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Posts with tag Titan-Watchers

Know Your Lore, Tinfoil Hat Edition: The Titans

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They are enigmatic overlords of the universe as we know it, creatures of order and perfection, bent on a seemingly never-ending task of remaking worlds and creating order from the inherent chaos of the Great Dark Beyond. Titans, marvels largely beyond our comprehension, yet intrinsically tied to the creation of our world, and the unique place that Azeroth holds in the universe. Of all the worlds in all of the Great Dark Beyond, Azeroth was spared. Of all the worlds in the Great Dark Beyond, Azeroth warranted a second chance, despite being riddled with the corruption of the Old Gods.

But the choice that the Titans made thousands upon thousands of years ago is something we know about. It's been covered again and again, we've found artifacts strewn all over Azeroth that attest to the planet's unique history. And certainly we've asked, time and time again, why Azeroth is so unique, what makes it so special in the universe. But maybe that's the wrong question to be asking, because there are plenty of worlds out there that have been touched by the hands of the Titans. Nearly all of them. We share things in common -- both draenei and natives of Azeroth practice working with the Light. Both Azeroth and Draenor have, at some point, been touched by the Old Gods.

So maybe we should be turning that line of questioning the other way. Maybe what we should be asking is a question that never, ever gets asked -- what are the Titans?

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Know Your Lore: The life and legacy of Lei Shen

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Once upon a time, somewhere in the dawn of Azeroth's history, before the Sundering split the world in two, there was a race of warlords called the mogu. Violent and cruel, the mogu fought relentlessly against everything -- including each other. That is, until one day when one mogu sought out the history and secrets of his people's past, discovering that they were creatures of far more potential, far more purpose than any had realized. It was a secret long forgotten, and the mighty Lei Shen not only uncovered it, but brought that secret back to his people.

For untold years after Lei Shen emerged from the depths of the Isle of Thunder, the mogu reigned supreme on Pandaria. They captured and enslaved the weaker races, forcing them into servitude. It was not until after the death of Lei Shen that the pandaren race finally rose up with the hozen, the jinyu, and even the grummles to disrupt and reduce the armies of the mogu to rubble, taking the continent of Pandaria back as their own and ruling in peace.

In the waning hours of Lei Shen's inevitable downfall at the hands of Azeroth's heroes, we'll soon be leaving these relics of ages past behind, and instead focusing on the future of our world. But the history of the mogu, the history of Lei Shen is not a tale we should soon forget.

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Filed under: Lore, Know your Lore

Know Your Lore: Titan facilities of Azeroth

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Let's just be up front about this now -- the Titans left stuff everywhere. It would be hard to disbelieve in them, frankly. They left bases, research stations, fortresses, labs and more. We don't even know what everything they left behind originally did or why it was there in many cases. Some places have somewhat clear reasons for existing (Ulduar, for instance, was tasked with holding the Old God Yogg Saron prisoner, but the Halls of Stone and Lightning point to other goals for the complex) but others, such as the ruined complex now known as Ahn'Qiraj was simply a 'research facility', and we have no idea what it was researching or why such a complex was needed so close to Uldum.

At any rate, there are a lot of Titan complexes currently known of on Azeroth.

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Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

Know Your Lore, Tinfoil Hat Edition: Everything is connected

Know Your Lore, Tinfoil Hat Edition Everything is connected
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week, we looked at the true origins of the mogu as revealed in patch 5.2. Let's face it -- Pandaria is full of mysteries. It's been feeding us answers to questions very, very slowly, but each answer raises another score of questions as a result. And despite getting answers to the unique origins of the mogu, it still leaves us wondering who Ra-den really was. More importantly, it raises the question of Titan Keepers, and how those Keepers are assigned.

By all rights, Pandaria should have more than Ra-den to watch over it. The mysterious continent is chock-full of Titan technology, and due to the death of Y'shaarj, it presents far more problems than even Ulduar had to offer up in Northrend. With all that said, where are the other Keepers of Pandaria? Do any still exist? Are they in stasis, or guarding something in an area still unexplored? More importantly -- all of Pandaria is connected, but how? And how does Emperor Shaohao fit into all of this?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Know Your Lore: The history and origins of the mogu

Know Your Lore The history and origins of the mogu
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Of all the creatures in Pandaria, none have been quite so mysterious as the mogu. From day one they were presented as one of the villains in the saga of Pandarian history -- and although the days of the mogu empires were long over, their legacy lived on. Mogu architecture, mogu statues, mogu ruins, they all littered the landscapes of where we leveled. To the pandaren, the mogu were a threat, but one that had long since died out, leaving the race as little more than scary tales to tell the children at night.

Until Mists of Pandaria, and the arrival of the Alliance and Horde. With the sudden uprising of the mantid, the release of the sha, and the frightened movement of the yaungol, the pandaren had more than enough to contend with. The sudden explosion of mogu activity was just another addition to the pile -- and the appearance of the Zandalari as allies made the reappearance of this ancient threat even more dire.

But who are the mogu? Until patch 5.2, that mystery hadn't been fully defined. And it still may not be fully defined, but at least we have a slightly clearer picture.

Please note that today's Know Your Lore contains some spoilers for patch 5.2 Lorewalkers content.

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Filed under: Lore, Know your Lore

Know Your Lore, TFH Edition: The dark secrets of the mogu

Know Your Lore, TFH Edition The dark secrets of the mogu SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They were once rulers of an empire that rivaled the Zandalar in size and scope, but they possessed powers far greater than the trolls could ever dream of. They used their power to shape the grummels and saurok from the lesser races of Pandaria. They enslaved the pandaren race as a whole, using them to build structures and gather supplies all under threat of their iron fists. Their great empires trace back to thousands of years ago, before even the War of the Ancients, and possibly before the rise of the kaldorei race.

The mogu are one of the clear villains of this expansion, and our arrival denotes the sudden uprising of this strange, curious, violent race. While the mogu may have been relatively quiet for centuries, they are certainly far from it now. And as we make our way through Pandaria we see more and more evidence that these violent beings are on the move -- something that disturbs the gentle pandaren greatly. The mogu hide secrets, and over the course of raiding, we uncover a few.

But their greatest secret may just be something so unfathomable, so bizarre, that it shakes the roots of everything we currently know and believe.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why and what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

Please note: This post contains some content spoilers from Mists of Pandaria.

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Filed under: Lore, Know your Lore

Know Your Lore: The Sons of Hodir


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below! This week, the role of Alex Ziebart will be played by Matthew Rossi.

Hi. You may remember me from not finishing the KYL on Thrall. Well, since this week our Alex Ziebart has to take a small breather, I'm filling in for him as part of our "Hey, I finished that post you didn't so you owe me, and also the pictures are back from the developer and I'd hate to have to post them to the website" arrangement. Alex informed me as he handed over the package in that park, just before my trained snipers totally failed me, that this week would be discussing the Sons of Hodir from a lore perspective. Since until such time as Agent Deathwolf tracks him down and retrieves the microfilm I have no choice, that will be the topic of today's post.

Since I happen to be exalted twice with these guys, it seems a fair enough question to ask who they are and where they come from. So far, we have fragments of the story, but not the whole picture as yet. If it even needs to be said at this late point, I will be dropping spoilers for Storm Peaks quests like they were remarkably heavy antiques that you asked me to help you move into your new apartment on the 17th floor and I wanted to make sure you never asked again.

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Filed under: Analysis / Opinion, Odds and ends, Features, Know your Lore, Wrath of the Lich King

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