The limits of transmogrification

I love transmogrification. I'm ridiculously enamored of it. I transmog all the time. Like, three, four times a day some days. I have specific looks for my DPS and tank sets, I work constantly on gathering that one iconic piece or weapon to tie a set together. I have sets based on old tier sets, sets recreating old looks from WoW's history, and sets I just made because I thought they looked cool. I am potentially a transmog junkie.
With that in mind, please take this as it is intended -- I think it's a good thing that there are some limits to what you can and can't transmogrify. Rygarius' response to a recent post about letting players transmog from grey items made me start thinking about how much is too much when it comes to transmog. Now, our own Anne Stickney made a post about whether or not we should lift transmogrification limits, and her post is well worth reading, because I think there's an ideological tension between the two conceptions that is worth discussing.
In short, there's a difference between the idea of lifting some transmog limits, and not having any limits, and I'd argue for erring on the side of caution.
With that in mind, please take this as it is intended -- I think it's a good thing that there are some limits to what you can and can't transmogrify. Rygarius' response to a recent post about letting players transmog from grey items made me start thinking about how much is too much when it comes to transmog. Now, our own Anne Stickney made a post about whether or not we should lift transmogrification limits, and her post is well worth reading, because I think there's an ideological tension between the two conceptions that is worth discussing.
In short, there's a difference between the idea of lifting some transmog limits, and not having any limits, and I'd argue for erring on the side of caution.
Filed under: Analysis / Opinion, Transmogrification, Mists of Pandaria
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