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Posts with tag Stormpike-Guard

The Art of War(craft): Absolute beginners' guide to Alterac Valley


Zach is a huge fan of the Battlegrounds. He loves those instanced mini-games where you bash other players' faces in almost as much as he loves Pringles Screamin' Dill Pickle. That's a lot of love right there. So much love, in fact, that he writes these weekly Battleground and world PvP columns just for you (and also because he greatly fears the lolcat hell controlled by his bosses).

Alright, newbies, it's time for today's Battlegrounds primer -- Alterac Valley. This huge, 40-player-per-side Battleground was an ambitious project by Blizzard intended to give players a sense of epic battles. In it's original iteration, Alterac Valley had more NPCs roaming the battlefield, including a massive troll in the Field of Strife who has since packed his bags "for greener pastures". Those greener pastures turned out to be Zul'drak in Northrend, as Korrak the Bloodrager shows up in the Ampitheater of Anguish as the penultimate boss. It's a sweet nod to old school players, and his yells never fail to tickle my old, nostalgic bones.

The old Alterac Valley didn't have the resource mechanic, which I'll explain shortly. Instead, the only way to end it was to kill the enemy General, which sometimes took quite a while. Back in the day, it wasn't uncommon to have Alterac Valley, or AV, games that lasted for hours and hours or even more than a day. There were numerous quests which included turning in race-specific enemy player drops which could be turned in for reputation with a particular Horde or Alliance faction.

It was also one of the game's highlights to summon elemental lords into the battle -- an Ice Elemental named Rokholar for the Horde and a Forest Elemental named Ivus for the Alliance. Those elementals can still be summoned in the current version of Alterac Valley, but rarely make an appearance in today's fast and furious environment. The game has changed quite a lot since its inception, so we'll go through the AV basics right after the jump but make sure to read the Battlegrounds primer along with beginners' looks at Warsong Gulch and Arathi Basin.

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Filed under: Analysis / Opinion, PvP, Guides, The Art of War(craft) (PvP), Battlegrounds

The OverAchiever: Master of Alterac Valley


It's Alterac Valley weekend once again, and although you can't currently use the Alterac Valley Marks of Honor for anything other than old world rewards right now, the Battleground still remains one of the best places to farm Honor. In case you're hitting up the frozen valley this weekend, here's a handy guide that should help you through the Achievements you need to get Master of Alterac Valley.

Alterac Valley Veteran

Win 100 games. I don't know about you, but I personally don't enjoy Alterac Valley enough to slog through the number of games required to win 100 times. That's probably because of my Battlegroup, where I find myself losing more than I win. Like all veteran Achievements, this really is just a matter of time, and the only real problem is finding yourself on the losing faction -- which tends to be a trend in many Battlegroups unlike other maps, which are largely symmetrical. Alterac Valley is asymmetrical, so a Battlegroup with a faction that knows how to take advantage of the asymmetry will tend to win most of the time. I'll peg this one at hard, and I think some of you will agree.
Difficulty: Hard

Alterac Grave Robber
This is ridiculously easy because it doesn't require you to actually capture or convert the flag, just tag it. During the course of one game, there'll be many opportunities for you to do so. Snowfall Graveyard, the uncontrolled graveyard at the start of the game, is an excellent target that can be taken over and over.
Difficulty: Easy

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Filed under: PvP, Battlegrounds, Achievements, The Overachiever

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