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Posts with tag World-of-Warcraft

US Connected Realms update for July 25

The list of US realms scheduled for the Realm Connection service has been updated with new dates, and a new planned connection. Realm Connections take place on Thursdays, beginning at 5am PDT and ending at approximately 1pm PDT. If you're on a realm scheduled for connection, keep that in mind. The following list is for US realms only -- EU realms should take a look at the official forum thread for more information regarding the EU connection schedule.

The following US realms are scheduled for connection on Thursday, July 24.
  • Malfurion and Trollbane
  • Ravenholdt and Twisting Nether
  • The Venture Co and Maelstrom

Read more →

Filed under: Realm Status, Blizzard, News items

Warlords of Draenor: New login screen music

Adriacraft is at it again, digging up new models and music from the latest build of Warlords of Draenor. One of the more notable datamined pieces is a brand-new login screen track, labelled Siege of Worlds. While it bears resemblance and shares sections with the previous login track found on the beta, this version feels much more complete and includes several sweeping, intriguing themes right along with the now-familiar beat of the Iron Horde's war drums.

But perhaps the coolest part of the soundtrack starts at approximately 11 minutes into the piece. Long-time Warcraft fans should immediately recognize the familiar sounds of the human theme from Warcraft III, beautifully re-done with a triumphant flourish. It's a gorgeous new piece of music, but it's also a fantastic nod to one of Blizzard's beloved classics. Listen to the full theme above, and be sure to check out Adriacraft's channel for more from the Warlords beta.


Filed under: News items, Warlords of Draenor

SDCC: Warcraft movie details from Legendary Pictures panel

With San Diego Comic Con in full swing, people are starting to get to see previews and hear details about upcoming projects, and one of those projects is director Duncan Jones' Warcraft movie. During the Legendary Pictures panel, details were released about the movie (coming March 2016) and here's what our sources have to say about it.
  • We're looking at an origin story, one that details how the First War got started. Durotan is the orc focus character, while Anduin Lothar plays this role for the humans of Azeroth.
  • Duncan Jones, the director of the film, says he wants the movie to be accessible for everyone and that it's been fantastic working with Blizzard.
  • The teaser trailer "Looks just like the game. Amazing. Stormwind and throne room looks exact (like that tiny glimpse we saw in an earlier photo.) Armor, gryphons, orcs in full cgi that look just like game trailers."
  • The teaser trailer varies between the human and orc perspectives.
  • We're told that there is a blend between CGI and live effects in the trailer and that it looks natural and clean.
For now the teaser seems to only be available to view at SDCC, but if it goes up online we'll be sure to give it to you as soon as we can.

This is a post in progress


Filed under: News items, Warcraft Movie

The 2014 North American WoW arena tournament

Arena qualifying tree
BlizzCon 2014 is on the horizon, getting steadily closer every day, and thus so is the 2014 World of Warcraft Arena Invitational World Championship. If you're a player on the North American servers--which include North America, Oceania, parts of Southeast Asia, and South America--your chance to qualify for the tournament is coming up in the next few weeks. In order to be eligible for the North American Arena Tournament your 3v3 team must have a minimum rating of 2500 by August 25, 2014. The tournament will be a double-elimination with teams competing in a best of five match format. At the end of the tournament, the top three teams from North America will be invited to BlizzCon to compete against five additional teams from around the world for the championship title.

Think you have what it takes to compete at BlizzCon for a piece of the $250,000 purse? Time to get your teams ready and push for that 2500 rating by August 25th. Good luck to all the competitors!

Filed under: Events, PvP, BlizzCon

Warcraft movie logo, props revealed

It's that time of year again - the San Diego Comic Con is in full swing, and with it, news about the upcoming Warcraft movie directed by Duncan Jones. While we still have to wait for Legendary's panel on Saturday for any really juicy details, we do now have the logo for the movie (seen above) and pictures of the Doomhammer and a Stormwind-themed sword and shield set.

I admit, I'm not much for movies adapting game properties, but that's one heck of a Doomhammer, and the Stormwind sword/shield set - I'd like those in game. Considering Travis Fimmel's in this thing and we know Ben Foster is playing Medivh in it, I'm hopeful we'll get to see Anduin Lothar up in this.

Thanks to Craig Everson for the tip

Filed under: Analysis / Opinion, Blizzard, News items, Lore

A plethora of World of Warcraft mysteries

Well, actually the article from Kotaku mentions ten, but I feel strongly that ten is a plethora. The video from the DDG guides covers various commenters questions about what that snake in Gundrak is, what the dwarves dug up in Bael Modan, what happened to Neptulon after he got snatched out of Throne of the Tides, and where Tyr went after he abandoned his Temple in Northrend.

It's pretty neat stuff all told, so go watch it already. Number one is pretty interesting, at least I think so. I go there from time to time via the Stratholme dungeon.

Filed under: Analysis / Opinion, Blizzard, Lore

Warlords of Draenor: New Hallow's End rewards in next beta build

Although we don't know if the holiday itself will be getting a facelift in Warlords of Draenor, it looks like fans of Hallow's End will be getting some new toys to play with in the next expansion. Senior Game Designer Jeremy Feasel posted on Twitter this week with a question for players: If they could dress up like one major lore figure for Hallow's End, who would they choose? A later tweet suggested he had found whatever answer he was looking for.


In-game holidays have long been a source of fun and sometimes frustration for players. Certainly the events are an entertaining diversion, but when you've seen the same event roll around year after year with no changes or updates, it tends to make the seasons seem a little monotonous. A new costume wand reward might not be the full revamp players have been hoping for, but at least it signifies that in-game holidays are still very much on the minds of the development team.

Filed under: News items, Warlords of Draenor

US Connected Realms update for July 18

The list of US realms slated for the Realm Connection service has been updated with new dates and new planned connections. If you are on a realm that is scheduled to be connected, be aware that Realm Connections take place on Thursdays rather than during Tuesday maintenance. Scheduled realms are brought down at approximately 5am PDT, and back up at approximately 1pm PDT. And just in case you're wondering what exactly this Realm Connection process will do for you, the player, Blizzard has a handy blog on the subject that explains things in detail.

The following US realms are scheduled for connection on Thursday, July 24.
  • Deathwing and Executus, Kalecgos, and Shattered Halls
  • Gilneas and Elune

Read more →

Filed under: Realm Status, Blizzard, News items

Warlords of Draenor: Tanaan Jungle introduction

Warlords of Draenor begins in a different kind of way than any expansion prior. All players, including newly-boosted level 90's, play through the same short introductory experience. This sequence serves a few different purposes -- partially to ease newly boosted 90's into their abilities, partially to purposefully get players from Azeroth to Draenor, and partially to introduce some of the key players we'll be seeing on Draenor itself, as the expansion progresses.

While I'm not about to spoil everything under the sun in regards to this experience, I did want to review Tanaan as it stands so far on the beta. The latest beta build has fixed many missing textures, as well as adding some new ones -- but the story has by and large stayed exactly the same. So what's it like, playing through this experience? Read on to find out -- and if you'd just like some idea of what the Tanaan experience looks like, check out the included gallery.

Please note: Both the gallery and the following post will contain some spoilers for Warlords of Draenor. If you're avoiding spoilers, don't click!

Read more →

Filed under: Warlords of Draenor

Editorial: On impractical playstyles and too much change

Adam recently wrote an editorial on why change is an essential part of the MMO experience -- after all, WoW is 10 years old at this point and not changing is more likely to cause problems than shaking things up. Change is what makes the game stay fresh and fun after all of these years and it's a large part of why those of us who are still playing WoW are still playing WoW.

Unfortunately, the flip side of that coin is that change can be taken too far. Change can alienate players who no longer feel attached to the game -- and no need to stick around long enough to relearn how to play something they used to love. It's a fine line to walk between changing enough to keep things new and not changing so much that your audience is pushed away... and it's arguably a line Blizzard crossed when many of the game's mechanics turned upside down in Cataclysm.

Is Blizzard doing the same with the upcoming Warlords of Draenor? With the beta in a constant state of flux, it's hard to tell -- but if we look back on the tumultuous era of Cataclysm, maybe we can learn something about just what these big changes mean for World of Warcraft.

Read more →

Filed under: Analysis / Opinion

Enter to win exclusive Comic-Con prizes from Blizzard

If you aren't lucky enough to be heading to San Diego for Comic-Con 2014, good news -- you can still get yourself some Comic-Con goodies. Blizzard will be giving away 25 Comic-Con goodie bags chock full of cool and exclusive Blizzard merchandise. To enter, simply follow the link provided on the official announcement post, and earn entries by completing a variety of social actions using the contest app.

Winners will receive a Heroes of the Storm T-shirt and lanyard, a Diablo Whimsyshire Treasure Goblin, a Starcraft Cute But Deadly Cloaking Zeratul, a Starcraft Funko Pop! Vinyl Primal Kerrigan, and a Warcraft Nether Faerie Dragon Plush. The contest runs until July 27, so you have plenty of time to get plenty of entries in. For more information, and the official rules, head to the contest app page. Good luck to all who enter!

Filed under: Blizzard, Contests

US Connected Realms update for July 7

The list of US realms slated for the Realm Connection service has now been updated with new information regarding upcoming dates for the service. Players on realms that have been scheduled for connection should be aware that connections take place on Thursdays, and the scheduled realms will be down for the service from 5am PDT until approximately 1pm PDT. There are two sets of scheduled dates, as well as a few realms that have been added for an upcoming realm connection, with no date scheduled just yet.

The following US realms are scheduled for connection on Thursday, July 10.
  • Ysera and Durotan
  • Zuluhed and Andorhal, Scilla and Ursin

Read more →

Filed under: Realm Status, Blizzard, News items

Warlords of Draenor: Random quest item upgrades

One of the most interesting changes to quest gearing in Warlords of Draenor is that you have a chance for any item you get as a quest reward to end up upgrading from a quest green to a blue (rare) quality drop, and even an epic (purple) on rare occasions. For example, the Karabor Honor Guard Legguards are a green quest reward usually. As you can see, they're not a green for me here, because I got lucky. They're not an earth-shattering upgrade, mind you (although with the stat squish, a few points is a lot bigger than it used to be) but it's still a nice little bump.

You don't have to do anything for this to happen - it's completely out of your hands. It may happen, it may not. Purely from my own experience it's not that uncommon for greens to end up as blues (I've had it happen four or five times) but these are the first epic I've seen on my second playthrough in SMV. Your own rates will vary, of course.

Filed under: Analysis / Opinion, Warlords of Draenor

Warlords of Draenor: New model adjustments in the works

There have been quite a few rumblings online about the new character models, pointing out that the models themselves all appear to have the same facial expressions with little of the variation we're seeing on live servers. Senior Art Director Chris G. Robinson hopped on Twitter yesterday to address the concerns, pointing out that the new models on the beta are by no means final, and of course still subject to change. In the case of the human female model, base animations are still undergoing adjustments to bring them closer to matching the original base structure and expressed emotion.



The base animation is the default expression on a model's face when they are not in any kind of active motion. It's the expression your character has when they are simply standing around in town, or on the character creation screen. Currently, the human female models in the beta are all wearing the same expression while they're standing around. With updates to the base animation, and the tweaks to eyebrows and other facial features as tweeted by Robinson, the models should once again appear just as diverse as they do on live servers.


Filed under: News items, Warlords of Draenor

Bottom's Up for the continued tale of the Mists cinematic

Blizzard decided to post the above video, titled Bottom's Up, to their official Youtube account yesterday, stating that they found some extra footage shot just moments after the Mists of Pandaria cinematic had come to an end. The video features the return of the human and orc featured duking it out in the original cinematic -- only slightly less keen on tearing out each other's throats.

Personally, I could watch these two all day. I kind of want to see a series of cinematic shorts about their adventures, now. My only minor complaint is that they didn't use the kazoo music from Pandaria's inns for the backing track. I mean, I understand why, it would have been far too distracting, but man I love that music, and I'm going to miss it when we leave Pandaria's shores for good.

Filed under: Blizzard, Humor, Mists of Pandaria

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