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Posts with tag TabulaRasa

Does the industry need to give WoW competition?

Right now WoW stands as the big boy on the online gaming scene. It will take quite a bit to close the gap between it and the other -- some could argue the inferior -- titles. Mark Ward at BBC News wrote an article on the subject of competition to World of Warcraft last week, and it raises some interesting issues.

Mark interviewed Funcom game director Gaute Godoger, the man responsible for the upcoming Age of Conan MMO. Gaute believes that competition is needed for WoW because it has such a stranglehold on the market right now. Normally, I would have to agree with him, since competition breeds innovation. But in the case of Blizzard, they are competing with themselves for innovation, which is why WoW constantly comes up with new and fresh concepts and content that other games strive to copy. From where I sit, the company appears to be driven by the internal desire to put forth the best game possible, and so I see little in the market today that would have the potential to actually compete with their ethic.

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Filed under: Analysis / Opinion, Blizzard

Lord British Defies Blizzard's Throne

Longtime gamers will immidiately recognize the name of Richard Garriott, a.k.a. Lord British, creator of the original Ultima series & MMO pioneer. After several years out of the spotlight, Garriott has teamed up with NCSoft, makers of CIty of Heroes & Lineage, for a new MMO called Tabula Rasa. In this audio interview from TGDaily.com, the Lord talks about his vision for a next-generation MMO and why he doesn't fear competing with Blizzard's juggernaut.

I've played Garriott's games for around 20 years now, in one form or another, and I'd love to see him at the forefront of online gaming again, but a lot of things have changed since Ultima Online, and it will be curious to see how Garriott's new venture fares. The interview can be found here.

Filed under: Analysis / Opinion, Odds and ends, News items

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