Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag Warlords-of-Draenor

Last Week on Massively: Drifting back to World of Warcraft

This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

This week, World of Warcraft saw subscriptions rise to 7.4 million ahead of its long-awaited pre-Warlords of Draenor patch. Meanwhile, news rolled in from EVE Vegas, where CCP and players discussed the ships of the Rhea update, the allure of spaceship spreadsheets, the importance of community involvement, and the new player experience and potential for permadeath.

Read on for a look at the rest of this week's top MMO stories.

Read more →

Filed under: MMO Roundup

Know Your Lore, Tinfoil Hat Edition: Light of the naaru

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

First featured in the Burning Crusade expansion, the enigmatic naaru have been a constant, benevolent life-force in World of Warcraft -- strange creatures with some sort of eternal crusade against the darkness of the Legion. It was the naaru that saved Prophet Velen and his people when they were on the cusp of being claimed by the dark promises of Sargeras, the naaru that helped them flee, the naaru that taught them the Light. And it was the naaru who seemed to be playing a much, much longer game than anyone else, when Burning Crusade reached its end and the full scope of M'uru's plan was revealed.

Burning Crusade marked the second known occasion that the naaru willingly stepped into the lives of mortal races to pull them away from darkness and reach salvation -- although it's entirely possible they have done this before with other races, on other worlds we've never seen. This has always been presented as the noblest of causes. Yet despite all these altruistic actions, we really know very little about the naaru, where they came from, or ultimately why it is that they feel they must fulfill this task. Yet while Warlords of Draenor largely concerns the orcs and the Iron Horde, there are still a few clues -- just enough to expand that perception of the naaru a little more and raise a few more questions in the process.

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor.

Read more →

Filed under: Lore, Know your Lore, Warlords of Draenor

Patch 6.0.2 adds new pets for collecting

A few new pets have been added with patch 6.0.2 -- some far, far easier to come across than others. Completing all quests in the Blasted Lands will reward players with a title as well as the Iron Starlette, a miniature Iron Star of your very own. In addition, orc mobs in the Blasted Lands have a chance to drop the Time-Locked Box, which contains the often coveted but never before seen bronze whelpling. A couple of other pets are available, but whether or not they are obtainable is a good question. Those with a passion for collecting can now begin work on the achievement So. Many. Pets. -- it requires players to collect a whopping 600 unique pets, and rewards the beautiful blue Stormwing upon completion. And according to Warcraft Pets, the Sky-bo pet seems to have made its way into the Blingtron 4000 gift package -- whether or not this was intended isn't certain.

Speaking of Warcraft Pets, Breanni's got some other useful information for pet collectors and Battle Pet enthusiasts. Patch 6.0.2 brought about some changes to hit and critical strike in regards to pet battles, and Breanni's got all the details on what's been changed, and how it affects pet brawling. For more about pets in 6.0.2, Warlords of Draenor, and beyond, be sure to check out Warcraft Pets, which also has a database detailing all new pets coming to the game with the expansion's release in November.

Filed under: Achievements, Warlords of Draenor

Patch 6.0.2: How to queue for UBRS at 90

Players are of course salivating at the idea of exploring the first new content we've seen in World of Warcraft since Patch 5.4 dropped well over a year ago. That being said, it's worth remembering that there are always issues on patch day of a big new patch like 6.0.2, and also that this particular dungeon is a special case - it's a dungeon that will ultimately be for level 100 players, and we're getting a taste of it now at level 90. So it's worth keeping the following in mind.
So remember, when you're trying to run UBRS when the servers come back up, please keep these two facts in mind, as it will make your experience more pleasant. And also remember, this is new content tuned for ilevel 510 and up - if you've been steamrolling Mists of Pandaria dungeons for a while, those were tuned for much lower gear requirements. Maybe slow your roll a tiny bit until you get the feel of the place.

Filed under: Analysis / Opinion, News items, Mists of Pandaria, Warlords of Draenor

How professions are changing in Warlords of Draenor

Like with every expansion before it, Warlords of Draenor will be shaking things up. Professions will get their skill caps increased to 700 and you'll find new recipes (and new epic gear) waiting for you in Draenor. But it's not all business as usual: some major changes in Warlords will be shaking up how professions work and how they fit in with the rest of the game. Blizzard's goal here seems targeted to opening up player choice: you shouldn't be forced into a profession or be penalized for not having or leveling one. This doesn't mean that the advantages of having a profession are going away, but come Warlords some unique bonuses will be gone, people without a profession will have additional access to it, and leveling professions will be more straightforward for players who might not have focused on professions in the past.

Here are the biggest changes:
  • Profession-based bonuses are gone. And, though we may be losing some perks, with the stat squish and resultant rebalancing in Warlords, this is the ideal time for Blizzard to make this switch. The end result is that you won't have to pick a profession for a specific combat bonus... but can have whichever professions you most want.
  • You can gather anything in Draenor, regardless of skill level. We saw this happen with mining and herbalism in Pandaria in patch 5.3, and now it's expanded to cover all gathering professions, making it easier to level up a gathering profession from zero. Players with higher skill levels will gather more materials than players with lower skill levels.
  • In addition to gathering professions being easier to level, crafting professions all have catch-up recipes that will let you level from zero onward using Draenor materials. This will probably make it more expensive if you plan on buying materials (since everyone will be looking for the same new-world materials), but less of a nuisance if you're gathering your own.
  • Garrison buildings will allow you limited access to professions you don't have... or improve your abilities in professions you do have.
Want to know all the details? Read on to see just what's happening for professions in Warlords of Draenor.

Read more →

Filed under: WoW Rookie, Warlords of Draenor

The Queue: Today is the day of new character models

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Adam is your regularly scheduled Queue host today. But I stole it from him. Why? Because I'm super evil. Finally, the truth is revealed!

BapoThe-Paladin asked:

So any guesses on how many times maintenance will be extended? I'm going to guess 3 times.

Read more →

Filed under: Analysis / Opinion, The Queue

The Queue: Hype hype hype!


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the
World of Warcraft. Alex Ziebart will be your host today.

Patch 6.0 tomorrow! Hype, hype, hype!

Exogenesis3 asked:

I've been wondering for a while - how will garrisons work if you're leveling with someone else? My boyfriend and I are planning on questing together until 100 when Warlords comes out, and I've been curious as to how we'd be able to handle garrisons.... Would we have to take the exact same buildings so we get the same quests?

Read more →

Filed under: Analysis / Opinion, The Queue

Choosing the right Garrison buildings for you

Once you head through the Dark Portal in Warlords of Draenor, you're going to be faced with a variety of choices, particularly when it comes to building your garrison for the first time. While the process may seem like a complicated jumble of various bonuses and purposes, it's actually relatively easy to get your garrison up and running -- and your first few buildings will be handed to you right off the bat. As you continue to level, however, you're going to face more and more choices in regards to what to place in your Draenor stronghold.

Garrison buildings are also tied into professions in Warlords, although not quite as rigidly as you might think. Instead, what the buildings do is offer you a way to craft items that involve professions you might not already have trained. It's about flexibility and choice. It's also not something that's going to take up the majority of your time while you're in Draenor. Your garrison is fully capable of functioning on its own, once you've handed out the orders. So how do you pick what's right for you? It's a personal decision, but here are some things you want to keep in mind when you're getting started.

Read more →

Filed under: Warlords of Draenor

Characters of Warcraft updates with Blackhand

Yesterday's comic reveal also brought about a new addition to the Characters of Warcraft section of the official website. Blackhand, Warlord of the Blackrock clan has gotten his own entry on the mini-encyclopedia, along with a full size wallpaper with art by Alex Horley. In our version of history, Blackhand's story is fairly different than what we'll be seeing on Draenor. He was appointed the first Warchief of the Old Horde, and later killed and replaced by his second-in-command, Orgrim Doomhammer. Powerful, yes, but also very much the pawn of Gul'dan.

On Draenor, Blackhand is not the leader of the Iron Horde -- but he was the first to join with Grommash Hellscream, and immediately set to work creating armor and powerful weaponry for the Iron Horde's armies. He might not be the appointed leader we remember, but he's certainly a force to be reckoned with in his own right. You can take a look at the full entry for more information on Blackhand, and while you're there, pick up the wallpaper and download the new comic as well.


Filed under: News items, Lore, Warlords of Draenor

World of Warcraft patch 6.0.2 release date announced

You need wait no longer -- World of Warcraft patch 6.0.2, the pre-expansion patch for Warlords of Draenor, has been officially announced for next week. The upcoming patch features a host of systems changes - talent and abilities changes, the item squish, the removal of justice and valor points, the end of PvP Season 15, as well as a new world event involving the Iron Horde invasion and a new level 90 version of Blackrock Spire.

Head over to the official site and take a look at the announcement, and get ready for the Iron Tide to roll in.

Filed under: Analysis / Opinion, Events, Blizzard, News items, Warlords of Draenor

Blizzard's third Garrison preview shines a spotlight on followers

So we've seen parts 1 and 2 of the Garrison Preview, and now it's time for part 3, which should feature ewoks if my memory serves me. This time, however, instead of ewoks we get followers - they fulfill many of the same functions as ewoks but they're mostly less cute. Mostly. I think Lantresor of the Blade is adorable, myself.

Have you ever wondered what it would be like to have Leeroy Jenkins, Milhouse Manastorm or Archmage Vargoth as your companions and friends? Well, wonder no more! It's like pet battles, only with NPC's! You can collect as many followers as you like for your garrison, but there's a limit on how many you can have active at a time - think of it as a 'too many cooks' situation. Each follower has specific abilities that make them better or worse for specific missions (some have crowd control, for example) and some followers will even be your bodyguard, accompanying you on missions and protecting you as you (and they) level up.

For more details, please check out this third preview of the Garrison feature coming in Warlords of Draenor.

Filed under: Analysis / Opinion, Blizzard, News items, Warlords of Draenor

WRUP: Looking forward to 6.0

As the week once again segues into weekend, team WoW Insider gets ready to kick back, relax, and, of course, game. But while we might be diving into WoW, our minds are focused on one thing: patch 6.0, which will bring many of the conveniences we expect to see in Warlords of Draenor to the game now. The patch has been testing on the PTRs and is likely to land on live servers soon... so the question is, what is everyone most looking forward to from the first game patch since Siege of Orgrimmar?

Read on to see just what the WoW Insider team thinks and be sure to chime in yourself in the comments!

Read more →

Filed under: Analysis / Opinion

Warlords of Draenor: Official Draenor dungeon previews

If you've been wondering about the various new dungeons we'll be seeing in Warlords of Draenor, prepare to have your questions clarified. Earlier this week, Blizzard posted an official preview of all the dungeons introduced in the next expansion, including the revamp of Upper Blackrock Spire. The previews do a great job of giving an idea of what we'll be seeing in the dungeon without actually giving away any potential storyline spoilers -- just a brief overview of why the dungeons are there. There isn't even a boss list that tells you who you'll be seeing, which is nice for those wanting a little information without giving everything away.

More importantly, each dungeon includes a short piece of commentary by one of the many artists and designers involved in bringing it to life. Each bit of commentary goes over one particular feature or design element of the dungeon and how it was brought to life. We don't usually see the behind-the-scenes for the dungeons we run, and it's cool to see some of the crew involved in dungeon design being given the opportunity to talk about their work. And even if you've already been playing through the dungeons in the beta, there's still information here that you can't get just from running it in game.

Read more →

Filed under: News items, Warlords of Draenor

Warlords of Draenor: New Mythic Tiers will not be cross-realm

With the patch 6.0 pre-expansion period almost upon us (certainly within the month) we know that we'll get to see the debut of Mythic difficulty Siege of Orgrimmar. However, that difficulty will be cross-realm, just as heroic SoO has been up to now. Watcher answered a recent question on twitter about how Warlords of Draenor mythic raids will work in this regard.


What this means is that the newest Mythic raid will always be realm only, keeping the prestige of realm first chases alive, but as another tier is launched, that previous Mythic tier will hopefully become cross-realm, allowing you and your friends (or even just willing strangers, ala today's SoO pugs) to run the older content. Seems fairly reasonable to me.

Filed under: Analysis / Opinion, News items, Raiding, Warlords of Draenor

PvP Season 15 to end "in a couple of weeks"

For those of us waiting with bated breath (look it up, that's how it's spelled) for any idea of when Patch 6.0 will be dropping, the answer is soon. Blizzard has done a warning post for the end of the season, and in their own words, it's not far off.

After many grueling bouts in the Arenas and Battlegrounds, the time has nearly come to see who will reign supreme in this action-packed PvP season. Prepare to fight your last battles, and remember-to the victors go the spoils!

Arena and Rated Battleground Season 15 will be coming to an end in a couple of weeks. Once the season wraps, we'll begin an approximately two week process to determine end-of-season reward eligibility.

So, since today was a rolling restart maintenance day, it's fair to speculate that it'll be two weeks into October, most likely October 14th, when Patch 6.0 drops. That falls into line with the usual month between the pre-expansion patch and the actual expansion that we saw in Cataclysm and Mists of Pandaria.

Please remember, if you're an Arena/Rated BG player waiting for your end of the season rewards, to not transfer your character to another realm until after the PvP season has ended if you want to remain eligible.

Filed under: News items, PvP, Mists of Pandaria, Warlords of Draenor

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories