No talent overhaul likely

@bashiok @djtyrant @adamholisky The *current* talent design feels pretty solid to us. We'll iterate but no overhaul plans. #famouslastwords
- Greg Street (@Ghostcrawler) May 9, 2013
Player Mihaly Ducz replied that three choices every fifteen levels feels kind of thin, but I have to admit that I kind of agree with Bashiok's response on that one: there are already plenty of spells and abilities in the game; I am perfectly content to have fewer of them, or at least more passive options so I don't have to agonize over how to redo my bars again. How about you? Are you content with the current talent system? What might you like to see changed or modified in the future?
Filed under: Blizzard, Mists of Pandaria
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It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our 










