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Posts with tag Real-PPM

Patch 5.1 changes enchants

If you remember, about a month ago now a hotfix changed the way Windsong and Elemental Force enchants work. The changes were an attempt to allow enchants to scale with haste while not benefiting a certain speed of weapon over another. This was called the Real PPM (procs per minute) system. Now, four more enchants have been moved to the Real PPM system, according to Daxxari.

Daxxari - Windsong and Elemental Force Information
In 5.1, we're migrating four additional procs over to the Real PPM system. Dancing Steel and Jade Spirit are 2 Real PPM, River's Song is 4 Real PPM, and Colossus is 6 Real PPM.



After the break we'll post the complete updated post explaining the changes to these enchants and how they'll function in patch 5.1. It should be noted that Windsong and Elemental Force already use this new system as of last month - the enchants that will switch over to it in patch 5.1 are as above, Dancing Steel, Jade Spirit, River's Song and Colossus.

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Filed under: News items, Mists of Pandaria

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