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Posts with tag Vault-of-Archavon

The OverAchiever: Mountain O' Mounts in raids

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we return to flogging the guts out of bosses that might puke up a horse.

Today we're going to look at mounts that drop in (or, in one case, as part of a quest within) raids. I'd initially expected to include mounts like the Ulduar proto-drakes and Icecrown frostwyrms, but they're really more the result of a series of achievements rather than encounters themselves. Otherwise, there are more than enough pure drops to keep us occupied today; Blizzard's always been fond of making unique mounts the potential reward of difficult raid encounters, and you'll get a few extra feats of strength if you nab some of these beauties.

Also read:

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Filed under: Achievements, The Overachiever

Toravon: Strategy for the latest Wintergrasp boss


Toravon is the latest boss to appear within the Vault of Archavon, however we're not quite sure if he is the last of the VoA bosses to be seen in this expansion. The boss is fairly simple conceptually, but don't take him too lightly. I'll walk you through what you need to know to get score some sweet tier 10 PvE gear and equivilent PvP gear.

Gear Drops

He drops tier 10 level gloves and legs along with PvP gear (like belt and boots). Unlike his brothers, he drops 3 items on 25 instead of 2. And yes, he does drop Emblems of Frost. Its a fairly simple encounter for an equipped raid group. There aren't any fires to stay out of or anything. You'll need 2 tanks and at least 4-5 healers (on 10 man, you can get away with 2).

Tanks

Tanks will need to switch off of each other to shake the Frostbite debuff. It can stack up to 100 times and each application places a DoT which hits for about 1000 every couple of seconds. Your tanks can switch when they feel the debuff is getting high.

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Filed under: PvP, Raiding

Arena season 7 end date announced

Bornakk has just announced that Arena Season 7 is about to end. The planned end date is January 19. Avoid or delay any realm transfer plans on your arena characters until the process is over if you think you can obtain an arena-specific title and/or the Relentless Gladiator's Frostwyrm. During the one week grace period after the end of the season, rated matches will not be in effect.

Season 8 is expected to start one week after the current season ends, which means we expect it to begin on January 26. When the new season begins, your team ratings, personal ratings and arena points will be wiped clean. Your matchmaking rating and honor points will be untouched.

This also means that Toravon the Ice Watcher will be available to us soon. He is the fourth (and final) boss in the Vault of Archavon.

Good luck to those of you who are competing for the rewards!

Filed under: News items, Arena

Recent in-game fixes for 12/14/2009

Bornakk has just posted a new round of in-game hot fixes, some bug fixes, some actual quick balancing fixes. They include some relief for Affliction Warlocks after that last hotfix nerf, as well as a nerf to 10-man Lord Marrowgar. For a complete list of hotfixes, check after the break.

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Filed under: Druid, Warlock, Patches, Bugs, Odds and ends, News items, Death Knight

The Queue: Irrelevant


Welcome back to The Queue, WoW.com's (almost) daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Embedded video has absolutely not relevance to anything in this edition of The Queue. Why did I use it? Because I like the music. Do I really need more of a reason than that? Nope! Now let's jump into the questions. Some of them came from right here on WoW.com, and others came from Twitter.

Lavoz asked...


"With Cataclysm, the blood elves will finally have access to the warrior class. Is there any information as to what order they will belong to? Will they be a part of the Blood Knights, or will we refer to them as Spellbreakers?"

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Filed under: Analysis / Opinion, The Queue, Cataclysm

Earth, Wind & Fire video by Mediocrity


The guild Mediocrity from Blackrock (US) is the second guild in the world to complete the Earth, Wind & Fire achievement. While Vanquish was the first guild to accomplish this special kind of kill, Mediocrity gives us all the gift of a video so that we can share in their achievement.

You can see how the team split up the tanking duties, keeping one group on Emalon while the other was stacked up on Archavon and Koralon. This is no small feat, and a clear success of coordination and skill. Congratulations!

[Via MMO-Champion]

Filed under: Analysis / Opinion, Raiding, Achievements

Ready Check: Koralon the Flame Watcher



Ready Check is a column focusing on successful raiding for the serious raider. Hardcore or casual, Vault of Archavon or Ulduar, everyone can get in on the action and down some bosses.

If you remember, back when Emalon the Storm Watcher hit the ground, our own Zach Yonzon warned you that Emalon was no loot pinata. While Archavon required only a bare minimum of basic skills, and was really just a DPS race even when he first came out, Emalon to this day requires your group to vaguely pay attention and kill the big, growing add first.

With the beginning of the new Arena season, Koralon the FIre Watcher has taken up residence with Emalon and Archavon. He lives to the left of the hall, opposite to where Emalon hangs out. In terms of skill, he's only slightly more difficult than Archavon. In fact, I'd say he's probably easier, if your group's gear can support your ability to kill him. Check out the strategy behind the cut.

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Filed under: Analysis / Opinion, Ready Check (Raiding)

The Queue: Cosmetics


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Nearly 9,000 people voted that anchovies were gross in the last edition of The Queue. I wholeheartedly disagree! However, I know when I'm beat, so consider today's picture an apology. If you think this picture is gross and don't have some sort of allergy that has caused you to form that opinion, well... I can't help you anymore. You are broken. May whatever deity (or non-deity) you believe in have mercy on your soul (or whatever your belief system keeps inside of your squishy bits).

Zayd asked...


"How long before Blizz let you change your characters race? If we can soon change faction then this seems the next logical step, it's just a cosmetic change when you get down to it..."

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Filed under: Analysis / Opinion, The Queue

Patch 3.2 PTR: Koralon the Flame Watcher impressions

The Public Test Realm for Patch 3.2 is in full swing, and even though the Argent Coliseum isn't available for testing just yet, there's a brand-new wing in Wintergrasp's Vault of Archavon housing a brand-new giant to beat up. Enter Koralon, the Flame Watcher.

He's a stout fellow, and you probably recognize his model, which he shares with Volkhan from Halls of Lightning and Ignis from Ulduar, replete with crotch-pot. And as you may have also guessed, he uses fire spells and abilities. He doesn't currently drop loot on the PTR, though I assume the distribution will be much the same as it is with Emalon -- two or so pieces of Tier 9 gear along with a lion's share of PVP items.

Impressions and strategy after the jump.

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Filed under: Patches, Raiding, Bosses

WoW Insider Show Episode 89: Best Healer ever

Quite a week on the podcast last Saturday -- Alex Ziebart, Adam Holisky, Turpster and I spent a considerable amount of time answering your emails (talking about everything from whether VoA has been ruined with the new raid boss to the never-say-die issue about which tank is best to take with you), and when we finally did sit down to the Meat of the Show, there was a lot, there, too: an interview with Tom Chilton, who Val'anyr is for (and that crazy proc), and we even snuck in a little Bloodlust/Heroism talk. Listen in to the show on any of the links below.

And don't forget: this Wednesday at 6pm Eastern, we'll be doing the show at a special time, since I'm out of town next weekend. And our live video show will be going down on the 23rd at 3:30pm Eastern, so mark your calendars for that if you like.

Thanks for tuning in, and enjoy the show.

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
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[MP3] Download the MP3 directly.

Listen here on the page:

Filed under: Druid, Paladin, Priest, Analysis / Opinion, Tips, Podcasts, Podcasting, Fan stuff, Virtual selves, Odds and ends, Blizzard, Instances, Raiding, WoW Insider Show

Wrath 101: Emalon the Storm Watcher


So ends the age of the weekly loot piñata. The Wintergrasp raid instance, somewhat inappropriately called the Vault of Archavon, has a new tenant who isn't quite the pushover Archavon the Stone Watcher has been since the launch of Wrath of the Lich King. The Vault of Archavon was essentially every Level 80 player's weekly lottery and near guaranteed shot at Emblems. It was the most compelling reason to capture Wintergrasp as the raid was only available to the faction in control of the zone. Enter Emalon the Storm Watcher, a new raid boss with Patch 3.1 who drops Ulduar and Season 6 loot. Emalon's difficulty is ramped up considerably from Archavon and -- if initial forays are any indication -- hard enough to give seasoned raiders like our own Matt Low an aneurysm.

Unlike his meek neighbor Archavon, Emalon actually requires a bit of strategy and situational awareness. He also comes with four bodyguards, the Tempest Minions, who are integral to the fight. As can probably be inferred from his name and his crew, Emalon the Storm Watcher's primary source of damage is lightning, or Nature damage. It won't be necessary to stack resistance, just an understanding of the fight, his abilities, and knowing what to do and avoid. You can visit Emalon by turning into a corridor on the right just before heading into Archavon.

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Filed under: Raiding, Bosses, Guides

The Art of War(craft): Wintergrasp in Patch 3.1 and beyond


I love Wintergrasp. Five months into Wrath and I think it's still one of the most fun things to do in the game. Lag issues aside, I think the zone has been a great success if only by judging through the number of people on my realm who participate in every battle. The general impression that I get from forums, blogs, comments on this site, as well as fellow players is that Blizzard did a good job with Wintergrasp. It's fun, fast, and extremely rewarding -- Honor gain during one game is insane and the items you can purchase with the Wintergrasp Marks of Honor are pretty good (we'll get to that in a moment). Patch 3.1 is going to bring some improvements to the gameplay, as well, so let's take a look at those things first.

All players who attack a siege vehicle should now get credit if it is destroyed.
Previously this worked similar to tapping a mob, where the player or raid that first tapped the siege vehicle would get credit. This made it harder for multiple raids or ungrouped players to complete Stop the Siege!. This change should solve that problem neatly.

Daily quests Slay Them All! (Horde) and No Mercy for the Merciless (Alliance) have had their PvP kill requirements reduced to 10 from 20. NPCs defending the fortress and south towers now count toward these dailies as well.
Enemy players have the same tapping mechanic as mobs, so even though a player can get Honor from a tapped enemy, they wouldn't count towards completion of the aforementioned quests. Similar to the vehicle problem, ungrouped players or those in smaller raids would often come up short of the requisite 20 kills during one battle. Obviously, changing the tapping mechanics for players isn't the solution, so Blizzard made the kill requirement lower and included NPCs as valid targets. The latter change is probably aimed at lower population servers or realms where Wintergrasp participation isn't too high, as well as realms where there's a distinct faction imbalance.

The number of NPCs defending fortress has been increased.
Again, this should make it easier for players to complete the daily quests as well as move up in Rank. The NPC guards don't hit hard and have very low hit points, so they're really just cannon fodder for quest and rank requirements. I'm not a big fan of too many NPCs in a PvP zone, but this change seems to have been necessary. Players on defense often hole up in the fortress, slowing down offense's rank gain. Having more NPCs lowers the effectivity of that delaying tactic.

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Filed under: Analysis / Opinion, PvP, Battlegrounds

The Queue: Casinos? In my WoW?


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

If you've been reading The Queue for awhile, you'd know that Adam Holisky and I were taking turns writing this thing each day, but he's been sparse lately. Before we get started today, I just wanted to stop and let you guys know that he's okay, he's alive, but the flooding in his hometown of Fargo has gotten pretty ridiculous. He's been documenting the Fargo Flood on his personal blog the whole way through, so if you're interested, give it a gander.

If you have friends or family in the area, or simply want to lend a hand, Red Cross and the United Way have set up some resources for all of you to peruse as well. Keep the people of Fargo in your thoughts, folks. I'm sure having Blackhawks flying over your house loses its cool factor after awhile.

Jack Spicer asked...


"What's the best/easiest way to get starter gear for PvP at 80?"

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Filed under: Analysis / Opinion, The Queue

WoW Insider streams from the PTR tonight

We're going to be heading out into the PTR tonight again to see what there is to see, and we're inviting you to come with us. Tonight at 9pm Eastern, we'll be streaming live video from the PTR over on our Ustream page, as well as chatting live with you and anyone else who stops by.

We're planning to check out the Argent Tournament first, and probably run through a few of the dailies there, though there's a VoA boss to test and we may get some PvP testing in as well. It should be a good time no matter what we end up doing.

You can see the stream over on Ustream, or just click through to the second half of this post, where we've placed an embedded stream for you to watch and chat with. We'll sign on to the server around 9pm Eastern (don't worry, you can DVR Lost -- we will be), and it'll go until we're done for the evening, whenever that is. See you there!

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Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Bosses, Wrath of the Lich King, Battlegrounds

The Queue: Progression

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I would have had this written and posted earlier in the day, but I was too busy refreshing the official World of Warcraft site and praying for more news regarding the WoW Mountain Dew. I guess when they say they'll have more information in the 'coming months' they don't mean 'tomorrow afternoon.' Disappointing, really.

Taylor asked...


"I am just getting back into WoW now that I have a bit of free time. I am trying to get to 80 on a relatively new character of mine. I am around 50 right now and I am wondering how end game will work when I eventually get there? There are heroics and raids and all these things I hear about, but I just don't understand the progression yet. Mainly, I am worried that once Ulduar launches, I will be woefully behind without gear from Naxx. I know the whole "gear doesn't matter" argument, but I can't be in quest blues/greens and keeping up in a raid."

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Filed under: Patches, Analysis / Opinion, The Queue

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