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Posts with tag Varian-Wrynn

Know Your Lore, Tinfoil Hat Edition: The curious neutrality of Anduin Wrynn

Know Your Lore, Tinfoil Hat Edition The curious neutrality of Anduin Wrynn
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Prince Anduin Llane Wrynn is the sole heir to Stormwind's throne. Named after Varian's father, the beloved King Llane, and the hero of all heroes, Anduin Lothar, he's got two major figures to live up to. Yet rather than turn down the path of Lothar's heroics, he seems to be gravitating towards the direction that King Llane ultimately followed: A beloved leader, one who treated all in his kingdom with kindness and respect, up to and including Garona -- a member of the Old Horde who by all rights, despite her background as a half-breed, was still the face of the enemy.

And in the end, that spelled King Llane's undoing. His trust was his weakness, and it resulted in his assassination. King Llane died in part because of the machinations of the Shadow Council, but in even larger part because he simply didn't exercise caution like he should. King Llane's death is a cautionary tale that his son Varian took to heart -- but Varian's son is a different story altogether. Anduin Wrynn presents a peculiar puzzle that has yet to be fully explained.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Patch 5.3 PTR: Blood in the Snow overview

Patch 53 PTR Blood in the Snow overview
If you've been wondering what's been going on in Ironforge during Cataclysm and Mists, patch 5.3 ought to fill you in. The first of two scenarios required to unlock the quest chain for 5.3, Blood in the Snow tells the story of Moira Bronzebeard and her attempt to prove to both the Bronzebeard, Wildhammer, and the Alliance itself that the Dark Iron are worthy allies. One tends to forget that Moira's roots lay originally with the Bronzebeard clan -- and she's not out for blood, she's out to prove that both she and the clan she now runs aren't the one-dimensional villains everyone would like to make them out to be.

Does she succeed in this goal? Well ... that remains to be seen. But given Cho's story of the three clans, the tale that pointed out that both Wildhammer and Bronzebeard were being perhaps unnecessarily paranoid, it looks like the dwarves might finally be moving in a direction of actual unity. Meanwhile, the scenario itself is actually pretty fun, and presents a bit of a challenge without being impossible.

Please note: This post contains spoilers for patch 5.3 content.

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Filed under: Analysis / Opinion, Mists of Pandaria

The Horde rebellion, loyalty, and leadership

imposting garrosh
Loyalty, and its limits, are pretty big underlying themes in WoW's current story arc. As of patch 5.1, the WoW poster child for complex loyalties and their consequences is Aethas Sunreaver. Aethas has a divided heart. He is a blood elf (and was, once upon a time, a high elf) and as such, he is loyal to Quel'Thalas. But he is also a citizen of Dalaran, it's his adopted homeland, and he also wishes to be loyal to Dalaran. These are loyalties he has tried to juggle for three expansions now, and they finally, inevitably, came to a head. Aethas' failure in patch 5.1 lies in either his own arrogance or naivete, that he couldn't see the truth: in this day and age, in Azeroth, those loyalties were irreconcilable. Once Quel'Thalas had decided to ally with the Horde, a longtime enemy of Dalaran, it was only a matter of time before that political division bore consequences for individuals. Aethas' own refusal to choose is ultimately what led to his choice being forced.

I feel for Aethas, in this sense. I sympathize with his impulse toward reconciliation. Why shouldn't he have tried? History was on his side. Quel'Thalas and Dalaran have, in fact, been traditional allies for quite a long time, much longer than they have been enemies. I don't think his hope was unreasonable, but it did turn out to be impossible. There is just too much bad blood - on many sides - for any sort of truce to exist at this point, and it will likely be a very long time before those wounds are healed enough for bridges to be rebuilt. Sometimes compromise just isn't an option.

Fair warning: there are minor spoilers for patch 5.3 below the cut.

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Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Updated! Spoiler Alert: Patch 5.3 Datamined sound files

Spoiler Alert Patch 53 Datamined sound files
Spoiler Alert! Beyond the break are several YouTube video embeds which contain considerable spoilers for the latter half of this expansion, as well as, potentially, for the next one.

Our friends over at Adriacraft have been at it again, digging around in the latest patch 5.3 PTR files. There's audio from several key characters in the game (including a great deal of Wrathion), revealing what could well be coming our way. Of course, take this with a hefty pinch of salt. This is datamined information and should be treated as such, so don't take it as confirmation of anything.

As ever, spoilers lurk after the break. Do not hit the break unless you are happy to hear spoilers for upcoming content. Do not read the comments unless you are happy to read people talking about spoilers. Fair warning.

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Filed under: News items, Lore, Mists of Pandaria

Know Your Lore: Marshal Reginald Windsor and the Great Masquerade


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

I'm taking a trip back into the past this week. I was discussing the history of the game with a friend and we got to talking about Blackrock Depths, about how the instance felt like an ancient city in many respects. Some of them were good, and some of them were bad. And then we got to discussing the Onyxia attunement chain. We realized that for many players, this quest and the lore behind it was completely lost. Even the main players were no longer to be found.

So I've decided to take this week and talk about Marshal Reginald Windsor, who so bravely (and nearly nakedly) hurled himself into trash packs with the fervor and intensity of a raging lion. A raging lion who would aggro every trash pack well before you were ready for them, and get his crazy behind stabbed to death if you didn't get over there and pull them off of him, only to do it again immediately after. A brave, bold, absolutely fearless man who made that quest sheer torture until you outgeared the heck out of it. I admit, it was actually kind of fun to come back in BWL/AQ gear and stomp a new mudhole in some Dark Irons.

So who was this brave and dangerous knight? Who was Marshal Reginald Windsor, and how did he end the Great Masquerade and save Stormwind from the Black Dragonflight's wicked broodmother herself?

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Filed under: Analysis / Opinion, Lore, Know your Lore

War is All Hell: The use of moral ambiguity in Warcraft

There's a long-standing rumor that Winston Churchill allowed the bombing of Coventry, even though he could have prevented it via intelligence gathered by cracking German war codes, in order to preserve the advantage of having cracked those codes. Is it true? I have no idea. More important for our discussion, however, is the idea of that decision. Imagine a leader having to decide to sacrifice civilians in order to preserve an advantage that might well win the entire conflict. It's often called the brutal algebra of warfare - you lose 10 million here, so that 20 million will live over there. You send a company off to die so that a regiment can survive and accomplish its mission. One of the great horrors of war is not just that people die, but that other people have to countenance their deaths.

One of my biggest problems with the Alliance/Horde conflict is that so far, it hasn't really demonstrated this idea. We've gotten to see the consequences of war - the survivors crying out for vengeance, settlements and towns destroyed, cities bombed, even the ruthless pragmatism of a leader willing to find and use any weapon he can to destroy his enemies. But while Garrosh Hellscream has played the role of relentless aggressor to the hilt, his opposite number hasn't shown how far he's willing to go. Varian Wrynn's participation in the 'A Little Patience' scenario shows that he's a more measured and contemplative leader than he once was, but we've yet to see just how extreme the measures he's willing to countenance are. So far, the only time the Alliance was willing to make morally questionable choices to win was in Dalaran, actions that were clearly the work of Jaina Proudmoore and Vereesa Windrunner. However you personally found those actions, it can't be denied that they not only advanced the story but showed a new side to Alliance leadership.

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Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Know Your Lore: The lore so far -- leading into patch 5.2

Know Your Lore The lore so far  leading into patch 52 SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Patch 5.2 is almost here, bringing new stories and development to Mists of Pandaria. The story presentation in Mists so far has been a vast, vast improvement on the convoluted storylines in Cataclysm. While Cataclysm left many players wondering what, exactly, was going on, Mists has been by and large a seamless storytelling experience integrated into questing, raids, dungeons, scenarios and daily quests.

But not everyone participates in everything. Sometimes all you want to do is raid or PvP -- but you want to know the story, too. If you've been looking for details on lore you may have missed, lore that is important as we move to patch 5.2, we've got you covered. Don't worry, there are no patch 5.2 spoilers in here. But there are plenty for everything that's happened in 5.0 and 5.1, so reader beware.

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Filed under: Lore, Know your Lore

Know Your Lore: The divided Alliance command structure

Know Your Lore The divided Alliance command structure
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We talked last week about Garrosh Hellscream as a tactician and strategist. This week, we're going to talk about his opposite numbers. Unlike Garrosh, Varian has become the Alliance's supreme military commander more by default than acclimation or appointment. The Horde started as a military organization, and its chief executive is named 'Warchief', so the job of commanding the Horde's military forces naturally comes along with it.

The Alliance technically doesn't have any sort of chief executive figure. Varian Wrynn is King of Stormwind, not the Alliance as a whole. While Stormwind's military forms the backbone of the Alliance's military forces, it's fair to say that Varian has become de facto head of the entire Alliance military less out of a desire from anyone to see him in that role and more out of reluctance from anyone else to step forward and attempt it.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria

Know Your Lore: The evolution of Varian Wrynn

Know Your Lore The evolution of Varian Wrynn
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We can't really take a good look at Garrosh Hellscream without taking a look at his Alliance counterpart, King Varian Wrynn. Varian is an enigma in his own right, although for different reasons than Garrosh. Where Garrosh was a character that was introduced and shown in every aspect in the game itself, Varian is notable for being ... absent. He wasn't there for vanilla WoW. He wasn't there for Burning Crusade. Varian didn't make his first appearance in game until the launch event for Wrath of the Lich King, and exploded onto the scene with an attitude that threw a lot of players off.

Where Garrosh saw all of his development play out in-game, even the odd disconnected moments, Varian saw his play out through a series of comics and novels. Most of his history is a big question mark to many players. While not quite as big an unknown as Lor'themar Theron, people still wonder -- who is this guy? Where did he come from, and why was he so angry when he returned? And perhaps most importantly -- where did he turn from angry leader in the Ulduar cinematic to the far more patient leader we're seeing in Mists?

Oddly enough, his story and Garrosh's mirror each other far more than you'd think.

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Filed under: Lore, Know your Lore

Talking patch 5.1 with Dave Kosak & Cory Stockton

Patch 51 interview with Dave Kosak and Cory Stockton
Patch 5.1 introduced a lot of new content, and a lot of new lore -- and who better to explain it all than Lead Content Designer Cory Stockton, and Lead Quest Designer Dave Kosak? We sat down with both, along with Community Manager Zarhym to talk about some of the new features found in patch 5.1. Along with questions about the Brawler's Guild, both Kosak and Stockton addressed scenarios, daily quests, tweaking old content, that pesky matter of player housing, and what's to come in patch 5.2.

Patch 5.1 was an incredibly fast patch. Is this going to be a trend with Mists?

Cory Stockton: Yeah, for sure -- this has been our goal for a long time. We can't promise that we're going to have the exact same amount of content in the exact same amount of time, but it's definitely our intention to deliver patches in a time frame similar to this with a similar or larger amount of content. It just all comes down to each individual patch and the details of what we can do, but it's definitely our goal.

Dave Kosak: We'll alternate between patches that have raid content and patches that don't have raid content as sort of required by what players are doing in the game and try and space it out. But our objective has always been faster content delivery, and we're hoping that players are seeing that we're trying to live up to that.

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Filed under: Interviews, Mists of Pandaria

A first taste of patch 5.1's Krasarang quests

A first taste of patch 51's Krasarang quests
Upon logging into patch 5.1 for the first time, I was greeted immediately by the same type of auto-quest that was used to start off the opening storyline of Mists. It should be noted that, as I play Alliance, this is all from the Alliance perspective.

Spoiler Alert! If you haven't got into these quests and you don't want to know what happens, don't read this! I definitely don't go through the entire questline, as you'll see I get distracted by something shiny, but there is a good amount of information that could be considered spoilers after the break!

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Filed under: Mists of Pandaria

Know Your Lore: WoW for Dummies, Act I: Horde

Image
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Once upon a time in vanilla WoW, there was a very different view regarding the ongoing Alliance vs. Horde debate. To Horde players, the Alliance storylines were interesting, complex, and contained epic moments that had to be seen to be believed, like the original reveal of Katrana Prestor's true identity in Stormwind. The Horde had no equivalent to this, and thus it was assumed that there was undue Alliance favoritism going on.

It sounds weird given today's somewhat more balanced treatment of both Alliance and Horde stories, but there it was. And when you look back at the original release of WoW and the story behind it, you'll see where that viewpoint came from. Even though the Horde had their own storylines, those stories were basically branching off from the far more epic (in the opinion of some players) Alliance versions.

What was the Horde all about in vanilla WoW? ... oddly enough, the Alliance.

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Filed under: Lore, Know your Lore

Patch 5.1 PTR: Reputation rewards for Alliance and Horde

Patch 51 PTR Reputation rewards for Alliance and Horde
Patch 5.1 introduces two new factions -- Operation Shieldwall for the Alliance, and the Dominance Offensive for the Horde. With these two new factions are new dailies to complete that involve the new faction areas in the Krasarang Wilds. Although the new factions are meant to encourage world PvP, it is not necessary to flag in order to participate in the quests. So far the daily quests involve gathering resources and cheerfully murdering the other faction.

And of course both sides have their own sets of reputation rewards available for purchase with Justice and Valor points. There is a reputation requirement on gear, but it never goes above Revered -- the only bonus to being exalted is the sweet new mounts that were datamined earlier this month. As for the gear, some items can be purchased immediately for Justice points, but the more valuable gear requires at least honored reputation to obtain.

If you're interested in seeing what your faction has to offer in 5.1, check out the full galleries below.





Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Mists of Pandaria

Know Your Lore: WoW for Dummies, Act I: Alliance

Know Your Lore WoW for Dummies, the vanilla years Act I
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

World of Warcraft was originally released in the US on November 23, 2004. That is eight years of our lives that we've been playing this game ... for some players. For many players however, their experience with WoW began in Burning Crusade, or Wrath, or Cataclysm -- or even right now with Mists of Pandaria. And because of this, it means these players have missed out eight years worth of lore and story from before they began to play.

One of the questions and suggestions I see pop up most frequently, be it on Reddit, Twitter or even WoW Insider, is what happened during all of that time? What was the story behind these expansions? Sure, there are novels and comics aplenty available for reading, but these are side aspects to the original games that didn't really tie into the game so much. The game itself had its own story going, particularly in those first couple of expansions.

So let's step back in time and take a look at WoW and the basic ongoing story that has kept it going all these years -- not the novels, but the game itself. Get ready for WoW for Dummies: the vanilla years.

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Filed under: Lore, Know your Lore

Patch 5.1: New Alliance footage of Lion's Landing

SPOILER ALERT! This video contains spoilers about 5.1, Varian, Anduin, all manner of Alliance and Pandaria spoilers. Even a few Horde ones. Watch at your own risk.

This video, like the Horde one posted earlier, relates to quest chains for the new factions appearing in Krasarang Wilds with Patch 5.1. The Horde faction is the Dominance Offensive, but our interest here lies with the Alliance Faction, Operation: Shieldwall. The faction is stationed in Lion's Landing, where they landed after sending their elite force ahead to assist the White Pawn.

Like almost all Pandaria-based factions, Operation Shieldwall comes with quest chains, from which this spoiler-tastic video is extracted. These quests award reputation, which can also be earned via the completion of daily quests, and allows the purchase of various items.

But that's not the sole focus of this video! More spoilers after the break.

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Filed under: Lore, Mists of Pandaria

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