. "You've got to be tough and able to react positively to negative situations. 'OK, I died but I can rez and go quest somewhere else for awhile' is a good code to live by while leveling. Don't get stuck in a rut; there are a lot of quest options out there. All this being said, the game doesn't get any more fun or alive and breathing than on a PvP realm. Once you go PvP, you never truly go back."

Read more →

Filed under: Interviews, 15 Minutes of Fame

Faction restriction on PvP servers lifted [Updated]


Sometimes, big content patches bring some odd quirks (otherwise known as bugs) along with all their goodies. There's a strange one that came along with Patch 3.2 that's recently been pointed out to us - apparently, players on PvP servers are able to create characters of the opposing faction on the same realm. If you play on Normal or RP servers, this wouldn't be anything special. However, PvP servers have always had a particular restriction that prevents players from having characters from both factions on the same realm.

Is this an intended change? It doesn't appear on any patch notes or blue post, so we're not so sure. A change of this magnitude usually merits a Blizzard announcement of some sort. In this case, expect realms to undergo some form of downtime in the near future to address the issue. So if you've ever had words you wanted to share with players of the opposite faction - some invectives or even forbidden love - heck, this is your time to do it. If you want to participate in some arbitrage ala PvE realms, that might be possible, too. Though don't look at me when Blizzard shuts everything down and all your Gold disappears in Steamwheedle limbo.

However, there's also a good chance this is an intended feature - after all, they did announce faction changes, right? Disabling the restriction will allow players to switch factions on PvP realms without any problems. Since Blizzard has broken down traditional barriers in the past - from realm transfers to PvE-to-PvP restrictions - this change isn't out of the realm of possibility. Stay tuned as we learn more!

UPDATE: It's been CONFIRMED. The change is intended! There is no longer a faction restriction on PvP realms in preparation for the faction change service, according to Eyonix over at the official forums.

Thanks to Jon for the heads up!

WoW's Patch 3.2 ushers in the Crusaders' Coliseum, the Isle of Conquest, flying mounts at 60, and much more. WoW.com has all the patch information your Worgen obsessed mind can handle in WoW.com's Guide to Patch 3.2!

Filed under: Patches, Bugs, News items

WoW Rookie: 20 tips for PvP realm leveling

New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

There's no doubt about it: it's trickier and twitchier to level a character on a PvP (player versus player) realm than it is on a "Care Bear," PvE (player versus environment) realm. Some players thrive on the electric anticipation of the unexpected ambush; others wilt under the unrelenting stress. Being an experienced gamer and having the proverbial "friends in high places" can make the experience a lot more enjoyable – so is leveling on a PvP realm beyond the reach of a WoW rookie? Absolutely not!

But make no mistake, it's war out there ... and only the savvy will survive unscathed. Sounds ominous, eh? Let's knock off some of the mystery. First, we direct you to Zach Yonzon's insightful introduction to the PvP attitude. Zach explains exactly what is different about playing on a PvP realm, as well as the basics of concepts such as "flagging" and "honor." Soak up the basics, then join us after the break for 20 tips to help you survive your time as a WoW rookie, PvP style.

Read more →

Filed under: Tips, Tricks, PvP, Features, Leveling, WoW Rookie

US PvP realms get free character moves

Bornakk announced last night that selected US PvP realms will be given free character moves starting at Noon pacific time today, July 10th, and ending on July 17th. As always, Blizzard does reserve the right to close transfers early once their quotas are met, so be sure to get your transfer request in as early as possible if you plan to move. Once the transfers are open, you can visit the character move page to request a transfer.

The realm transfers are as follows:

  • Characters from the Barthilas and Frostmourne realms may move to the Dreadmaul realm.
  • Characters from the Illidan, Mal'ganis, and Warsong realms may move to the Zuluhed realm.

Filed under: Realm News, Realm Status, News items

Blizzard on griefing: deal with it.


Drysc responded strongly to some QQ over at the forums when a poster from Kil'jaeden -- a PvP realm -- ranted about being griefed by high level characters while leveling up. Drysc's uncompromising response? Get some friends and fight back. He reasons that if players roll on a PvP server, they should expect to be griefed as part of the leveling process. It's the same philosophy that has prevented Blizzard from allowing character transfers from PvE to PvP realms. It really only makes sense. If players roll on a PvP server, they shouldn't complain about players from the opposing faction taking advantage of the fact that they're flagged for PvP.

As Drysc explains, "the rules of war are based around attacking when the odds are in your favor". This could mean when opponents outnumber you, outlevel you, when you're low in health and/or if you're engaged with multiple mobs... the question isn't whether it's honorable or fair. It's war. In a PvP server, everything is fair game. There are no rules, and players certainly shouldn't bother sending tickets to GMs asking for any help (or sympathy). This should probably be common sense, but Drysc's somewhat provocative response is something of a surprise -- to many players a welcome one. While I'm all for etiquette (ganking a fisherman is just plain rude) and a personal sense of honor, players who roll on a PvP server know what they signed up for. Shape up or ship out -- character transfers, after all, are just a click away.

Filed under: Analysis / Opinion, Blizzard, PvP, Forums

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories