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Posts with tag Tuskarr

Know Your Lore: Look to the seas -- the mists of the Kvaldir


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They come from the depths of the oceans, bringing with them a mysterious mist that clouds the senses. And when they die, they don't perish so much as dissolve into sand, making one wonder what exactly holds these creatures together. What is it about them that brings the ethereal fog? Are the Kvaldir the bringers of the mist, or are they merely slaves to it, cursed to emerge from the sea only when the mist is present?

Not much is known about the Kvaldir other than their appearance in Wrath of the Lich King and their upcoming appearance in Cataclysm. What we do know is that they are somehow related to the vrykul, and they seem to hold no love for any of the races above the sea. In Cataclysm, it is made absolutely clear that they hold no love for anything below the ocean waters, either. They are the apparent enemy of all they encounter ... but who is it that they serve? What exactly is the motive of the Kvaldir?

WARNING: The following post contains spoilers for the upcoming Cataclysm expansion. If you wish to remain spoiler-free, do not continue.

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Filed under: Lore, Know your Lore

Breakfast Topic: It's probably all the tuskarr's fault

I am of the opinion that the tuskarr are hiding something sinister, something malevolent and something dangerous. I am of the opinion that the leaders of the Kalu'ak, Elders Ko'nani, Muahit and Atuik, are in fervent service to their patron Loa and harbor (get it?) a dangerous, deep, abiding and protective nature towards the sea. The sea is the most sacred thing to the Kalu'ak people, and they will do anything and make any deal to protect it.

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Filed under: Breakfast Topics

WoW.com's April Fools Round-up

April Fools! Or at least it was yesterday. Some love the pranks, some find the pranks boring, some wish to see the pranks fall down a dark, dark hole, never to return, possibly to be eaten by a grue. Regardless of your personal feelings on the matter, we've gathered a short list of Blizzard and WoW-related pranks across the web:

Blizzard Pranks

Other WoW-related sites

  • El's Extreme Anglin': El reports on the latest Cataclysm feature: Aquariums!
  • MMO-Champion/Paragon/Premonition: MMO-Champion breaks the news that Paragon will be moving to US servers come Cataclysm and merging with the US Guild Premonition. Sponsored by AXE!
  • Nihilum: Nihilum breaks some rules and brings us screens and video from the Cataclysm alpha
  • Wowhead: Wowhead, er, TACOhead brings news of a new in-game item, the Hellfire Kickin' Taco Supreme!
  • Tankspot: Tankspot announces their change to Farmspot
  • Warcraft Pets: Breanni fills us in on some new non-combat pet... er... features coming out in Cataclysm
  • World of Raids: World of Raids reports on the new Observation Deck and Spectate features coming in Cataclysm
  • The Guild: The Guild proudly announces its new foray into the world of animation!
  • Curse.com: Curse.com fills us in on Cataclysm -- exclusively available for the IPad
  • WoW.com: And of course, there's us. Our day was filled with takeover after takeover, from Twilight to Muscle March to Saturn Six -- we've decided to return to WoW news. For now...

Love them or hate them, at least they're done for the year, right? Now we can all breathe a sigh of relief and start believing what we see again. Did you laugh? Did you see a clever prank we missed? Or did you hide indoors all day and fervently wait for it to all be over? Let us know -- and check out the gallery below for screenshots from the various sites listed above!

Filed under: News items, Humor

Breakfast topic: Faction fanboyism

It's not unusual to see player speculation on what we'll see when Cataclysm arrives, and most of us have our own private wish lists. I'm sure I could come up with my own if I thought about it, but while riding between Kamagua and Moa'ki Harbor last night on the Kalu'ak ferry lazily chatting with people, it occurred to me that one of the things I'd kill to have again is another faction like the Tuskarr.

These guys are, for lack of a better word, awesome. Their emotes are fantastic. They sell an evil penguin pet and a cool fishing item (the Mastercraft Kalu'ak Fishing Pole) that probably won't be replaced for the duration of the expansion. Their ships are giant turtles traveling along beautiful coastline with a vendor on board (seriously, riding these at night = an endless series of Kodak moments). They get my vote as the faction that immerses you most thoroughly in what they need and what they're doing to survive in an increasingly hostile Azeroth, and I'm wondering if, given Northrend's various difficulties, they might be convinced to seek warmer climes just so we don't have to give them up.

Agonizing rep grinds have plagued the game since classic, but the Tuskarr are such a well-realized bunch that even at exalted I love hanging around their villages. What's your favorite faction, and is there anything about them you'd like to see repeated with future reputation grinds?

Filed under: Analysis / Opinion, Breakfast Topics, Expansions, Factions

Secrets of the Tuskarr: The Cheena Vala


I have to say, I still have a pretty soft spot for the Tuskarr. They're sort of minor players in Northrend, overall. You help them kidnap some kids and fight off some vikings, grab a penguin pet and a fishing pole, and you're done, and on to bigger and better things in other zones. They don't even merit art for their females. Still, they're always pretty jovial, they look like big fat and happy dudes, and they got turtle boats. It's difficult not to like them.

One of the things they did is spur me to finally get a character maxed out fishing. I was always sort of planning to, one of these days, seriously, but it took the Tuskarr to push me over the edge, just because they made it so chill and awesome. Ok, so the epic fishing pole probably had something to do with it too, but still.

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Filed under: Fishing, Virtual selves, Lore, Factions, Wrath of the Lich King

The OverAchiever: Guide to Children's Week achievements


All right, folks, we've got another sub-achievement needed for What A Long, Strange Trip It's Been (and thus the 310% speed Violet Proto-Drake) on our hands here. I have some good news and some bad news. The good news is that most of the achievements for Children's Week are fairly straightforward, and should be easy (and even fun) to complete. Appropriately enough for a mini-holiday, most of the achievements are simple, amusing, and not too time-consuming. The bad news is that one of the achievements may be a huge headache to get done, and unlike Noblegarden, your character has to be at least 75 in order to get all of the achievements needed for the year-long meta.

Children's Week runs from Friday, May 1st at midnight through Thursday, May 7th at 11:59 PM. Got your kiddo? Let's get cracking.

EDIT: This article's been revised and updated to reflect new information and the hotfixes that have gone live since initial publication. All information herein should be accurate as of 11:30 AM EST Saturday May 2nd.

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Filed under: Analysis / Opinion, How-tos, Events, Instances, Features, Guides, Battlegrounds, Achievements, The Overachiever

BlizzCast episode 9 released

BlizzCast #9 was released very recently, and it's quite short this time around, only about 11 minutes long. It's short because it only covers one thing. It contains Chris Metzen reading the prologue to Arthas: Rise of the Lich King.

The prologue is centered primarily on the native races in Northrend and how they react to the unnatural storms brought on by the Lich King's inner turmoil; the Tuskarr through community and the Taunka through defiance. We also see the exact nature of that turmoil, catching a glimpse of just how much of Arthas is left in there (or Ner'zhul for that matter), and we see it all to the tune of Metzen's sultry voice.

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Filed under: Analysis / Opinion

Sunday Morning Funnies: If you don't, the diabeetus will

icanhascheezburger.com
It's another Sunday, and slowly, the absent comic artists are returning. I know some of you have been asking about Shakes and Fidget, as well as Ding!, and though Ding! is still on a bit of a hiatus, Shakes and Fidget has updated. Even Dark Legacy Comics and Disgraph are back at it!

  1. Echoes Through Time is the latest from Cru the Dwarf.
  2. It's nice to see artists dedicated to their work, even while on vacation. Pencil and Paper for the win!
  3. Experience Points shows us that even pros can make hunter pet errors. Especially when he's been hanging out on voice chat.
  4. Episode 10, part 5, of Flintlocke vs. The Horde is For the Birds.
  5. Shakes and Fidget has finally updated, with All Good Things Come From Above.
  6. GU Comics demands, Show Me the Funny. You definitely have to read the blurb underneath the comic, if you aren't in the habit of doing so.
  7. Check out the latest from LFG.
  8. Manic Graffiti presents Noobcow and Now We Hate You For Reals.
  9. NoObz is Too Cute.
  10. From The Adventures of Disgraph T. Dwarf comes Tuskarr Troubles. If you're a little confused, check out last week's notes.
  11. World of Warcraft, eh? presents, We're Thinning Out Their Numbers.

Filed under: Fan stuff, Humor, Screenshots, Comics, Fan art, Sunday Morning Funnies

She said yes, and I thank the Tuskarr


It's Christmas morning. Winter's Veil sprinkles snow over the idyllic mountains near Ironforge while gnomes frolic across the battlegrounds. Everyone is working to get With A Little Helper from my Friends. Most of us have the good sense to sleep in late. Some of us, however, have big plans.

With the aid of a homemade Christmas card, featuring my own gnomified dwarf Warrior and a Tuskarr fishermen, I popped The Question to my dearly beloved Draenei Priest (and sometimes Nelf Druid). She said yes, which was precisely the result I was hoping to get. Here's how it went down.

Sitting by the tree, I asked her to wear a blindfold for a moment. Working quickly, inspired by a Tuskarr quest, I sprinkled Swedish Fish down the hallway. Then, I removed the blinder, handing her the home-made Christmas card. On the front was a screenshot (above) of my dwarf completing the quest The Way to His Heart... and on the inside it said "Follow your heart ... and the fish." She followed the trail of gummy fish to where I'd hung a necklace strung with the proxy ring. (Since this is the second time at bat for both of us, she wanted to help pick out the ring.) And voila, I had the best Christmas ever.

Filed under: Analysis / Opinion, How-tos, Fan stuff, Humor

Shifting Perspectives: Faction gear for Druids, part II - Argent Crusade


Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week we continue our examination of the faction gear available for Druids in Wrath and have a serious conversation with our aesthetic conscience regarding the hideous Kirin Tor tabard: "Is the tanking staff we get at Revered worth the humiliation of wearing that purple monstrosity?" The answer, dear readers, is no.

In the first part, we covered Druid gear available with the Tuskarr, the Alliance Vanguard/Horde Expedition, Wyrmrest Accord, Kirin Tor, and Oracles/Frenzyheart. This week, we're going to finish with a look at the Knights of the Ebon Blade, the Argent Crusade, and the Sons of Hodir. You're unlikely to encounter any of these three factions while leveling between 70 and 74, but all three figure prominently in mid to late '70's leveling. Read on for the last three factions, but if you want a quick set of links to each individual faction, here you go:

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Filed under: Druid, Items, Analysis / Opinion, Factions, Guides, (Druid) Shifting Perspectives, Wrath of the Lich King

Shifting Perspectives: Faction gear for Druids, part I


Every Tuesday/Wednesday/some day that ends in -y, Shifting Perspectives explores issues affecting Druids and those who group with them. This week we take a look at faction rewards available to Druids in "Wrath of the Lich King" and wonder if that Mysterious Egg of ours -- the only faction reward we could truly be said to care about -- is ever going to hatch.

Like most of you, I'm still running a lot of dungeons and getting acquainted with the array of drops available on both normal and heroic mode, and I'm not anywhere near as familiar with the Northrend 5-man drops as I am with Outland's after tanking them all eleventy-billion times. For the moment, my ability to compare all of the reputation gear available from Wrath factions with potential dungeon drops is fairly small and mostly confined to feral equipment, so I apologize. What I can say is that I've noticed a fairly clear trend favoring Balance if you're planning on getting a lot of your gear at 80 from faction reputations (although if you go that route there's a sizable pitfall in the form of a serious lack of +hit on most pieces). Feral is a little more hit-or-miss. Restoration seems to have the hardest time getting its best pre-raid or heroic pieces from rep grinds, and I'm not going to lie; get used to most of your best pieces being cloth.

With what are essentially four different specs to cover for all the new factions available in Wrath, this got a bit long. So this week we'll discuss the rep grinds that become accessible a little earlier in the trek to 80 -- namely, the Tuskarr, the Alliance Vanguard/Horde Expedition, Wyrmrest Accord, Kirin Tor, and Oracles/Frenzyheart. Next week we'll cover the Knights of the Ebon Blade, the Argent Crusade, and Sons of Hodir, as you're not likely to see these guys as early as you'll see the others. Indeed, before a quest line that phases the lady into existence, you won't see the Knights of the Ebon Blade quartermaster at all.

EDIT: Now that the faction guides are finished, here's a set of quick links in case you're looking for information on one faction in particular:

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Filed under: Druid, Analysis / Opinion, Factions, Guides, (Druid) Shifting Perspectives, Wrath of the Lich King

The Queue: Quest rewards


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

As usual, we'll start right off with answering your questions. If you have a question you want answered in a future edition of The Queue, just leave your question in the comments section below and we'll try to get to you next time!

JamieG
asked...

What is the minimum required enchanting skill to disenchant epics from Naxxramas? It's unlikely that we will need to for a while, but it would be handy to know!

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Filed under: Analysis / Opinion, Expansions, Wrath of the Lich King, The Queue

WoW Insider previews the zones of Northrend


We showed you what Northrend has to offer in pictoral form last night, but here's a rundown of the various zones you'll see up in the frozen north when you take that boat or zeppelin. Northrend definitely seems like some of the best work Blizzard has ever done -- there's a zone-wide city of Trolls, we're getting visits from new NPCs like the Oracles (talking Murlocs!) and the Tuskarr and Taunka, and old visits from groups like The Venture Company, the Titans, and old Hemet Nesingwary himself. And the richness of available landscapes here is amazing as well, from the chilly flats of the Borean Tundra to the sheltered heat of the rainforests of Sho'lazar to the windswept, battered Storm Peaks and the icy evil of Icecrown.

Northrend is going to be amazing -- here's one final preview before we take that step into the land of the Lich King.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Guides, Galleries, Wrath of the Lich King

Wrath 101: Getting from Borean Tundra to Howling Fjord and vice versa


One of the questions frequently asked is which zone will you be leveling in first? A large majority of players will pick Borean Tundra or Howling Fjord.

Why not both?

Not to worry, there's a far easier way of getting from the Tundra to the Fjord and back again. You don't necessarily have to go back to your capital city zones and then transfer to a different zeppelin or boat. Our new walrusian friends the Tuskarr will be supplying the main modes of transportation with really big turtles. Those Goblin turtle mounts are no match for these behemoths.

These carrot powered turtles will shuttle players from Borean Tundra to Dragonblight where they can then hop off and switch turtles in order to resume their journey to Howling Fjord. Don't worry, trips are free.

Note that all of the Tuskarr ports have flight paths for both factions for easy access to and from.

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Filed under: Tips, Tricks, How-tos, Walkthroughs, Guides, Wrath of the Lich King

Preparing for Wrath Day 2: The dying wallet

Off a question on professions we recently took in Ask A Beta Tester, it occurred to me that it would probably be helpful to provide players with a few ballpark figures on budgetary expectations for Northrend. Blizzard's been pretty frank about its desire to reduce ingame inflation, so it's reasonable to expect a number of compelling demands made on your e-wallet (especially if legions of grasping guild leaders worldwide get their wish and start taxing the living hell out of you). Bottom line? You're going to bleed gold out of your ears unless you exercise some financial restraint. But...whatever. Screaming over the ingame cost of everything keeps me from looking at my real-life stock portfolio. I need a drink.

PROFESSIONS: Your first few minutes on the continent, no matter where you land, are going to be pretty expensive if you train up your tradeskills immediately. Polar22 in the AABT comments provided an extremely helpful link to WarcraftEcon confirming that each major and minor trade skill, with the exception of First Aid, will cost 35g to level to Grand Master. First Aid is more expensive at 50g. So, assuming you train your two major tradeskills in addition to Fishing, Cooking, and First Aid, count on being out 190g in addition to whatever it will cost you to train new recipes. WarcraftEcon estimates the total damage for an average player will clock in around 400-500g for these initial recipes and the Grand Master skill-up. That sounds broadly accurate from my experience in the beta, so plan on toting 500g along if you want all of your professions trained up immediately. The bleed begins!

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Filed under: Analysis / Opinion, Economy, Expansions, Features, Humor, Making money, Wrath of the Lich King

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