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Posts with tag Unholy-Blight

Lichborne: Hotfixes and Twitter news for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

We've got a pretty good set of death knight news to cover this week. While we're still definitely in the pre-expansion lull, Blizzard's been releasing little tidbits of information, mostly on twitter, and a few of the latest live server hotfixes have specifically focused on death knights. Today, we'll root through some of this new info and see how it relates to death knights, now and in the future.

DPS buffs for all
Rygarius
January 6

Classes
  • Death Knight
    • Frost
      • Icy Talons now increases melee attack speed by 45% (up from 30%).
    • Unholy
      • Unholy Might now increases Strength by 35% (up from 25%).

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Common death knight questions in patch 5.4

Lichborne Common Death Knight questions in patch 54
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With patch 5.4 well underway, we're to the point where we can make some solid observations on the state of the class and take a look at what matters to death knights in this raiding tier. This week's column will attempt to answer some basic questions I've seen floating around the web from death knights about some of the basic realities of patch 5.4.

How are death knights in PvE?

Death knights, simply put, are doing pretty well. We're upper-middle of the pack DPS wise, which is a solidly comfortable place to be, and so far, there haven't been any hot fixes to change that. Frost is still edging out unholy on DPS for most fights, but unholy is close enough that you should be able to spec into it without being too much of a drain on your raid.

Death knight tanks are doing well, especially with a fix that allows Purgatory to "stack" with the legendary tank cloak proc. Assuming you have adequate stamina, mastery is still our best stat for survival, but Riposte ensures that if you need more threat, you can add some avoidance and get good DPS without sacrificing as much survivability as you otherwise would.

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Filed under: Death Knight, (Death Knight) Lichborne

Three needed changes to the death knight leveling experience

Lichborne 3 needed changes to the death knight leveling experience
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So With patch 5.3 not holding much in the way of new content for me, I've been spending my new found free time leveling a brewmastery monk. I must say, it's been a blast. Certainly, I didn't get my entire toolkit at level 10, but I got enough to get by, and as I've leveled almost exclusively by tanking dungeons, I've almost never felt that I was missing something essential to my job.

By contrast, leveling a new death knight in early Mists in order to update and rewrite leveling guides, my experience was different by leaps and bounds. Depending on your spec, a new death knight could be missing vital, near-mandatory pieces of their toolkit for 20 levels. I know I'm not alone in seeing an issue with this, and in fact this column was in part inspired by Magdalena (who just got a namesake item in game) pointing it out twitter this morning.

With that in mind, today I'm going to make a couple suggestions on slight tweaks to the death knight leveling experience to make sure new faces to the class have a smooth leveling experience that properly equips them for the end game.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Reviewing death knight talents for patch 5.4

Lichborne Reviewing death knight talents for the patch 54 revamp
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Lead Systems Designer Greg "Ghostcrawler" Street has indicated that Blizzard is pretty happy with the new Mists of Pandaria talent design, and I have to agree with him. While it does suck to wait 15 levels between new talent choices while leveling a new alt, otherwise the new talent system allows real flexibility and interesting, meaningful choices, arguably more than we had under the 51 or 31 point talent systems, where almost every tier had a clear best choice for whatever role you were playing.

That said, there's always room for improvement, and the devs have mentioned they plan to use patch 5.4 as another opportunity to go over talent trees and bolster talents that see less use or otherwise feel underpowered. With that in mind, this week we'll look at the death knight tree and pick out some candidates for a patch 5.4 redesign.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Guide to PvE unholy death knights in Mists of Pandaria

Lichborne Guide to PvE unholy death knights in Mists of Pandaria
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With Mists of Pandaria less than a month, it's a good time to get caught up on your chosen class' mechanics and playstyle in order to get a good start in the new expansion. With that in mind, we've spent the past few weeks discussing the various specs and how they'll play. This week, we add to the collection with a guide to unholy death knights in PvE. As a reminder, the following guide is for the basics of the class and spec.

Unholy basics

Unholy, much like its sister trees, remains more or less unchanged in basic look and feel. Of course, there's enough tweaks that there's stuff to learn, but if you liked the way unholy played back in patch 4.3, you'll like the way it plays in patch 5.0.4 and Mists of Pandaria. The biggest change you'll notice is that the new version of Ebon Plaguebringer no longer has the magic damage debuff or the third disease. They have upped the damage on our strikes to compensate, but it's one more little piece of unholy look and feel that's gone.

Unholy is, of course, played with a two-handed weapon enchanted with Rune of the Fallen Crusader, as you will need its power to get the most damage from your strikes, and in Unholy Presence. You will also want to make sure you have your ghoul out as much as possible, as it makes up a not insignificant amount of your damage. If you don't want to deal with a pet or want to dual wield, you're better off switching to frost DPS.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Guide to PvE blood death knights in Mists of Pandaria

Mists of Pandaria Guide to PvE blood death knights in Mists of Pandaria
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With Mists of Pandaria fast approaching, we continue our basic guides to the specs as they stand in the expansion. This week, we catch up with blood tanks. As a reminder, the following guide is for the basics of the class and spec.

Blood basics in Mists of Pandaria

Blood has changed remarkably little in Mists of Pandaria. Our basic setup is still using Death Strike to get our Blood Shield up, while trying to keep threat at the same time. Vengeance is now based off the amount of damage you've taken in the last 20 seconds, which won't be a huge deal but may lead to some attack power and threat spikes in the long run. Be aware that, especially at the start of a fight, you may need to work slightly harder for threat.

The two things you will probably notice the most are the 1-second global cooldown and the loss of 30-second Outbreak. The GCD change was one that was very much needed for DPS death knights but wasn't really an issue for us. However, since Blizzard decided to make that GCD change global to the class, we do have to deal with it. It may cause some noticeable downtime. That said, it will also allow you to fit in more emergency health-gaining cooldowns faster, so it may be a fair trade. Overall, it's something that should be easy to get used to and may work to our advantage more often than not.

A 30-second Outbreak is a little more of a solid nerf, in that you will have to deal with Outbreak's being on cooldown just when you need it most, but Blizzard has taken most of that agony out of the equation, since Scarlet Fever now allows Blood Boil to refresh diseases. Just be sure not to let diseases completely drop, and you're golden.

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Filed under: Death Knight, (Death Knight) Lichborne, Mists of Pandaria

Lichborne: Guide to PvE frost death knights in Mists of Pandaria

Lichborne Guide to Mists of Pandaria PvE frost death knights
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With patch 5.0.4 barreling down on us and the release date for Mists of Pandaria itself a mere month away, we've probably seen our new class specs and mechanics get about as solid as they're going to get. With that in mind, we'll start in our guides for all death knight specs. Note that these guides will cover primarily the basics of group PvE for each spec.

This week, we cover frost DPS.

Stat weights and other basics

Frost hasn't changed much mechanically from Cataclysm, at least on the surface. We still have the same strikes and spells serving the same basic function. You can now switch more freely between dual wielding and two-handed frost, as you get both Threat of Thassarian and Might of the Frozen Wastes by default. Frost Presence is now the best DPS presence for frost death knights, in a move that should make literal-minded death knights happy. In addition, the runic power regeneration on Frost Presence helps make up for some the runic power generation talents we lost in the revamp. Your stats priorities are also more or less in the same order they were for Cataclysm, with a few minor changes and caveats.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: More death knight glyphs in Mists of Pandaria and patch 5.0.4

Lichborne More death knight glyphs in Mists of Pandaria and Patch 504 TUESDAY 14TH
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Last week, we started our discussion of the redesigned glyph system for Mists of Pandaria. This week, we'll finish out that discussion, covering the remaining major glyphs as well as minor glyphs.

The glyph system continues to look remarkably alien compared to what we have had before, but there are still some familiar glyphs, as well as a few long sought-after cosmetic additions. As we mentioned last week, there are very few mandatory glyphs, so a lot of this is going to come down to your personal preferences and playstyle. Be sure to read part 1 of this guide if you haven't already, then read on for the rest.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Death knight glyphs in Mists of Pandaria and patch 5.0.4

Lichborne Death knight glyphs in Mists of Pandaria and patch 504
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

In redesigning the glyph system for Mists, Blizzard's taking away the prime glyph tier. More than that, though, they've essentially gutted the system, removing many glyphs and changing others in incredibly drastic ways. In the case of death knights, what this has done is leave us with very few mandatory]glyphs and even fewer glyphs that greatly affect our ability to do our jobs or climb higher on the damage meters in any meaningful way.

With this in mind, lets take a look at death knight glyphs in Mists of Pandaria as they stand. You will be able to use three major glyphs and three minor glyphs at any given time. There's a lot of glyphs to cover, so we'll do this in two installments. We'll cover most of the major glyphs today, and next week we'll finish off the major glyphs and talk about the minor glyphs.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Passing time until Pandaria on your death knight

Lichborne Passing time until Pandaria
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With a release date finally forthcoming for Mists of Pandaria, we have less than two months until the expansion drops and even less time until we reach patch 5.0.4. With all that in mind, how do you pass the time until then? This week, we'll take a look at a few things death knights can do to look and feel their best when the expansion drops.

Solo to swell your stables

Soloing is a time-honored death knight tradition, and with the expansion winding down, it's the perfect way to pass the time. When choosing your soloing target, you may factor in nostalgia, transmogrification needs, or just plain ease of access. Another popular reason is grabbing mounts and pets. In the Cataclysm era, both Vortex Pinnacle and The Stonecore normal modes drop a mount.

Soloing same-level dungeons can be a bit hairy, but considering these two were in the game at the start of the expansion, you should find that even with Dragon Soul raid finder gear, you'll barely break a sweat in blood spec. As a bonus, both of these mounts will be going account-wide in Mists of Pandaria, so you'll be grabbing some possible stylish mount options for your alts as well.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: 3 quick fixes death knights need for Mists of Pandaria

Lichborne 3 quick fixes death knights need for Mists of Pandaria
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

We still don't have an official release date for Mists of Pandaria, but conventional wisdom says it's going to be out before the summer's over. I tend to agree with that, so it's getting the point where we have to assume we have two to three months to see our class really where we want it to be before the game goes live.

I have to say, I'm not as optimistic as I could be. The players and developers seem to be at loggerheads to what the real issues of the death knight class are or even if it has any major ones at all. Still, the blues have also shown that they may be coming around to at least some of our points of view, so in the interests of figuring out our major problems (and realizing we're running out of time to do any major revamps), I offer three quick fixes that might hold the class over for a few content patches in lieu of any major class mechanics changes.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Mists of Pandaria beta first impressions for death knights

A Death Knight in the Jade Forest
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Having finally had a chance to play the Mists of Pandaria beta, I'll be looking this week at the basics of the experience for a level 85 death knight coming into Jade Forest, the first zone in the leveling experience.

The setup

Upon logging in to Mists of Pandaria for the first time, you will, of course, have to choose new talents. With the talent system being so radically changed, there's really no around it. Luckily, it's a relatively painless process. Having played around a bit with most of the choices, I'm not sure if many of the choices are that dynamic, but your mileage may vary.

On tier 1, you may see some blood death knights going for Unholy Blight to have a nice bit of runic power AoE, but other than that, the three choices are pretty clearly split between the three specs. That said, it's not a horrible tree, either. You can pick some cool stuff that'll help with your desired role and keep on playing, and I like that. It's just not going to be a free choice, per se. At the moment, it just appears that there's almost always a clear winner for most situations on any given tier based on your preferred spec, role, and playstyle.

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Filed under: Death Knight, (Death Knight) Lichborne, Mists of Pandaria

Lichborne: New Mists of Pandaria talent updates for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

As I'm sure you've heard by now, Blizzard treated us to a nice new chunk of news this past week with an update to the Mists of Pandaria talent calculator. Death knights received some new talents and new skills as well as adjustments to old ones that definitely deserve some analysis. We'll start by looking at the talent tiers, then move on to some of the new modified skills we're seeing in this build.

Level 15 begins our journey with a couple pieces of very welcome news. Outbreak is back to a general class skill, once again taking its place at level 81 for all three specs. In its place for tier 1 talents is the old-school Unholy Blight, in all its AoE glory. That's right, you can once again have that awesome semi-permanent damage aura. Alas, this welcome change is accompanied by the similar removal of Corpse Explosion in favor of Vile Spew, an ability that will explode an undead minion for AoE damage and disease infection.

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Filed under: Death Knight, (Death Knight) Lichborne

The Art of War(craft): Must-have PvP talents for death knights in 4.0.1


Every week, WoW Insider brings you The Art of War(craft), covering battlegrounds and world PvP, and Blood Sport for arena enthusiasts. Want to crush your enemies, see them driven before you and hear the lamentation of their women? Battlemaster Zach Yonzon, old-world PvP grinder and casual battleground habitué, rambles on about anything and everything PvP.

So the bomb finally dropped. As expected, Patch 4.0.1 finally made it to live realms and players are scrambling to get used to everything new. For most players, that first free respec is used for PvE to enable them to join the latest PUG looking to down the week's raid boss. This is when reality bites -- that spec you've been fiddling around with over at Wowhead or wowtal.com isn't delivering the way you thought it would. That's OK. If you're doing some PvP, understand that there are a number of bugs out there, so things aren't behaving exactly as they should. Add to that the fact that the game is balanced around being level 85, that stamina is low, and resilience has taken a hit ... things are going to be somewhat wonky. So don't write off that spec you've theorycrafting on for weeks just yet.

Since specs are pretty complex and fluid at this point, we'll take a look at vital PvP talents instead. The fun thing is that at this point in the game, all specs are good to go for PvP -- although your mileage may vary. There isn't much room for variation, unlike before, when players could reach deep into two trees, especially for PvP. But inevitably, there are talents that are extremely useful in a PvP environment. Today we'll take a look at core PvP talents for each spec for death knights, just in case you were wondering what to do with those last few talent points. For this exercise, we won't bother discussing any 31-point talents because, well, you're supposed to pick those up, anyway.

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Filed under: Analysis / Opinion, PvP, Death Knight, The Art of War(craft) (PvP)

Lichborne: Unholy DPS in Wrath of the Lich King

Welcome to Lichborne, your weekly peek into the ins and outs of the death knight class.

With the last announced content patch of Wrath of the Lich King released, and the devs stating that they don't plan to make any major class changes until patch 4.0 and the Cataclysm expansion, It's a good time to start taking a look at how our trees have fared this expansion. Yes, I know that death knights were technically introduced this expansion. Certainly this means there's a comparative breadth to what we have experienced, but Wrath was a time of great change and turmoil for all of our mechanics and trees as well. Let's start our look back with Unholy, specifically by looking at two of its most volatile abilities: Unholy Blight and Scourge Strike.

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Filed under: Analysis / Opinion, Death Knight, (Death Knight) Lichborne

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