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Posts with tag Season-7

Arena season 7 end date announced

Bornakk has just announced that Arena Season 7 is about to end. The planned end date is January 19. Avoid or delay any realm transfer plans on your arena characters until the process is over if you think you can obtain an arena-specific title and/or the Relentless Gladiator's Frostwyrm. During the one week grace period after the end of the season, rated matches will not be in effect.

Season 8 is expected to start one week after the current season ends, which means we expect it to begin on January 26. When the new season begins, your team ratings, personal ratings and arena points will be wiped clean. Your matchmaking rating and honor points will be untouched.

This also means that Toravon the Ice Watcher will be available to us soon. He is the fourth (and final) boss in the Vault of Archavon.

Good luck to those of you who are competing for the rewards!

Filed under: News items, Arena

Blood Sport: Patch 3.3, part III


Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.

We've come to a fork in our musical journey, where I'm going to start branching into genres and/or artists you might not have heard of (if you have, great, feel free to tell me what a giant douche I am for underestimating you). Today we'll be listening to one of my all-time favorite indie-folk tracks, Cold Cold Water, by Mirah. The Star Wars tribute video is a nice touch, if you're into that kind of thing (I am).

Last time, we went over hunters, mages, and paladins. This week, we're going to round out the classes with the exception of rogues and warriors (they're not getting any high-impact PvP changes at all). We'll also talk about some cool glyphs and enchanting changes. Next week, we'll start doing stuff other than patch notes. I'd like us to throw around more opinion and less analysis.

Read on to find out what's up in arena for priests, shamans, warlocks, enchanting and inscription in Patch 3.3!

Read more →

Filed under: Priest, Shaman, Warlock, Enchanting, PvP, Classes, Wrath of the Lich King, Inscription, Blood Sport (Arena PvP), Arena

Blood Sport: Patch 3.3, part II


Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.

David Byrne and The Talking Heads are a personal favorite. Miles Fisher seems to love them as well. His cover of This Must Be The Place (Naive Melody) is homage to one of the most beautiful, striking melodies I've ever heard, and as such, it will be your listening music for the day. (NSFW Warning: The video is a parody/reenactment of American Psycho, so view carefully.)

Last time, we went over the Will of the Forsaken nerf, 100% pet resilience, death knights, and druids. The patch looks to be a very interesting bag of surprises for arena enthusiasts, we're getting major changes to the way some races work, as well as nearly every class is getting a pretty substantial change or two which will probably help them in PvP. We don't normally see patches where most classes are buffed, but this could be one of them.

Read on to find out what's up with hunters, mages, and paladins in Patch 3.3!

Read more →

Filed under: Hunter, Mage, Paladin, Patches, Items, Analysis / Opinion, News items, PvP, Features, Wrath of the Lich King, Blood Sport (Arena PvP), Battlegrounds, Arena

Blood Sport: Patch 3.3, part I

Ahh, lovely Radiohead. The entirety of Scotch Mist (which is In Rainbows played live) will be our listening music, as I expect today's article to be somewhat...lengthy. Starting out with "Weird Fishes" is a nice touch -- you gotta love Radiohead's set order diversity. By the way, I'm going to continue supporting the Blood Sport column with listening music, due to overwhelming positive response. If you have any suggestions for songs, please let me know in the comments below!

Instead of talking about minor changes, I'm going to try to only hit the major ones here, as this is a giant patch. If you think I skipped something important, please let me know via the comments below and I'll reply.

Today, we'll be covering pet resilience, the Will of the Forsaken nerf, death knight, and druid changes, and what they hold for arena combatants. Expect the other classes and item/glyph changes soon! You can find all about Patch 3.3 here.

Check out what the last major patch of WotLK has for gladiators and challengers alike after the break!

Read more →

Filed under: Undead, Druid, Patches, Analysis / Opinion, News items, PvP, Classes, Death Knight, Wrath of the Lich King, Blood Sport (Arena PvP), Battlegrounds, Arena

Blood Sport: Patch 3.2.2, the times they are a-changin, Part II and a half



I don't care for a lot of music that was made in the last decade. The Killers are something of a breather for me. They're one of those bands I'm glad exist. When I'm forced to listen to a terrible radio station, and hear change your mind sandwiched in between auto-tuned, unoriginal dross -- I'm satisfied there is still music being made that can intrigue. (Brandon Flowers has some epic bard tier 10 shoulders there too)

This is part two of part two of a three part article. Confusing? Join the fun! Surprising Patch 3.3 timing, i.e. wrenches in cogs, is a blast!

In our first installment, we covered pillars changing shape in great detail, and also mentioned a few other tweaks. Our second article dealt with five classes -- paladin, priest, rogue, shaman, and warrior. Warlocks were left out of the 3.2.2 patch notes. This article is going to talk about the other four classes - death knight, druid, hunter, and mage.

Being "TheArenaGuy" here at WoW.com lends to forcing myself to a very balanced perspective on classes. It makes me feel guilty if I understand armor penetration less than spell penetration. Well, actually, it doesn't because ArP is confusing. The main thing I'm trying to say here is that I don't want to write anything that is opinionated without being grounded in something. I don't want to make any mistakes when it comes to reporting to our viewers what changes will impact arena games (and how).

I'm satisfied to critique changes instead of having the responsibility to make them. The developers have very difficult decisions to make with regard to arena balance and we should applaud them for making decisions in the name of equity, even if some of them might be unpopular.

With that, let's get into the juicy, juicy 3.2.2 patch notes.

Read more →

Filed under: Druid, Hunter, Mage, Analysis / Opinion, News items, PvP, Death Knight, Wrath of the Lich King, Blood Sport (Arena PvP), Arena

Blood Sport: Patch 3.2.2, the times they are a-changin, Part II


In keeping with our musical theme, here's David Bowie's Changes. Most of you have probably heard it, but most of us have not really listened to it. Take some time to enjoy one of Bowie's most renowned pieces with the article today.

Last time, I went over a few significant arena modifications that 3.2.2 brought us. Square pillars for line-of-sight, the armor penetration nerf, focus frames, flying in battlegrounds, and the Onyxia loot table can be found here.

This article is going to talk about five of the nine classes discussed in the 3.2.2 patch notes (warlocks were left out). The reason we won't be talking about the other four is sheer article size. I'm not getting blamed for breaking anyone's scroll wheel today! We'll go over death knights, hunters, druids, and mages in the second part of this part II (which should be in a day or two).

I'm giving analysis on class changes; I hope we will agree on most things, but if you disagree or decide I don't understand a mechanic properly, please let me know in the comments below. I read all your comments and am often stunned with how gracious our readers have been towards me. Thank you for all the kind words, those of you who took the time to write them!

Please don't assume that I don't care if I don't write a large amount about the horrors of nerfing or the glories of buffing your main character's class (triple negative hooray). I probably don't know enough about the intricacies of the change to make an educated prediction, and would say little rather than proclaim "this will gimp class X vs. class Y" and have it fail to come to fruition.

I'm going to be ignoring all non-pvp related notes. If you think I left something out, please post a comment below and I will (most likely) edit the post accordingly.

Also, 3.3 patch notes are out already! Next week, part III will be merged with the 3.3 patch notes that are coming; there's a lot to talk about!

So, without further ado, here's what 3.2.2 is cha-cha-cha-cha-changing in the arena world.

Read more →

Filed under: Paladin, Priest, Rogue, Shaman, Warrior, Patches, News items, PvP, Classes, Wrath of the Lich King, Blood Sport (Arena PvP), Arena

Blood Sport: Patch 3.2.2, the times they are a-changin, Part I


Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple Rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.

Okay, I'm a bit of a music buff. I love Bob Dylan, one of the most influential American singer/songwriters of our time. Here's some listening music while reading -- you can probably guess what it is. I selected it primarily because the song title goes well with our discussion -- and I love Dylan's brilliant live performance in Budokan. It's a bit much if you're not a Dylan fan, I'll freely admit.

Patch 3.2.2 has a myriad of PvP changes in it; I am stunned to see so little conversation on the interwebz about it. In fact, I've written so much about these changes that I was advised to split the article into parts. A lengthy article here on WoW.com is approximately 1000 words -- this article was over 3,000. (No, not over 9,000.)

I'm going to split up this article into three parts.
  1. Overall changes
  2. Class changes
  3. Bug fixes and Glyph Changes
Check out what's a-changin' after the break.

Read more →

Filed under: Items, Analysis / Opinion, Bugs, News items, PvP, Wrath of the Lich King, Blood Sport (Arena PvP), Arena

The Art of War(craft): Season 7 and the Battleground PvPer


The Art of War(craft) takes you through the paces of the myriad faces of World of Warcraft PvP. Zach, who writes this column, is tragically unfunny and has asshat blood running through his Asian veins. If you're looking for humor, head over to the musings of Christian or Allison. If you want some lore or news, Alex and Adam are your guys. If, however, you feel like bashing someone's face in and dropping The Flag of Ownership on their corpse, you, my friend, have come to the right place.

Season 7 started a while back, and we've now got Colby on the team to pick up on the Arena scene with Blood Sport. He covers all the basics of the latest Arena season in his debut column, so head on over and read up on everything you need to know. That's your primer. On today's The Art of War(craft), I'm going to discuss other things not quite covered by the basics.

First of all, what does a new Arena season mean to the Battleground enthusiast? I mean, who gives a shmoo? Arenas shmarenas, right? Well... not exactly. The sad fact is that Arena players are going to be playing the Battlegrounds, anyway, since the non-set pieces are purchasable with Honor points. While these items also drop off Koralon, the Flame Watcher, the fastest, most efficient way to obtain non-set Relentless Gladiator pieces is through Honor farming in the Battlegrounds.

That means successful Arena play, or at least the most conscientious preparation, requires Battleground participation. The converse isn't necessarily true. The gear disparity in the Battlegrounds is extreme, and it isn't uncommon to find players fresh from hitting Level 80 hitting the maps to grind Honor for gear upgrades. Gear isn't as critical, but it's a definite advantage. My view on the matter is that Arenas are a necessary, but fun, evil.

Read more →

Filed under: Analysis / Opinion, PvP, The Art of War(craft) (PvP), Battlegrounds, Arena

High-Rated PvPers do the robot


We've gotten a bunch of tips recently that claim some very e-famous PvPers are botting in BGs. If you aren't familiar with the term "botting," Dictionary.com provides us with the following definitions of bot:

    1. Bot:
      –noun
      the larva of a botfly.
    2. Bot:
      –noun (Australian Slang)
      a person who cadges; scrounger.
    3. Bot:
      –noun
      a device or piece of software that can execute commands, reply to messages, or perform routine tasks, as online searches, either automatically or with minimal human intervention (often used in combination): intelligent infobots; shopping bots that help consumers find the best prices.

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Filed under: Cheats, PvP, Wrath of the Lich King, Battlegrounds, Rumors

Blood Sport: Season 7 - The Death of 2v2 [Updated]


Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.

Season seven is here! The new season brings the same familiar arena combat that we've come to know, love, and sometimes hate. However, the season of the Relentless Gladiator also has many meaningful changes for arena enthusiasts.
  • Abandonment of 2v2 bracket rewards.
  • New ratings requirements on gear.
  • Match Making Rating - is it still busted?
The 2v2 bracket is experiencing a significant revamping

Before season seven had started, 2v2 rewards were slated to be completely cut. 3.2 patch notes indicated that Relentless Gladiator gear could only be purchased if a player met the requirements with their 3v3 or 5v5. 2v2 teams, however, could still be used to purchase the previous season's gear (Furious Gladiator gear).

Read more →

Filed under: Items, News items, PvP, Wrath of the Lich King, Blood Sport (Arena PvP), Arena

Arena Season 6 to end soon


Bornakk has just announced that the end of Season 6 will come as early as Tuesday August 25th. You'll want to be sure that if you're eligible for arena rewards that you don't transfer your character or generally screw with your arena team. Just relax and let the rewards happen.

After Season 6 ends, there will be one week of downtime where no rated matches can happen.

Season 7 will begin after this week of downtime, at which time all team and personal ratings will be wiped, along with your arena points. According to the announcement matchmaking ratings will remain (as well as honor points). None of this should come as too much of a surprise, as we've known about it all for a while.

This roughly places the start date for Season 7 at Tuesday September 1st. However these things can change, so just pay attention to the news and watch out for the exact date.

Filed under: News items, Arena

Patch 3.2 PTR Season 7 sets are the new hotness


Hell yeah! MMO Champion has done its usual data-mining magic and managed to unearth most of the latest Arena gear and whoa, does it look amazing. Boubouille notes that many of the sets are incomplete and that some Photoshop work was done for display purposes, but I think we get the general idea. Season 7 items are the latest iteration of evolutionary design, which builds visually upon older sets. This design evolution was hinted at in vanilla World of Warcraft, where the old Warlord / Field Marshal PvP sets were minor visual upgrades from the Champion / Lieutenant Commander sets. The Season 7 item sets should probably called Badass Gladiator because, well, personally I think they're just... badass.

While Blizzard promised the return of faction-specific sets in Patch 3.2, these will apply to PvE Tier 9, and from the looks of it won't be as phenomenal as it sounds considering classes sharing the same armor type will look nearly identical to one another. On the other hand, Season 7 gear, which also seems to introduce new weapon models, keep on improving without having to resort to dragon nipples or orbiting Thralls. It seems that Zarhym's promise of the Arena sets improving as the seasons continue is a solid one.

Read more →

Filed under: Patches, Items, Analysis / Opinion, PvP, Arena

The Isle of Conquest and Season 7


The new, rapid pace of Blizzard development continues as the Under Development page let slip that the new Battleground will be called the Isle of Conquest. We'd known for a while now that the next major content patch, Patch 3.2, would have a new Battleground, there were little details beyond that. For a while, there was some speculation that the abandoned development in Azshara would be revisited, but it looks like this is an entirely new Battleground that implements more siege weapons and vehicles.

Even though vehicle combat has gotten fairly mixed reviews, we know for a fact that it works rather well in PvP implementations such as Lake Wintergrasp and Strand of the Ancients. Wintergrasp, in particular, has been so popular that it has created all sorts of problems for Blizzard, leading to the development team finding ways to actually reduce the number of people playing in it. If Wintergrasp is any indication, the Isle of Conquest should be incredibly fun, as well. The key word here is "large-scale", which hopefully indicates a return to Alterac Valley-level epic battles.

Read more →

Filed under: Analysis / Opinion, PvP, Battlegrounds, Arena

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