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Posts with tag Siege-Weapons

Wrath 101: Wintergrasp zone overview

These days, my schedule revolves around partitions of two and a half hours. This is the time I allot for meals, errands, work, showers, and most other mundane things. In between those two and a half hours, I take a break from whatever I'm doing and play ten to forty minutes of Wintergrasp. Ever since I made my way into the zone, I've made it my second home in the World of Warcraft. I log out in Wintergrasp about as often as I do in Dalaran. I know I said that PvP is sort of pointless right now, but Wintergrasp is the most fun I've had in Wrath and the game in a while. Nowadays, whenever I dream, I dream of siege vehicles and exploding walls and towers.

Wintergrasp is the smallest zone in Northrend, bordered by Sholazar Basin, Icecrown, and Dragonblight. It is a PvP zone, which flags all players entering it for PvP. This isn't an issue on PvP servers, but on normal or RP servers, this makes everyone in the zone fair game. There is no physical way to access Wintergrasp other than through a flying mount, creating a natural Level barrier of 77 although lower-level players can be summoned or take the portal from Dalaran. It is my favorite zone in Wrath of the Lich King, although it isn't without its flaws.

Gallery: Wintergrasp

Wintergrasp under Alliance controlWintergrasp under Horde controlWintergrasp KeepGates to the fortressWintergrasp wallWintergrasp tower

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Filed under: PvP, Guides, Battlegrounds

Update your action bar mods or miss out on the fun

If you've been having a lot of problems completing quests in Northrend that require you to control a siege vehicle (or something similar to a vehicle) you may consider turning off some of your mods. I know, that sounds like a canned GM response to a ticket, right? Well, it's true, and something you may actually want to try. While questing in Northrend, I started to notice a lot of my friends, guildmates, and random people in various channels were complaining about broken quests that I had finished no more than thirty minutes before. How could they all be broken? I just did them! It took awhile, but we eventually figured out it was their mods. Specifically, their mods that modify how your action bars look or work.

In Wrath, Blizzard implemented a new UI and system for their vehicles, and some bar mods haven't been updated to reflect these additions. Or they have, and players haven't updated on their end. As far as mod updates go, this is one of those things that counts as a big deal. If your bar mod is suppressing the vehicle UI or preventing your action bar from switching over to the vehicle's abilities, you're not going to be able to complete a lot of quests, and those ones tend to be the most fun and unique. Naturally, some quests are buggy, but a vast majority of them aren't. If you're consistently running into issues with vehicle combat, please, check your mods for your sake. A lot of the quests are way fun, so before writing them off, check things on your end first.

If you absolutely must have a bar mod and yours isn't Wrath compatible yet, you might want to check out Dominos. There are other updated bar mods, absolutely, but this one seems the most popular recently. If you'd rather stick with something else, just hit Curse or whatever and check for updates. You'll be glad you did.

Filed under: Analysis / Opinion, Bugs, Add-Ons, Wrath of the Lich King

Surprises may loom in Wrath

Relmstein has posted a theory that Blizzard has been holding back some surprising features of the upcoming expansion Wrath of the Lich King. We've had no news about the expansion for quite awhile now, and no news might mean good news.

In the near future, World of Warcraft will be facing some hefty competition from the MMO world, from games such as Warhammer Online. Relmstein has asserted that "Lake Wintergrasp, one hero class, and ten more levels...can't hold up the expansion". Compared to what the competition will have to offer, if Blizzard doesn't up their ante, the launch of Wrath of the Lich King could get lost in the mix.

Of course, the expansion will also be including a new profession called inscription, as well as siege weapons, new NPC races, changeable hairstyles, new dances, and other interesting details.

Askander, a commenter, pointed out that pre-BC, Blizzard withheld the announcement about the "Shaman/Paladin faction swap" until late in the game, surprising many players. While some players may remain cautiously skeptical, Tigole has been on the forums hinting of bigger things to come.

What do you think? Does Blizzard have some dynamic plans in the works that they're not sharing for the upcoming expansion, or will they launch with only the announced features? Do you think they have underestimated their competition, or have grown distracted with development of their upcoming MMO and Starcraft 2?

Wrath did make Yahoo!'s list of the most anticipated games of 2008, and was the only expansion listed. Can Wrath live up to our expectations without added features?

Filed under: Analysis / Opinion, Blizzard, News items, Expansions, Death Knight, Wrath of the Lich King

Riding around Northrend

Bornakk plays it super safe on a question of whether there will be new mounts in Northrend (sometimes I think Bornakk is just a script that is programmed to post "There are no plans to do that at this time" periodically on the forums), but I can tell you for sure: there will, no doubt, be new mounts found in Northrend.

The question, however, is what they'll be. We've also heard that Blizzard won't be allowing flying mounts at least in the early parts of Northrend-- they claim that flying allows players to skip content, and they don't want anyone skipping content. But we will be able to use them eventually, and considering the steps that Blizzard has taken (in changing the riding/mount prices), it is almost assured that we'll see a few different mount options come out of Northwind. We've already seen dragons there, and the Blue Dragonflight will be there as well, so that points toward another type of dragon (other than Netherdrakes).

Of course, there's another type of vehicle we'll be riding around on in Northrend-- those siege weapons. It may be that, as Bornakk says, we don't get another riding skill rank to train, but there may be training purchases involved in letting players drive and use siege weapons as well.

Filed under: Analysis / Opinion, Lore, Mounts, BlizzCon, Wrath of the Lich King

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