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Posts with tag Varian-Wrynn

Know Your Lore: Warriors of Azeroth and beyond, Part 2

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Second verse, same as the first - we're talking warriors of lore and story in the Warcraft universe. What does it take to get on either of these lists?
  1. Don't obviously be a member of another class. I skirted the edge of this one for last week's list, but not this week - these are the warriors. No Bolvars, no Turalyons, no Rexxars or the like. If you cast spells or skulk in the shadows or are a death knight, you're not on this list. Sorry, Highlord Alexandros Mograine, but you were a paladin, and you don't count. Maiev Shadowsong definitely uses stealth, she's out.
  2. You have to be somehow more iconic than the badasses on last week's list. That means, in my opinion, you're more important in terms of lore than Muradin Bronzebeard, Baine Bloodhoof, and Broxigar the Red. That's not an easy bar to jump over.
  3. Those are my criteria. I just think lists with less than three points on them look weird.
Let's get started on the list.

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Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore, (Warrior) The Care and Feeding of Warriors, Wrath of the Lich King, Cataclysm, Mists of Pandaria, Warlords of Draenor

Know Your Lore, Tinfoil Hat Edition: The Titans, Azeroth, and Wrathion

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week, we explored the legendary quests offered by Wrathion in detail, and managed to come up with some interesting theories regarding his purpose in Pandaria. No matter which way you look at it, what Wrathion says and what he actually does are two fairly different things. There's a story lying there, waiting to be discovered -- and while we've all been paying attention to what Pandaria has to offer, and the war between Alliance and Horde, Wrathion's clearly been working his own agenda.

But he's only two years old at this point. He's far from a fully grown dragon, yet he seems to be pulling together complicated strategies and plans like they're nothing at all. Certainly he may be a dragon, but is a dragon that young out of the shell really going to be that advanced? Wrathion would certainly like us to believe it. The problem is that we simply don't have any evidence to back up the story he's told us -- nor do we have any evidence of how he should be acting. He may be two, he may say he's a black dragon, but this "dragon" might in fact be something far more important than he claims -- more important than even he knows.

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Know Your Lore: Pandaria's mark on Warcraft lore

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

A little over two years ago, Mists of Pandaria was officially announced as the next expansion at BlizzCon to the puzzlement of many players. The idea of an expansion built around the pandaren race was a polarizing one -- some people loved the idea, and some were less than enthused. Although the pandaren were included in game lore as early as Warcraft III, there were those that scoffed at the idea of an expansion built around a race of giant talking bears, saying that they had no place in Warcraft at all. A year later, Mists was officially launched, and a little over a year after that, the events of Mists of Pandaria are wrapping up in a suitably dramatic conclusion.

And to the delight of many, myself included, this expansion has been anything but lighthearted and silly. Mists of Pandaria wasn't just a random expansion about giant talking bears, it was a revolution in the way that story and gameplay intertwine. While it may have had its faltering moments -- the inclusion of enough daily quests to make players dizzy among them -- the story took a life of its own, and the tale it told has definitely left its mark on future lore to come. Let's be clear, here: For a continent left cloaked in Mists for thousands of years, Pandaria has managed to work its way into the face of Warcraft lore in a manner that won't be forgotten, and has given us enough material to spur the story of the game for quite some time.

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Filed under: Lore, Know your Lore

Exclusive first look at Christie Golden's new novel, War Crimes

Christie Golden, author of a substantial amount of Warcraft novels including The Shattering, Tides of War, Lord of the Clans and Rise of the Horde, recently announced a new novel to add to the list, and we have all the details. Titled War Crimes, the new novel features an all-star cast of nearly every important figure from both the Alliance and Horde, and tells an interesting, new kind of story the likes of which we haven't seen from Blizzard before.

The brutal siege of Orgrimmar is over. Garrosh Hellscream, the most infamous orc on Azeroth, now sits in chains. His tyrannical leadership of the Horde has been ended by his many enemies, and he must answer for his crimes.

Renowned leaders from across the world gather in Pandaria to witness Garrosh's trial. Visions of his past atrocities are presented in vivid detail for all to see. But as history is revisited, old grievances and bitter memories come back into the light, and those in attendance begin to wonder if anyone among them is truly innocent. Mounting tensions and rising enmity steer the court to the brink of chaos... as the world waits with bated breath for the verdict on the war crimes of Garrosh Hellscream.

If you think a novel about a courtroom trial is going to be a dull affair, think again -- War Crimes isn't just a story about a trial, nor is it just another story about Garrosh Hellscream. In fact, it's anything but another Garrosh Hellscream novel. We were thrilled to get an exclusive interview with Christie at BlizzCon 2013 about her new title, a gigantic cast that includes some unexpected faces in the spotlight, and what we can expect to see -- as well as information on the book's release.

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Filed under: Blizzard, News items, Lore

Know Your Lore: The fate of Garrosh Hellscream

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

In a recent edition of The Queue, one of our readers asked a question regarding the fate of Garrosh Hellscream in patch 5.4. It was a question that many players have actually been asking ever since Garrosh's fate was revealed. In the interests of avoiding spoilers, I won't mention that fate here, but be forewarned that this edition of Know Your Lore is chock full of spoilers for patch 5.4 that discuss the situation in full.

Garrosh Hellscream's journey began as leader-in-training for a remote, tiny village in Outland. Clouded with shame over his father's misdeeds, Garrosh was listless, depressed, and convinced that he was destined to lead his people down the same dark path that his father had. In the years following his introduction, Garrosh has discovered his father's heroic sacrifice, strove to live up to his name, eagerly sought to strengthen the Horde, and then promptly fulfilled his own sad vision of the future, leading his "True Horde" down a path of darkness that eerily echoed the familiar refrain of the Old Horde from so long ago.

Please note: There are spoilers for patch 5.4 immediately following the break. If you are avoiding spoiler content for the Siege of Orgrimmar, run away!

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Filed under: Lore, Know your Lore

Know Your Lore, TFH Edition: Heroes of the Storm

Know Your Lore, TFH Edition Heroes of the Storm
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Since The Dark Below was unveiled as a hoax -- or at the very least, a trademark that hasn't actually been filed -- players are still curious about the question of the next expansion. And now we have a new trademark supposedly filed, titled Heroes of the Storm. Let's face it -- we still don't know if this is real. We don't know if it's Warcraft, or if it's tied to some other franchise. We don't know if it's an expansion title, or perhaps some new thing that simply hasn't been announced yet.

But let's put all that aside for a moment and take a look at the title and what it means in relation to Warcraft. If this is, somehow, the title for the next expansion, what exactly would that expansion entail? The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria -- all of these titles seemed to straightforwardly suggest what the expansion itself was going to be about. So what does Heroes of the Storm imply?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on how it happened. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Know Your Lore: Requiem for innocence lost

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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
Two households, both alike in dignity (In fair Verona, where we lay our scene), From ancient grudge break to new mutiny, Where civil blood makes civil hands unclean.
I have to admit it -- Siege of Orgrimmar is one hell of a raid. Not only is it full of epic encounters, but there are little moments of lore sprinkled throughout the raid, for those that pay attention. In this, the final raid of Mists of Pandaria, we see our fair share of loose ends wrapped up, and learn the fates of many of the cast of characters that we've helped throughout our journeys in Pandaria.

Of course we have Lorewalker Cho, there for the last raid just as he was there by our sides in the first. And we find out what happened to Taran Zhu after the Siege of Orgrimmar cinematic, in which he confronted Garrosh Hellscream. Yet there are other pandaren involved in Alliance and Horde affairs -- pandaren played by people like you and I, who came from a Wandering Isle, not so long ago. And that story, too, reaches an end of sorts ... and not the kind ending we might have hoped for.

Please note: This post contains spoilers for events that take place within the Siege of Orgrimmar raid.

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Filed under: Lore, Know your Lore

Escape from Orgrimmar

Spoilers for Siege of Orgrimmar in this post. The whole post, pretty much past this line. I wouldn't keep reading if I wanted to avoid those.

Yesterday I wrote a piece I intended as satirical. Besides giving me a big ol' reminder of Poe's Law, I learned the following:
  • What I think is an absolutely ridiculous scenario -- the destruction of Orgrimmar by the Alliance following the Siege -- is not only plausible to some players, it's actually desired by some.
  • Even people who oppose the idea treated it as one that is not ridiculous, or if it is ridiculous, is a real argument made by other players.
  • That is because it is a real argument made by other players. I had managed to miss that. I had read suggestions for a garrison in Orgrimmar, for forcing reparations (the return of seized lands, for example) but I had not actually seen players make an argument for the destruction of Orgrimmar itself.
  • No matter how ridiculous you think your idea is, someone is already surpassing you.
While I don't apologize for writing the piece, I am now clearly aware that it didn't work. The problem becomes that I don't see how it could. What could I possibly have suggested that would be so ludicrous that it would be immediately apparent as farcical? Suggesting that the Alliance make stew meat of the Horde, perhaps?

I'm not writing this post to bemoan my less than deft hand, however. Instead, since I've discovered that some people really think that the game should have a major faction capital city get destroyed and its population scattered across Kalimdor, I've decided to list all the ways that would be a terrible idea for the game as well as the story.

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Filed under: Analysis / Opinion, Lore, Cataclysm, Mists of Pandaria

Know Your Lore: The future of the Horde

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

It's been an interesting couple of expansions for the Horde. Cataclysm saw Warchief Thrall step down from the leadership role that players were accustomed to, and appoint Garrosh Hellscream as Warchief in his stead. Mists of Pandaria saw Hellscream take that leadership role to an extreme that resulted in all-out war between Alliance and Horde, with the pandaren and the continent of Pandaria unceremoniously chucked into the middle of it all. Hellscream's reign has been brought to an end in patch 5.4 -- but where does this leave the Horde?

Warchief Hellscream's notorious visions of a new future ended up dividing the Horde, and his caustic treatment of the non-orc races drove a wedge into the faction that ultimately culminated in the events of 5.4. The end of his stint as Warchief brought about a new leader ... but what comes after the dust has settled? Will the Horde recover from the damage done by Hellscream? And what does the future of the Horde hold, now that Hellscream's reign is over?

Please note: There are spoilers for patch 5.4 immediately following the break. If you are avoiding spoiler content for the Siege of Orgrimmar, run away!

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Filed under: Lore, Know your Lore

Dear Jaina Proudmoore

Dear Jaina
Dear Jaina,

I'm not in the habit of writing letters to fictional characters, but in the face of what we've all seen yesterday, it seemed like as good a time as any to start. Look, I realize this is going to be hard to accept, but your fate isn't exactly in your hands. What you want, and what you'll get, are two entirely different things -- and it might not be fair. It might not be particularly right. It certainly isn't going to feel very good, but the influence you hold only goes so far. And in this case, you can't exactly order around a king.

But let's look beyond that for a second, all right? Because honestly, you seem to be more than a little irritated, justified or not. And I remember who you used to be, a long time ago. I remember a lady who was a bastion of rational thinking, one who looked before she leapt, made sound judgments, and realized that in this big, wide, crazy world of Azeroth, things aren't always black and white, good and evil. Sometimes, most of the time in fact, they lay somewhere in between.

So I'm wondering, Lady Proudmoore -- who are you?

This post contains huge spoilers for patch 5.4, including the end cinematic for the Siege of Orgrimmar. Reader beware!

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Filed under: Analysis / Opinion, Lore

Know Your Lore: The mysterious disappearance of Varian Wrynn

Know Your Lore The mysterious disappearance of Varian Wrynn
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

As a leader of the kingdom of Stormwind, Varian Wrynn's track record leaves much to be desired. Swayed by tragedy and the sneaky, manipulative claws of a particularly clever black dragon, Varian was completely out of the picture in vanilla, at which point the surrounding human territories began a decline from which they have yet to fully recover. Varian returned in Wrath, and promptly began the campaign to wipe out the Lich King, sending his best soldiers north.

While the campaign in Northrend was successful, we also saw the beginnings of the clashes between Varian and the Horde -- clashes that would continue in Cataclysm, and ramp up with alarming speed in Mists of Pandaria. Or ... that's what we thought we'd see. In truth, Varian's spent much more of this expansion absent than he has being a driving force for the Alliance. Where has Varian been, and what has he been doing?

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Filed under: Lore, Know your Lore

Know Your Lore: The future of the Alliance

Know Your Lore The future of the Alliance
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The Siege of Orgrimmar is almost upon us, and the Alliance stands strong, ready to dive in and put an end to Warchief Hellscream's reign. Along the way, they've picked up some entirely unconventional allies in Vol'jin's group of rebels, who are also insistent upon getting Garrosh out. But when the dust settles and all is said and done, if and when the Alliance prove their military superiority, take out Hellscream, and are declared the ultimate victor of what has been a very messy, bloody war, what happens next?

Does the Alliance simply go home and wait for the world to rise up with yet another threat? Do they at last attempt some kind of tentative peace treaty with Vol'jin and his group of rebels? Will Varian Wrynn take a moment of clear victory and use it to crush what remains of the Horde? Will the Alliance leave a military presence in Orgrimmar, to carefully watch and make certain events like this don't come to pass again?

What does the future for the Alliance hold, once Orgrimmar has been taken down?

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Filed under: Lore, Know your Lore

World of Warcraft children's book announced at SDCC

New World of Warcraft children's book announced at SDCC
Polygon is reporting an interesting bit of news from the San Diego Comic Con publishing panel -- apparently Blizzard has decided to try its hand at children's books. The first book, Snowfight, was written by Chris Metzen himself, and the book also includes some incredibly charming illustrations by Blizzard artist Wei Wang. From the image above, it looks like a story involving both Thrall and Varian Wrynn -- an unlikely tale, but hey, children's literature should be lighthearted and fun, right?

This is, of course, a huge step for the publishing team -- most Warcraft novels and manga have been placed firmly in the young adult to adult category, with nothing for the little kids. But considering how many Warcraft fans are now moms and dads themselves, this is actually a really sweet way to introduce your little ones to the games you love. And it might just be interesting enough to keep their fingers off your action figures, too! Look for pre-sales for Snowfight later this year -- the book should be making its debut at BlizzCon. For more information, check out the full article on Polygon.

Filed under: Blizzard, News items

Après Hellscream, le déluge: A Lore Projection

Spoilers for Patch 5.4 lurk within this post, like a hideous phalanx of grue.

I can't shake this feeling of dread lately. Thinking about the Siege of Orgrimmar, about Garrosh Hellscream, about the Horde and what's to become of it, and of the Alliance. Thanks to the most recent sound files, we know a few things, but what we don't learn from those files is as interesting as what we do learn. And yet, I can't shake this feeling of dread.

What am I dreading? The villain will be defeated, right? The heroes will be triumphant, the rebels and the Alliance will storm Orgrimmar and the 'True Horde' will be toppled from the fortresses it has made of a formerly vibrant, brawling town. All will be right with the world, yes?

Maybe yes, but maybe no. I keep looking at Garrosh Hellscream -- the orc who successfully led a disorganized Horde rabble to Northrend and welded an army out of it -- and thinking about what comes after the siege. What happens when the son of Grom is defeated? What happens to the Horde? What happens to the Alliance? What happens to Azeroth? What happens to us?

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Filed under: Analysis / Opinion, The Burning Crusade, Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

Know Your Lore: The point of Pandaria

Know Your Lore The point of Pandaria
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
"It's just possible that the curious race we're going to meet in this mystic land, may just teach us a thing or two about who we are, and why we fight." -- Chris Metzen, BlizzCon 2011
When Mists of Pandaria was introduced, there were plenty of people that were skeptical about the expansion -- many questioned the introduction of the pandaren as a playable race, questioning whether or not an expansion featuring fuzzy talking pandas could ever be taken seriously. Yet although the pandaren can be quite friendly and agreeable, the overall theme of Mists has been remarkably dark. I'd almost consider it darker than any prior, if only for one reason: the message in this expansion hits far closer to home than any other.

While Burning Crusade, Wrath, and Cataclysm all highlighted major enemies that sought to end the world, each through their own means, Mists took a step back from the grand bellowing villains and their evil schemes. And instead, it chose to shift the focus to us -- Alliance and Horde, players and NPCs alike. Yet on the brink of patch 5.4, presumably the last raid of this expansion, what lessons can we take away from Pandaria? What has it taught us, that couldn't be taught by fighting another world-threatening NPC? What was the point of Pandaria?

Please note that today's Know Your Lore contains some spoilers for patch 5.4 content. If you're avoiding spoilers, turning away now would be advised!

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Filed under: Lore, Know your Lore

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