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Posts with tag Ratings-Requirements

Arena Ratings system and requirements to be changed


This week saw the influx of the first batch of iLevel 232 Furious Gladiator weapons into the community. They're awesome weapons and just about the most accessible iLevel 232 items in the game. Available for a mere 50,000 Honor and 1,400 Arena points, the first tier of Furious Gladiator weapons require an 1850 team and personal rating. This is a rather easy rating to obtain in the 2v2 format but slightly more difficult in 3v3 and 5v5 because of several factors including the population competing in the respective brackets.

I mentioned off-hand in last weekend's WRUP that Blizzard borked the system again, and it turns out they did -- Crygil recently announced on the forums that they are working on an in-game update that should improve the ratings system of the 3v3 and 5v5 brackets to allow players in those brackets to achieve ratings similar to what can be gained in 2v2. They are also pushing the requirement of the iLevel 239 Furious Gladiator weapons from 2200 to 2350 to prevent more mayhem because, well, it's kind of too late to take back all those iLevel 232 weapons running around now, isn't it? The good news is that Blizzard is properly rewarding the other brackets after three seasons of having 2v2 advance faster and farther in ratings. The Arena Ratings system has undergone several iterations since it was introduced so you'd have thought Blizzard fixed it somewhere along the road. Apparently they didn't.

Crygil also points out that for Season 7, Blizzard plans to revert the requirements for the highest rated Arena weapons back to 2200 but ensure that the difficulty required to get those ratings are "closer to what is intended". This means that Season 6 is just about the best season to get into Arenas because ratings come rather easily. You know how Blizzard keeps on nerfing Ulduar so more people can experience it? This is the time to try out Arenas because the new progressive ratings system feels good. Just don't get used to it too much because Blizzard is going to 'tweak' the system again for Season 7.

Filed under: Analysis / Opinion, Blizzard, Arena

Bornakk on arena ratings changes

Apparently there's been some confusion over the exact way that the new arena ratings changes work. Bornakk tried to clarify that a bit today.

As he tells it, The adjustment to a team rating will always be based on the other team's team rating, but the adjustment to the personal rating of everyone in the match will be based on the average person rating for the other team. He used the following example:

Read more →

Filed under: Analysis / Opinion, Cheats, News items, PvP, Alts, Arena

Personal ratings required for S3 gear in Season 4


Arena enthusiasts might be elated to hear that the personal ratings required to purchase weapons and shoulder pieces will remain for the current Season 3 items even as Season 4 will introduce new items into the game. According to Tharfor on the European PvP forums, in response to a question as to whether the ratings will be removed from items as soon as the new season starts, the ratings requirement will still exist (to purchase but not to use) the item but will likely be lowered. It's highly likely that Season 4 weapons and shoulder pieces will retain the 1850 and 2000 personal rating requirements. Exactly how much of a ratings reduction Season 3 will see remains to be seen.

This means that players saving up Arena points in the hopes of obtaining a Season 3 weapon or shoulder piece will still need to have competitive personal ratings in order to purchase the items. This is bad news for those hoping to obtain easy welfare epics, but good news for some players who might feel that their item values would diminish greatly if the rating requirements were removed completely. At any rate, it looks like Season 3 will last for a while, so there's still time to jack those ratings up. Good luck, everyone!

Filed under: Analysis / Opinion, News items, PvP, Arena

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