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Posts with tag Twilight

Thrall: Twilight of the Aspects discounted for preorder on Amazon

Christie Golden's second Cataclysm novel, Thrall: Twilight of the Aspects, is coming out on July 19, and Amazon has the cheapest copies around. The hardcover edition is currently available for preorder for $16.21 and the Kindle version for just $12.99.

The first Cataclysm novel by Golden, The Shattering, told the prequel story of the newest expansion. Garrosh's rise to power and duel with Cairne, as well as Anduin Wrynn's involvement with the dwarven civil war, took center stage, while Thrall left leadership of the Horde to train as a shaman on the orcish home world of Draenor.

Thrall: Twilight of the Aspects, continues Thrall's journey as a pivotal personality as the cataclysm and Deathwing ravage Azeroth. Thrall's journey will begin with a task for Ysera that eventually becomes fraught with green dragons, nightmares, and a bleak vision from Ysera herself, the Hour of Twilight. We will know more in a week, and I couldn't be more excited.

Filed under: Lore, Cataclysm

Cryptozoic announces WoW TCG Twilight of the Dragons expansion

WoW Trading Card Game fans are about to get really excited, as Cryptozoic has just released details on the third installment of the Worldbreaker set, Twilight of the Dragons. From the details released, this set will be Deathwing's break into Azeroth, releasing the Twilight dragonflight upon us all. Hit the jump for all the details and an awesome artwork gallery.

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Filed under: WoW TCG

Know Your Lore: Grim Batol


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Grim Batol was founded by Wildhammer dwarves seeking to escape the legacy of the war that tore dwarf society apart. Led by Khadros, their thane, they marched north from Ironforge (originally the home of all dwarves, from Dark Irons to Bronzebeards to Wildhammers) after the death of King Anvilmar and the civil war that pitted the three main clans of their people against one another. Having lost the war, the Wildhammers chose to build a new, grand home for themselves in the mountains between the Wetlands and the Highlands. And it was grand indeed, for a time. In terms of pure architectural splendor, Grim Batol threatens both Ironforge and the massive constructions of the Dark Irons inside the Blackrock Mountain.

The Wildhammers did not dwell on their loss to the Bronzebeards. If making a new life for themselves in Grim Batol and the Highlands was hard, it was also exciting and a new challenge to be overcome, a new way of life to meet head on and overcome. Sadly, from these auspicious beginnings disaster would pile upon disaster. Armies would invade, fell sorceries would be unleashed, and in the end, the Wildhammers would abandon their once-great home.

It did not rest quietly.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King, Cataclysm

Cataclysm Beta: Twilight Highlands and Uldum galleries

Twilight Highlands and Uldum aren't technically open yet in the Cataclysm beta, but when have invisible walls ever stopped someone who really wanted to get into a zone? Resourceful tester Lemon King sends us these monster galleries of questing through both zones, although both are unfinished (especially Uldum). Even so, they look beautiful, and there are some nice surprises in the quests. Obviously, spoilers abound!

Check out the galleries by clicking below.

Filed under: Cataclysm

Ready Check: First look at Cataclysm raids

There's been a huge splash of Cataclysm information released unto the wild in the last few days. Every since the beta hit the streets, we've seen information about warrior changes, hunters and even racial emotes. I guess I called it a splash. What I really meant is that there's been a flood of information everywhere. It seems like we can virtually see anything we'd possibly want to know about the expansion, right now.

But what we haven't seen yet is much information on raids. Our good friends over at MMO-Champion have some great information about 5-man instances, but their raid information is running a little behind so far. Of course, that's never kept us from drooling over new raid content before now, so let's not start bad habits. Let's take a look at what raid information we do have and spend a little time getting excited about the new expansion.

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Filed under: Ready Check (Raiding), Cataclysm

Totem Talk: Restoration and Ruby Sanctum drops

Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and the For The Lore podcast.

Last week we talked a bit about some addons that you may have found useful as a restoration shaman. Sadly though, shortly after that post, news broke that AVR/AVRE would be going away in patch 3.3.5. The addon did some things that Blizzard was just not too happy about. The week was not filled with all bad news, though. We have had some amazing Cataclysm screenshots every day, Rich Maloy had an awesome post on enhancement weapons and the loot tables for Ruby Sanctum 25-man and 10-man have been slightly updated.

There are still no heroic mode items yet, but there seems to be a fair amount of loot shaping up for restoration shaman in the normal mode alone. Keep in mind that this is still on the PTR and subject to change, but let us take a peek at what sort of itemization we can look forward to in the next content patch.

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Filed under: Shaman, (Shaman) Totem Talk

[1. Local]: Psychology

Reader comments -- ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

It's an interesting coincidence that so many quotables this week had something to do with our mental processes. For example, when Brian Wood pretended to interview Ghostcrawler for Scattered Shots, the faux-Ghostcrawler said the following:
Anyway, so the chimp has a lever, and when it pulls the lever it gets a piece of lettuce. Chimps like lettuce; it's tasty. So the chimp loves the experiment to death. Pull the lever, get more lettuce, eat the lettuce and pull the lever. Then after a while, the researchers change things up. One time, the chimp pulls the lever and gets a grape. Chimps love grapes; they're way better than lettuce. But then the chimp pulls the lever again and it goes back to getting lettuce. Now the chimp gets pissed off and throws the lettuce at the researchers.

So just a minute ago the chimp was loving the lettuce, and now it's insulted to be given that garbage. The lettuce didn't get any worse or any less tasty, but the chimp's perception of the value of the lettuce changed. MMO players are even more extreme -- in an MMO if the players even hear that we considered giving grapes, they'll suddenly be insulted with the lettuce that they loved until that point. So while we can't avoid every nerf, we really try to avoid as many as we possibly can.
Brian's favorite response was from Undra:
Ghostcrawler promised me a grape!
Promises, promises. I promise we have more psychology related comments and some that only slightly have to do with what's in our noggin. And I also promise no mention of sparkle ponies. Well, except that one. I broke my promise while making my promise. Wrap your noggin around that.

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Filed under: Analysis / Opinion, [1.Local]

All the World's a Stage: Roleplaying the wolf

Friday night was a special evening for me, as I finally got around to watching New Moon. I admit that the movie really wasn't my cup of tea, and I mostly watched it out of a sort of morbid curiousity. I felt a clear, unnatural compulsion to see what Dakota Fanning's performance was like, and I will report that she was definitely a shining point for the movie. The Volturi portions of the movie were fairly cool, but the rest of the movie really didn't work out for me. I don't know, just not my thing.

Ironically, one of the biggest issues I had with New Moon was the performance of the werewolves. I'm sure there's a few dozen people who will tell me that they're not technically werewolves or whatever. But as a relatively uninitiated viewer, Jacob and his pack were indistinguishable from your general furry, toothy werewolf. But they just didn't act that way. Nothing about the pack really struck me as wolfish, and the lack of that canine behavior totally kept me from buying these guys as lupines. So, of course, I couldn't help but think about our own upcoming Worgen in Azeroth.

There's already a few different avenues built into the lore for roleplaying "beasts." The longest standing option, of course, is roleplaying a druid who spends a lot of time as a cat or bear. But, even aside from that, you can assume some hunters probably spend more time with their pet wolf than other humanoids. And you always have the odd baby lost in the woods who ends up raised by the local pack. (It's amazing how many character one comes across who's raised by wolves.)

So, ultimately, if we're going to roleplay canine-like characters, here's some tips on how to make it a little convincing. I think we can do better than Twilight. I'm not claiming to be a wolf expert here, I'm just talking about the literary and connotative ideas of playing a wolf-inspired character.

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Filed under: All the World's a Stage (Roleplaying)

Spiritual Guidance: Holy? Disc? We're all priests


Every Sunday (and the occasional weekday) Dawn Moore reinvents what "smitelol" means to her shadowy cohort, Fox Van Allen, by busting down a door with penance lasers and raising holy hell to a Tarantino soundtrack. In the column Spiritual Guidance she offers advice to holy and discipline priests on how to wield the holy light, with style.

When I first started raiding, it was in late Burning Crusade. At the time I fancied myself a PvPer, shying away from raids due to attunements, and the long gear climb I'd have to perform in order to catch up with friends doing tier 5 content. Despite this, sometime during tier 6, a friend of mine convinced me to come along to a raid. How he convinced the raid leader though, I can't imagine. I remember standing there in my resilience gear, surrounded by players in their various shiny gear sets, and asking myself over and over, "what am I doing here?" I sheepishly put my talents into the holy tree, and tried to arrange my bars to accommodate the spells I hadn't cast in months. I was out of my element.

And then I saw Baba. She was beautiful.

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Filed under: Priest, (Priest) Spiritual Guidance

More Ruby Sanctum information: loot, lore, and more

Today's announcement of the upcoming Ruby Sanctum raid, coming with Patch 3.3.5, was well-met, though it raised a number of questions as to the nature of the instance -- how will it work, what kind of loot can we expect, etc. Zarhym popped back into the original thread a few times to give clarification on a few points:
  • While the instance has a similar layout to the Obsidian Sanctum philosophically, the three sub-bosses (Saviana Ragefire, Baltharus the Warborn, and General Zarithrian) will each be own encounter all their own. The "drakes-up" functionality of Sartharion will not carry over into the Halion encounter.
  • Heroic difficulty is likely to be toggled in the same way that heroic difficulties are handled in ICC (a UI toggle).
  • Saviana, Baltharus, and Zarithrian will each drop an Emblem of Frost, but probably not special loot.
  • Expect loot in the instance to be "about the same item level" as the Lich King items on their respective difficulties.
  • The loot from Halion will be offset pieces as well as trinkets and other items "of that nature." So, basically, Sartharion loot.
  • The instance is intended to be a prelude to Cataclysm and should provide some advancement for the new expansion's storyline before the 4.0 patch, drawing on Deathwing's desire to weaken the Wyrmrest Accord prior to his emergence from Deepholm.
  • Arthas is still considered the final boss of the expansion -- this is merely a complementary raid, like Onyxia with ToC, with ties to Cataclysm.
Sounds like about what we were expecting. Keep an eye on WoW.com for more information on the Ruby Sanctum as it comes in, likely starting with the upcoming PTR.

Filed under: News items, Raiding, Lore, Wrath of the Lich King, Cataclysm

Wikia turns a profit, thanks in part to WoWWiki


Wikia has been doing a little bit of press lately -- they're the for-profit company that has spun off of the non-profit Wikimedia Foundation that runs the huge Wikipedia website. Wikia has announced, as reported in the Wall Street Journal and elsewhere, that they've hit profit early. While they didn't expect to actually make any money running ads next to user-generated content until next year, they've actually made some money this year already. They credit the growth of all of their miniwiki sites, which has expanded greatly over the last year.

So why are we reporting all of this here? You may have already guessed: one of their largest sites, if not the largest, is the World of Warcraft-related wiki, WoWWiki (which we definitely read and use here at WoW.com all the time). WoWWiki is mentioned in a few reports as having 70,000 pages (almost 1/3 more than the next-biggest site in the network, a cooking wiki). In fact, at least one reports credits WoWWiki, along with the Twilight-related wiki, for the growth entirely. We're not sure how much of a part they actually played in the new reported profits, but they are definitely growing, and are a terrific resource for those of us in the WoW community.

Filed under: Fan stuff, Odds and ends, Lore, NPCs, Making money

Ask a Lore Nerd: Like finding a needle in a boneyard


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

Welcome to another fine Sunday evening! Things are going to be shorter and sweeter than usual this week, as I've only recently gotten the internet back. Moving into a new apartment has its drawbacks, and needing to wait a week for Time Warner to get things installed is one of the worst. It's done now though, so next week will be grand, I just need to get my bearings back.

Remember, the entire history of Warcraft is fair game in this column, not just Wrath of the Lich King. If you have a question that's a blast from the past, that's fine! We'll take it. Now, on with the show.

Jardal
asked...

What's going on in the Ebon Hold where the DK trainer is killing a druid to explain how plague strike is the lifebloom eater? Wouldn't the alliance kind of frown on killing their allies or is this kind of a "what they don't know won't hurt them" thing?

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

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