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Posts with tag Veteran-Rewards

Hi, remember me? I've been here since 2004

Hello. Let's do a brief math exercise, just for a moment. I've been playing World of Warcraft since some point in December of 2004, as illustrated by the screenshot above. This is March of 2012, which means I've been playing WoW for roughly 87 months. Actually, I'm going to subtract three months, because there was a point where I cancelled my subscription and took a three-month break from the game -- so 84 months of gameplay or thereabouts.

Each month of World of Warcraft is $14.95. Multiply that by 84, and I've paid Blizzard $1,255.80 over the past seven years of gameplay. That doesn't include the Collector's Editions I've purchased or the pets or the mounts I've nabbed via the Blizzard Store, and it also doesn't include my second account, which I've had since 2008. It also doesn't include the money I've thrown at Blizzard for pretty much every novel under the sun, the comics, and the other assorted merchandise I've picked up over the years. I like World of Warcraft. I like it a lot. I like it so much that even though I took a little break, I've never, ever quit.

So where's my mount?

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Filed under: Analysis / Opinion

What could a World of Warcraft loyalty or veteran program look like?

Seven years is a long time to be alive in the video game world. When you talk about games you played for seven years, you usually talk about WoW, Mario Kart, Goldeneye 64, and EverQuest. One thing that I have always felt was missing from Blizzard that synced up with one of my fondest memories of the MMO genre was a yearly loyalty program with rewards for all players to partake in. We get this somewhat during the Winterveil holiday with each year's exclusive gift, but I'm talking about a totally different type of loyalty reward scheme.

One of my fondest memories of any MMO ever was receiving my Ultima Online veteran rewards after a few years of play. While I can't remember the specifics of the transactions, either I was gifted my loyalty rewards or I got to choose based on seniority (it's been a long time, holy moly), but I went home with some cool items. The coolest of the bunch was a black dye tub, an item that had unlimited uses and could change any dyeable clothing item the darkest shade of black in the game. These black dye tubs were very rare and made for great items to sell at high prices down the line when they slowly became more and more rare. Maybe if you're good, I'll tell you about the time that I stole a black dye tub in the middle of Vesper bank -- I hope the four of you who thought that was impressive are smiling to yourselves.

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Filed under: Analysis / Opinion

Veteran WoW players given free copies of the game to gift to new players

Many WoW players were shocked and confused to learn that they had a free copy of World of Warcraft Classic (it's the new "official" vanilla) sitting in their inbox starting last week. In a push for more subscribers before the big patch 4.2 push, tons of free copies of the game were distributed out to veterans to give to friends to introduce them to World of Warcraft. Not only is the game free, but these veteran reward accounts come with 30 day subscriptions for your buddies.

Nethaera commented on the veteran emails being sent out -- they are not scams and are being sent to players who selected to receive news and offers from Blizzard. If you haven't gotten an veteran rewards email, check your spam folder or contact Blizzard support. I postulated on a recent Lawbringer what the world would look like with free WoW, and this seems like a good first step to getting more WoW into more hands.

WoW Veteran Reward free copies
The veteran award email and offer are legitimate and are being sent out to veterans who have previously opted in to receiving news and special offers from Blizzard Entertainment. We may run more of these types of promotions in the future, so if this is something you are interested in, we suggest opting in as soon as possible so you don't miss out.



The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

Filed under: Blizzard, Cataclysm

WoW Insider Show live on WoW Radio tomorrow


It's a day of Turkey Omelets, Turkey Sandwiches and Turkey Soup. All we ask of you is to put down the bird long enough to tune in to WoW Insider Show tomorrow. We'll be live Saturday on WoW Radio and all you have to do to listen is point your browser to WoW Radio at 3:30 PM EST or 8:30 PM GMT. You're also welcome to add your voice to the conversation by joining us in IRC on irc.wowirc.com in channel #wowradio. And if you have something to say -- but can't make the live show, feel free to e-mail your comments or questions to theshow@wow.com!

I'll be hosting tomorrow's show along with Krystalle as well as WoW Radio's Turpster. We'll be discussing this week's hot topics, including the absence of veteran's rewards, the tanking itemization of Zul'Aman, the concept of zero pressure raiding, the implications of Patch 2.3.2 and much more. Join us for an hour of lively discussion and wild speculation.

Filed under: Podcasting, WoW Insider Business

Happy birthday WoW, where's mah cake?


Three years ago next week, Blizzard unleashed the Massively Multiplayer Online experience that is World of Warcraft, changing online gaming forever. Since then, the throng of believers, err players, have ballooned to 9.3 million. Many of those players have loyally played the game since that chilly day in November, watching the game unfold into the semi-polished gem it is today. But with all that time spent in the game, playing since open beta, since closed beta, some even since alpha, these players are receiving no rewards for their efforts, and that, according to Causal WoW, is a shame.

Veteran rewards take many shapes and sizes in MMOs today. In games such as City of Heroes, players who have stuck with the game for years receive special abilities and costumes. Not so in WoW. The thing is, yes players like playing the game, otherwise they would play something else. But we as people like to be acknowledged for sticking with it, for being there from the beginning. We love to be able to prove that we were there before all these new people flooded the market with Netherweave and Arcanite Reapers.

It seems that despite the call for such a system, Blizzard has left this one out of the equation. This might be simply because there are many other vanity rewards to show off in the game, that we collectors can build a stable of non-combat pets, can grind reputation with every faction possible and ride a different epic mount every day of the week. Perhaps this is enough for us, and perhaps adding veteran rewards to the game would mean cheapening the experience. Personally, I think if you can have a title for your previous prowess in PvP, you should have a title for being a beta tester.

Filed under: Analysis / Opinion, Blizzard

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