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Posts with tag Scarlet-Onslaught

Know Your Lore: Lore summed up part 3 - Wrath of the Lich King


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Part one covered the original launch game, and part two covered the Burning Crusade expansion. Part three is about Corgis Unleashed.

No, no, I kid. Part three is of course about Wrath of the Lich King, when our titular king of the liches gets upset. Miffed. Irate. Angry, even. This one is going to be long - even longer than the BC recap, so long that I see no choice but to split it into two parts. The Lich King was a long time in coming - players were clamoring for him from the moment World of Warcraft launched, and when the expansion bearing his name finally hit, it changed everything.

Like The Burning Crusade, WotLK started with an event. But unlike TBC, this particular event, the Scourge Invasion, was leaps and bounds more dramatic than expected. This time, the monsters were the players, so to speak.

It began with mysterious boxes appearing in Booty Bay and other cities and towns, spreading across Azeroth slowly. The boxes appeared in capital cities, shipped from unknown locales... and slowly, all over the world, the curse of undeath began taking root. At first members of the Argent Dawn could keep ahead of the tide of plague, but as it continued, more and more of Azeroth's heroes succumbed. Soon an irresistible tide of undead threatened Orgrimmar, Stormwind, Ironforge, Undercity (yes, even the forsaken were not immune) and other locations. Some ran and hid in the countryside, avoiding major cities, because these undead seemed to possess a sadistic enjoyment and sought to infect as many as possible.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King

Ask a Lore Nerd: The 7th Legion is cooler than you

Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

Another day with a load of Northrend questions! I like those sorts of questions, because they're relevant right now, but don't be afraid to ask about older stuff, too! We're going to jump right in today, though.

gearwhizz
asked...

The Scarlets have a new class of Raven Priests who carry Terrok's Shadowstaff, cast shadowy magic and are accompanied by flocks of birds; is there any other connections between them and the Skettis, is it a red herring or should I wait and see?

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Filed under: Alliance, Analysis / Opinion, Lore, Ask a Lore Nerd

The Queue: Sunday, Sunday, Sunday!


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.
Ah, another Sunday afternoon! Well, technically this was posted precisely at noon, which isn't the afternoon. But you're probably not reading it at the exact second It was posted, so you are reading it in the afternoon. Right? Right. Now, with that settled...

Vinicius O. E. asked...

What happened to the dance studios?

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Filed under: Alliance, Druid, Analysis / Opinion, Realm Status, Expansions, The Queue

Ask a Lore Nerd: The heads and tails of the Horde

Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

This week on Ask a Lore Nerd, we're only answering a small number of questions, because they're really good ones and I want to dork out over them a little. Let's get started, shall we?

Mornash
asked...

Speaking of Garrosh Hellscream, what do you think Blizzard has in store for us with his story. They're portraying him like his father was, a bloodthirsty, arrogant, loose cannon. Are they going to have him repeat past mistakes? Maybe bring about another downfall? Or will Saurfang and Thrall get through to him and have him ultimately become a hero?

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

Know Your Lore: Preparing for Wrath of the Lich King

If you're a regular reader of Know Your Lore, you've probably noticed that it's been missing for... oh, a month or so. As I've been going through potential topics, I keep finding myself going, "No, I can't do that, that gets updated in Wrath. No, I can't do that, it'll be a spoiler for Wrath." So, thanks a lot Wrath. Thanks for bringing us rich and interesting lore. Gosh, couldn't you be more boring so I don't feel bad spoiling everyone!?

So what we're going to do today instead is prepare you all for the expansion. We have a lot of Know Your Lore entries already for many of the characters and stories that'll be moving forward in Wrath of the Lich King, so here are some suggestions on what you should read so you have some background as to what the heck is going on in Northrend!

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Filed under: Analysis / Opinion, Expansions, Lore, Know your Lore, Wrath of the Lich King

Ask a Beta Tester: Scourge Strike, titles, and flying mounts


What you're seeing up above is a flaming quill in a well of frozen ink. Is it useful? No. It looks wicked awesome sitting in the Inscription trainers' shop, doesn't it? Heck yeah it does! We'll kick off today's Ask a Beta Tester with Askhill's question...

Does Lake Wintergrasp seem dominated by only one class, or is it pretty even among the 80s?

Unholy Death Knights are the current "overpowered spec of the day" (formerly the role of Ret Paladins) so there's tons of those rocking face right now. Beyond that it's pretty difficult to judge, since Blizzard hasn't balanced all of the numbers yet and few people are in Resilience gear. The only really memorable thing are the absolutely enormous Scourge Strike crits. By enormous I'm talking numbers anywhere from 10,000 to 16,000, and since it's Shadow damage, your armor isn't going to do a darn thing to help. Luckily, I was healbotting one of those Unholy Death Knights rather than being on the receiving end. Death Knights are bloody fantastic at keeping people off of Healers, by the way.

yazah asked a couple of questions...

Why does the Scarlet Crusade employ Death Knights in Northrend? Doesn't that seem unlikely since they were slaughtered by them back in Tyr's Hand?

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Filed under: Analysis / Opinion, Death Knight, Wrath of the Lich King

The Death Knight starting experience


A couple of days ago, it was with a little good fortune and a lot of soul-selling by WoW Insider lead Elizabeth Harper that I finally got my grubby little hands on a precious Beta key. Over 2 Gigabytes worth of installer and patches later, I found myself creating a Death Knight. It is a fair certainty that every player who upgrades to the Wrath of the Lich King will create one. In fact, after playing the class for just a short time, I have to say that every single player should. The Death Knight starting experience is the single most immersive role-playing experience in the game.

Don't get me wrong. I'm not too big on role-playing. I mostly skip quest flavor text and go directly to the objectives. But the Death Knight starting experience -- it's really called that -- is just game design at its finest. Blizzard mentioned that one design flaw in The Burning Crusade was not making Illidan's presence felt early on in the Outlands. In fact, aside from the raiders who managed to set foot in the 25-man raids, a large number of the player base never got to see the bad guys driving the story of The Burning Crusade. Well... when you play a Death Knight, you won't just feel the lore, it punches you in the face and knocks you off your feet the moment you log into the game for the first time.

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Filed under: Analysis / Opinion, Quests, Death Knight, Wrath of the Lich King

Ask a Lore Nerd: Orc plus demon blood equals hero


Welcome to Ask a Lore Nerd, the column that answers your questions about the story and lore of the Warcraft universe. Click the Comments link below (or e-mail us!), ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

Mizunie asks a couple of questions...

On the WotLK website, the designers talk about the "Scarlet Onslaught." Who are they and where did they come from?

The Scarlet Onslaught is the refounding of the Scarlet Crusade. Sometime after the events in Stratholme, Abbendis has taken complete command of the Crusade with a new band of lackies. She believes the Light has beckoned her to Northrend, so she rounds up every Crusader she has left and loads them on boats under the flag of the Scarlet Onslaught. There's other details to accompany this in Wrath, but they're way too cool for me to spoil this early.

Do we know anything on good ol' Deathwing?

Nope, not yet. I haven't seen much yet. It's possible we'll learn more in the Chamber of the Aspects raid zone coming in Wrath. It's been revealed that a Black Dragon is the boss inside there, though we don't know the details surrounding it yet.

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

Know Your Lore: The Scarlet Crusade

Welcome to Know Your Lore, where each week Elizabeth Wachowski and Alex Ziebart bring you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm.

This week on Know Your Lore, we're going to talk about the faction that manages to be one of the most beloved organizations in the game while also being one of the most hated. Whether you love them or hate them, the Scarlet Crusade remains one of the most interesting factions in WoW, and they're attached to the Ashbringer that the WoW community is so fascinated with. Better yet, they return in Wrath of the Lich King.

The Scarlet Crusade was founded during the fall of Lordaeron, shortly after the Knights of the Silver Hand had been decimated by the Scourge and largely disbanded. Though its founders did not necessarily have the most sane or noble intentions, many of the men and women who joined their ranks did have only one primary goal in mind. They wished to free Lordaeron of the Scourge in the name of the Light, and crush the undead utterly. Considering those undead brought their homeland (one of the most powerful kingdoms in the world at the time) to its knees and blighted it beyond belief, that was a pretty noble cause.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King

Answers from a Lore Nerd part 1

http://wow.joystiq.com/2008/05/17/ask-a-lore-nerd/Yesterday I posted Ask a Lore Nerd, in which I asked you, the readers, to ask me any lore questions you'd like. Your questions came, and I'm doing my best to answer! There were quite a lot of questions, many of them multi-part questions, so I haven't been able to get at all of your questions today. I picked ten comments, answered their questions, and I'll get to the rest of them as soon as possible! Don't be afraid to ask further questions. Keep them coming!

Milkingit asks:
Where do murlocs come from?

Answer: We don't know for sure, but there are many theories. Their appearance on land is supposedly a rather recent event, but it's likely that murlocs have been living on the ocean floor for many thousands of years, walking Azeroth even longer than Trolls. The Trolls have been believed to be the oldest sentient race on Azeroth, so if the murlocs came first, they're a very old race and we may never know their exact origin.

There are also a few theories on what has inspired murlocs to move inland. The naga taking over the ocean depths may have driven the murlocs inland. The murlocs may be in cahoots with the naga, and the infestation of the mainlands is a tactical move. The murlocs may also be being controlled by Neptulon or some other force, and are doing his/their bidding. We may learn more in Wrath of the Lich King, as the murlocs make a comeback there.

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Filed under: Analysis / Opinion, Lore, Ask a Lore Nerd

All things Wrath of the Lich King

Over the past week, particularly in the last few days, the crisp Internet air has been abuzz with news from the upcoming expansion, Wrath of the Lich King. Fear you're out of the loop? Here's a quick round-up of all the information being released, along with analysis and opinion.

Don't forget to keep checking back, as this page will be updated as information becomes available:

Dungeons and raids
  1. An analysis on Arthas as a ten-manned event, including its impact on the 25-man raiding structure, as well an exploration of its consistency with the lore.
  2. Did you know that all expansion raids will have a 10-man setting, as well as a 25-man?
  3. Read through some of our initial impressions on the 10-man raiding set-up.
  4. We also wrote up a concise overview of the ins and outs of dungeons post-expansion, including a new token system, similar to [Badge of Justice].
  5. The Nexus has been announced on the official site as one of the new dungeons.
  6. The WoW Insider Show discusses 10-manning Arthas.
Zones, factions, and relevant lore
  1. Alex has written an excellent overview of the Grizzly Hills, a soon-to-be zone for low to mid-seventies. With old factions reappearing, along with other surprises, it's definitely something to look forward to!
  2. If news of the Dragonblight has intrigued you, you'll be pleased to know that more information has been made available.
  3. While we're brushing up on our lore and learning about new areas and factions, Alex thought it fitting to illuminate the lore behind Azjol-Nerub, as the Nerubians will have their own role in the expansion.
  4. Alex asks us about lore figures we'd like to see in the expansion.

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Filed under: Analysis / Opinion, Blizzard, News items, Expansions, Screenshots, Raiding, Lore, Factions, Know your Lore, Galleries, Interviews, Death Knight, Wrath of the Lich King, Inscription

An interview with J. Allen Brack

Here's one more tidbit of WoTLK information for you, courtesy of Gamespy. They sat down for an interview with co-lead design J. Allen Brack. Most of the information is stuff we've heard in the past or have already posted on in this morning's massive flurry, but it's always nice to get a peek into the brain of the folks who bring us this amazing game.

Among some of the things discussed by J. Allen Brack and Gamespy:

  • Flying Mounts are gone until level 77, at which point you will either complete a quest or a visit a trainer to be able to use them again. You will still not be able to use the mounts in the old world, so even though Naxxramas is on Azeroth, your flying mount will not be able to cross back over the sea to visit the old stomping grounds. The Old World was designed using too many graphical shortcuts in places people were not meant to access to allow flying mounts.
  • They have recieved massive positive feedback so far about the return to Azeroth and the old traditional fantasy as opposed to the sci-fi feel of the Burning Crusade. In that same vein, they are bringing back many familiar sights and storylines from Old Azeroth. Sholozar Basin will be Un'goro 2.0, complete with crystals and pylons. No word on whether it will also contain more Land of the Lost and Nintendo references. It will also contain some of the flavors of Stranglethorn and the old Netherstorm biodomes, says J. Allen.
  • In a similar vein, we can expect to see more of the ever-popular Scarlet Crusade, this time in the form of the Scarlet Onslaught. The Worgen are back in homage to the Sons of Arugal and Shadowfang Keep.
  • While the city of Dalaran will be headed up to WoTLK, don't expect to see nothing but a hole in the ground where it used to be in Alterac. J. Allen reveals that they do have plans for the spot, and the concept drawings they have for it look very cool.
  • The Dragonblight, J. Allen Brack said, is probably his favorite new piece of content for the expansion. It is where the Dragons were born, where they recieved sentience from the Titans, and where they come to die, and where the Lich King has been twisting Dragon corpses to serve him as Frost Wyrms, so there's a lot of great lore and history there. It will include a raid instance called the Chamber of the Aspects, and while no bosses have been designed for it yet, it will probably have bosses representing each of the Dragonflights.

It sounds like the developers are nearly as excited about WoTLK as we are, which is usually a good sign of things to come. We hope you've enjoyed all this awesome new information we've found for you tonight. There may be more to come, so stay tuned as we scour all the latest news.

Filed under: Analysis / Opinion, Blizzard, News items, Instances, Quests, Expansions, Raiding, Lore, Mounts, Interviews, Wrath of the Lich King

Gamespy's hands on with Wrath of the Lich King

Gamespy has lifted their press embargo, and there's lots of new Wrath of the Lich King info up. They apparently did a long hands-on with the expansion, and lots of new zone and gameplay info has come out.
  • The area is apparently much bigger than Outland
  • There is an aerial gondola, a huge sea battle, and apparently an archeological expedition where you'll be able to fly planes
  • All five Dragonflights appear in Dragonblight, a huge graveyard for dragons
  • There's "a sister area to Un'goro," which means tropical rainforests. There are also lots of different areas within larger zones.
  • Worgen and the sons of Arugal are back, and the Scarlet Crusade is now called the Scarlet Onslaught. And one quest is based on a mission from Warcraft III.
  • Death Knight can turn dead teammates into ghouls -- "plenty of fun in the Arenas"
  • There are "vehicle" quests, where players drive a vehicle (planes, trucks, or even dragons) around to accomplish tasks
Unfortunately, the Gamespy folks aren't raiders, so there's not much information about the new instances and raids in Northrend (in this piece anyway -- we've got more dungeons and raids info coming out). But just the mentions of some of this stuff -- the different vehicle quests (maybe Grand Theft Azeroth is realer than we thought) -- is enough to get us excited.

Filed under: Analysis / Opinion, Blizzard, Instances, Death Knight, Wrath of the Lich King, Rumors

Dragonblight thoughts from a lore nerd


As I posted yesterday, the Dragonblight has been revealed. As a lore nerd and someone fascinated with Northrend, I am stoked. What kind of person uses the word stoked? I have no idea, but it sounded good.

If you've read the official page, you'll know a little bit about the zone and what's going on there. It's a Dragon Graveyard, and rumored to be the place that the Dragon Aspects were originally granted their powers by the Titans. Specifically, that place would be Wyrmrest Keep. Apparently the Scourge are after Wyrmrest Keep and the five accompanying shrines, which are tied to each of the Dragonflights. Why would they be after these shrines? To create their own dragons, of course.

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Filed under: Analysis / Opinion, News items, Expansions, Wrath of the Lich King

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