Addon devs respond to Blizzard UI policy changes
Blizzard dropped a bombshell on the addon community last Friday with their new addon policies (among a few other clarifications, addon developers can no longer charge for their addons or even ask for donations in-game), and developers are reeling. Already, the creator of the popular QuestHelper has responded on his changelog, saying that the addon is "dead." He says that he has tried to get donations without having an ingame link, it doesn't work, and that without any money coming in, he doesn't see any reason to keep the addon in development. Likewise, the developer of Outfitter has pulled his addon from the usual outlets, saying that he "will no longer add value to the World of Warcraft" and that Blizzard is trying to "continue a system of treating addon developers as if their time and products are worthless."Blizzard may not be too worried about Outfitter -- they're planning to add an official Equipment Manager into the game soon (and Tobold makes a point that Blizzard may want addons to be worthless). As far as we've heard, there's no word from the folks behind Carbonite yet -- there's lots of speculation on their forum, but we've contacted them to try and get an official statement. They are the addon that's believed to have kicked this all off -- they were actually charging (and holding up full time jobs) for their addon, and word is going around that Blizzard released these new policies to put the kibosh on them.
We'll have to wait and see on the long term policies of these changes -- a few developers have already called for a strike, though who knows how successful an idea like that would be. We'll definitely see a few devs hold back from working on their addons, but it's unlikely changes like these will shut down the community completely.
Filed under: Analysis / Opinion, Fan stuff, Blizzard, News items, Add-Ons, Quests


The case that really bothers me is plate, which is split evenly between caster, tank, and DPS (see right). The only plate spec that wants caster gear is the Holy Paladin. That's one of three specs from one of three plate-wearing classes, and yet it gets a third of the plate gear. I'm sorry, my plate-clad healing brethren, but that's just not an equitable proportion. Mostly it just means that our prot pallies have full healing sets and we're still disenchanting a good chunk of the plate every week. Here's hoping we see less caster leather, mail, and especially plate in Ulduar.
So with all the hubbub about 



Prolific MMO commentator Tobold writes about a possible problem with Blizzard's plan to speed up the
Tobold's got 

The lack of information about the next expansion continues, and so does
Tobold linked to a new blog about MMO gaming called
First Tobold




