WoW Archivist: 7 ways vanilla Wailing Caverns baffled us
We've come a long, long way, haven't we, since the days of Wailing Caverns? The dungeons of Pandaria are gorgeous, vivid, and varied. The bosses are dynamic and engaging. The best way to appreciate what Blizzard is doing now is to look back at what they were doing eight years ago.
Vanilla WoW's dungeons were not always so expertly crafted. Some dungeons, like Deadmines or Stratholme, were a big hit. Others, like Razorfen Downs, were not so warmly embraced. The popularity of vanilla's Wailing Caverns is not easy to nail down. For some, especially old school Horde players, they have fond memories of the place as the first real dungeon they experienced in WoW. For others, memories of endless hours wandering its unforgiving maze haunt them to this day.
One thing is certain: vanilla Wailing Caverns runs led to a lot of questions -- questions that we no longer have to ask today when we step into a dungeon. Here are seven of them!
Filed under: WoW Archivist





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