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Posts with tag Thunderhorn

Know Your Lore: Baine, son of Cairne, chief of the Bloodhoof tauren

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The son is not the father, but the son does not try to be. Baine, son of Cairne, now leads the tauren of Mulgore from Thunder Bluff. While we take no praise away from the old bull, now is the time to acknowledge the new, to celebrate the spirit and strength of Baine. Growing to adulthood in the shadow of so great a figure, Baine has grown from a callow youth to a steady leader and finally to the shu'halo who planned and executed the deliverance of his people from Magatha and her Grimtotem.

It was Baine who defeated the rebel tribe of Grimtotems and yet showed mercy when his father's ultimate murderer came under his judgment. It was Baine who chose to forgo revenge for Garrosh Hellscream's role in his people's loss, in his own bereavement. He could have challenged Garrosh, and without any elder crones to poison the orc warchief's weapon, he most likely could have crushed Hellscream under his furious hooves. He chose not to. He chose his people's benefit, and the benefit of the Horde they are the heart and soul of, over the vengeance he could have sought. He chose others over himself.

Baine Bloodhoof learned his lessons at his father's side, yes. But do not take away from him his stepping out from such a great shadow. It was Baine who in the hour of greatest need stepped forth into An'she's light, saved his people, saved his father's dream, and preserved bonds of fellowship that would not have been hard to tear asunder.

Let us celebrate the life of Baine of the Bloodhoof tauren.

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Filed under: Lore, Know your Lore, Cataclysm

Up and down, all week long

Well I'd love to give you first impressions of the Burning Crusade, but the only land I've visited is Outlagg. So far, my realm, Thunderhorn, has been all over the place tonight.

I started out by taking my Shaman to Outland-- Hellfire Peninsula was up, but lagging so much I couldn't even get off my mount. So I pushed inland, to Shattrath City, where I got my first quest done (the tour of the city is fun and easy, and gives you a little lore, a little XP, and that nice Aldor vs. Scryer decision). Eventually, however, that too was lagged. My friend and I then decided to start up our Blood Elf alts (I'm doing a mage), but while there were plenty of player Blood Elves in the starting area, the NPCs had decided to stay home. It's about then that the world server crashed, kicking us all off.

Later I tried to run Hellfire Ramparts, and we started rolling, even as the Outland server crashed (all of our guildies exited the game). Unfortunately, we had a bad pull, and wiped, and then as soon as I released, the server did a "what the??" (because it wasn't there), and kicked me out of the game again. Our instance group is going to try again later.

It's too bad, because everything else I've seen of the expansion is terrific-- the lands look great, the story is deep, the music is terrific, and the items are droolworthy (even the few greens that dropped in the instance made us all go "whoah", and we're in Tier 2 sets). If it weren't for the lag, things would be great (and on the less popular servers, things probably are). But considering how many more people are going to be picking up BC and playing this weekend, outlook not good for Outland on the high traffic servers.

Filed under: Patches, Analysis / Opinion, Instances, Expansions, Blood Elves

Blizzard Will Compensate Bored Players from Offline Realms

Just like you probably are, I'm currently sitting around not playing the game. My realm (T-horn represent!) is in the list of servers Blizzard pulled offline last night and won't put back up until late tonight.

And the complaints on this, as you can imagine, are many and varied. My guild was especially distraught, as we were all excited to run AQ20 this evening. Nimrodel of Earthen Ring isn't really happy that the advance notice Blizz gave was easy to miss. A few of the servers, including Laughing Skull, already had an upgrade-- why are they going through this again? And I can't think of another "upgrade" that caused all of us to lose our friends list. Sure, it's not the end of the world, but it is a little inconvenient at least. And we don't even have the new hunter talents to console us-- although Neth seems very happy to sell books to bored players. Maybe this is all a grand scheme...

There is a silver lining to all this. Drysc has acknowledged that Blizzard will be "providing compensation" for those realms currently undergoing the 36 hour upgrades, although he won't say how much until the maintenance is over (presumably because it may go on even longer than planned). That's nice, but I won't lie-- I'd rather be in AQ. Meanwhile, feel free to come join me in a few spirited rounds of iSketch! Look, I drew a Tauren!

Filed under: Tauren, Realm News, Fan stuff, Realm Status, Blizzard, News items

Server Downtime Thursday

fishin'Blizzard is rolling out new hardware for several US realms this Thursday, and the process of transferring the realms means - you guessed it, extensive downtime.  The migration will begin on Thursday at 12:01 AM PST and may last as long as 24 hours.  Those of you on effected realms will receive an extra day's credit to your account, which is, I suppose, better than nothing.  Following the migration, Blizzard plans to open character transfers from existing realms to new realms (yet to be opened) to further help with performance and overcrowding issues.

Realms transferring to new hardware are Archimonde, Dalaran, Khadgar, and Mal'Ganis.

Other affected realms include Aggramar, Andorhal, Anetheron, Burning Blade, Burning Legion, Dentarg, Duskwood, Earthen Ring, Eonar, Eredar, Executus, Gilneas, Gorefiend, Haomarush, Kargath, Laughing Skull, Lightning's Blade, Llane, Malygos, Scilla, Shadow Moon, Steamwheedle Cartel, Thunderhorn, Thunderlord, Turalyon, Ysera, Ysondre, and Zuluhed.  While these realms are not receiving a hardware upgrade, Tseric explains that current equipment configuration requires this.

Update: The schedule has been pushed back to Thursday.

Filed under: Realm News, Realm Status, News items

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