Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag Wow-guide

Know Your Lore: The dawn of the Horde

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The Horde as a factional entity has without question seen the most push in terms of story development -- but that's not necessarily something that could be considered an advantage when it comes to World of Warcraft. Sure, story is all well and good, and the advancement of plot is something that's always fun to see. But in the case of the Horde, that plot and story has had some of the most tumultuous conflicts we've seen, including full out inter-factional warfare in Mists of Pandaria.

And now we stand at the cusp of new expansion, one that is turning away from the factional conflicts of Azeroth, and instead setting its sights on the distant world of Draenor and the evil schemes of the Iron Horde. Again, the advancement of story is all well and good, here. And given what happened in Mists of Pandaria, perhaps it's for the best that we depart the stormy shores of Durotar and turn our focus elsewhere ... because right now, the Horde is at its weakest. What is the future of the Horde? That's a pretty good question -- one that likely began to plague Warchief Vol'jin the moment we stepped out of Siege.

Read more →

Filed under: Lore, Know your Lore

WoW Moviewatch: Pointless Top 10: Banks in World of Warcraft

You know what I like? All those little pointless things in WoW that most people don't really think about. That's why I really enjoy Wowcrendor's Pointless Top 10 lists, and he absolutely does not disappoint with his latest list, which highlights a variety of different banks. Most of the time, we don't even think about banks as anything other than a place to go to put the stuff we aren't currently using but, for some reason, really want to squirrel away and keep. They aren't really anything we actively take a moment to look at.

Crendor's top 10 list takes the time to point out all those cool little things about the banks we take for granted. There are a few details he mentioned on the list that I hadn't really given much thought to or taken particular notice of, and I've been playing this game for ten years. But the main reason I love this particular top 10 list is because I hands down, without question absolutely agree with his number one choice, and seeing it again made me wistfully recall far too many hours spent at that particular bank.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


Filed under: WoW Moviewatch

The Queue: The Phantom Queue

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

You guys seemed to appreciate the music in yesterday's Queue, so have an amazingly well done, remastered version. I promise I will not suplex this Queue when I am done answering questions.*

Tschekt asked:

Q4tQ: With the Dark Portal being redirected to Draenor, what happens to all the Alliance and Horde forces left in Outland? Are they forever stranded with no way of returning home? Or is there some way to rewire the Dark Portal to reconnect it with Outland and rescue them?

Both the portal in Stormwind's mage tower and the portal in the Cleft of Shadow originally teleported players to just outside the Dark Portal in the Blasted Lands. In beta, they now teleport players directly to Hellfire Peninsula. In Hellfire, there are portals that go directly back to Stormwind and Orgrimmar. So there really isn't a problem there at all -- nobody is stranded in Outland, it's business as usual.

Read more →

Filed under: The Queue

The Queue: The Rogue Queue

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I got so many rogue question yesterday, thank you guys! I'm calling today the rogue Queue, because there are quite a few rogue questions to be answered -- but I've also mixed it up a little for those of you that have no love for the sneaky sneak stabbing class. I had so many questions there was no way to address them all -- if your question wasn't answered today, check back tomorrow. I may answer more from yesterday's Queue at that point, depending on how many questions come in today. Speaking of questions ... let's get right to them.

C.H. asked:

Do you think the WOD train level will be more like the train level in Goldeneye or Shadows of the Empire?

I'm hoping for the Phantom Train sequence from FF6. It was the best. And I'm not just saying this on the off chance that we'll be able to suplex the train.*

Read more →

Filed under: The Queue

WoW Moviewatch: Garrosh takes the Ice Bucket Challenge

The ALS Ice Bucket Challenge has taken the internet by storm over the last few weeks, but now it's making headway into virtual life, too, as Garrosh takes on the challenge. In case you've missed out (or been without internet for the past month), the premise is simple: when challenged, you dump a bucket of ice water on your head or donate to the ALS Association to help fight ALS (also known as Lou Gehrig's Disease). Sure, you could just donate, but making and sharing Ice Bucket Challenge videos is most of the fun.

However, Garrosh clearly isn't taking this challenge seriously: "We are the Iron Horde and slightly icy water will never stop our might!" What Garrosh doesn't realize is that ice water is cold. Really cold.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Suicide Mission

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I have to admit, I think about the suicide mission from Mass Effect 2 a lot when I go through the Dark Portal for Khadgar. I kind of wish there was a way to have an iconic in-game rendered cinematic, like the one for the Wrathgate, when you step through except instead of featuring some NPC (even an awesome pair like Bolvar and Saurfang Jr.) it featured your character giving a rousing Shepard speech, gathering up all of Azeroth's defenders (under your banner, no less) and charging through with that awesome Jack Wall music playing in the background. Sadly, since I don't think that's possible, you'll have to settle for listening to the music above and daydreaming about it.

In my version, I go paragon, just in case that matters.

alkalineheat asks:
Q4tQ: blizzard has expressed they have no plans to make 2hand maces viable agian for enhancement shamans in Wod. Exactly who are they still viable for? It seems like I havent seen many equipped or even droped in ages.

Arms and fury warriors, all DK's, retribution paladins and to a lesser extent feral and guardian druids. I used Gar'tok, Strength of the Faithful for a while even though it wasn't optimal for warriors.

Read more →

Filed under: Warrior, The Queue, Warlords of Draenor

The Queue: Big Blizzard, Warcraft RTS, and Alts


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Let's dive into the deep end of the pool today and start tackling some of these questions and views.

Hyde asked:

Before the release of Wrath of the Lich King, a Blizzard developer talked about how they had some extra content planned in case the release of Wrath did not go they way they wanted. Now, we've had a very large dry spell of content without a peep about Blizzard having a back up this time around. Why did the company not have some extras? If Chilton is to be believed, they admitted to being "slowed down." Would it not be prudent to have something to fall back on?

Read more →

Filed under: The Queue

Know Your Lore: Alliances

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Unlike the Horde (as we discussed last week) there have really only been two Alliances. There was the Alliance of Lordaeron, formed by the human kingdoms of the northern parts of the Eastern Kingdoms, the Wildhammer dwarves and the refugees of Stormwind (and later joined by the dwarves of Khaz Modan, gnomes of Gnomeregan and the high elves of Silvermoon) - this Alliance ultimately died many small deaths as members left. Gilneas over the establishment of internment camps for orcs rather than simply exterminating them and the expense of maintaining Nethergarde Keep, Stromgarde over Thoras Trollbane's argument with Terenas Menethil over Trollbane's wish to simply execute all orc prisoners outright. The high elves of Quel'thalas left as soon as they reasonably could after the death of Anduin Lothar, since they originally only joined the Alliance due to an ancient oath to the Arathor bloodline, of which Anduin Lothar as the sole survivor.

It was the rise and fall of this Alliance, which came together fitfully, was nearly destroyed by betrayal, and ultimately died not from defections or secession but by the hand of the man born to rule one of its kingdoms that created its successor. To understand the Alliance of Lordaeron, we must understand the First and Second Wars.

Read more →

Filed under: Analysis / Opinion, Lore, Know your Lore

The Queue: Tragedy

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

When you lose control and you got no soul
It's tragedy
When the morning cries and you don't know why
It's hard to bear

Anyway, let's answer some questions in this there Queue. What's that? There are no questions, just people talking about their favorite fantasy novels or movies or games?

Tragedy.

Bhuta asks:
QfQ: With the hybrid "gear tax" disappearing in WoD... what incentive is there to roll a pure dps class? I mean, I've mained a lock since BC... but considering I can do roughly the same work in WoD and be able to not only DPS, but also heal (with a priest)... it's hard for me to justify sticking with it. I mean, sure there's nostalgia... but beyond that... the optional utility is hard to pass up. What are you thoughts?

Do you want to heal?

Every single time I've been in a guild, I've always ended up tanking, even when I joined as pure DPS, because warriors can tank and DPS. Druids and monks can tank, DPS and heal - guess which roles are the most represented for them? (Hint - it's not their DPS specs.) If you want to tank or heal, then by all means, play a hybrid capable of filling those roles.

If you want to be sure that, when you join a guild, you won't ever be asked to tank and/or heal, roll a pure DPS. What you call optional I call eventually mandatory. The longer you play a class that can do a role other than DPS, the higher the likelihood that you will be asked to do it. If that's what you're looking for, by all means, play a hybrid. If you want to be a shadow priest and nothing but a shadow priest, you are in for a lot of cajoling.

And if you're just a solo player or a five man player of a PvPer, then I think warlock is a very attractive option.

Read more →

Filed under: The Queue

WoW Moviewatch: WoD Cinematic Redubbed

Slightly Impressive took the incredibly orcish orc of the new WoD cinematic and attempted to redub it. While I'm sure plenty of folks will have opinions about the final quality of the piece, the redub is a famous and time-honored method of parody.

The Mountain Dew connect is especially amusing to me, especially because that's a drink that's been long associated with WoW. I suppose if we had to pick a soft drink to corrupt a tribe of orcs, then it probably would be the Dew.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Know Your Lore: Warlords, timelines, and the Bronze Dragonflight

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Many of the questions that have had players mystified since Warlords of Draenor was introduced last year at BlizzCon surrounded Draenor itself. How did it appear? Why is it different? Why don't the events that occur on Draenor have any kind of bearing on what's going on with Azeroth? If Draenor is an alternate Draenor, is there an alternate Azeroth as well? Does this mean there are duplicate lore characters? Will we see two Thralls, two Velens, two versions of Garrosh? And as the year has slowly marched on, that question has been answered in bits and pieces, but never with enough clarity to really set people's minds at ease.

When the Warlords of Draenor beta was released, it became immediately clear to anyone that knew the history of Warcraft that this Draenor, the one on which we are going to be building garrisons, amassing armies, and defeating the Iron Horde, is not and never was the Draenor we were already familiar with. It's an entirely different planet. We've been using the term "alternate universe" in reference to Draenor because seems the best term to encompass the concept of this strange world. With the release of the short story Hellscream, it has finally been made clear just what is going on with Draenor -- and it has nothing to do with Garrosh's trip, and everything to do with the Bronze Dragonflight.

Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor as well as the short story Hellscream.

Read more →

Filed under: Lore, Know your Lore

The Queue: A little out of place

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Keeshan looks like he has absolutely no idea how he's gotten where he's at. Since he's in my Horde garrison, I feel a little bad about it -- if there's one place he probably doesn't want to be, it's in a tavern with a bunch of orcs. But since he's offering a relatively fashionable -- if kind of gruesome -- Bloody Bandana as a quest reward, I'm not going to complain about it.

BlazeNor asked:

Q4tQ: Think we will ever get birthdays for our characters (date of creation) by Blizzard?

I had actually never considered that as a possibility for anything until you mentioned it just now. But that's actually a really neat idea, and now I'm kind of hoping we'll see something like that some day. Maybe have Lorewalker Cho send your character a little something, some nice dream brew or something like that on their "birthday", since he's already tracking everyone's stories and history anyway? Heck, I'd love to see that. Doesn't have to be anything complicated reward-wise, just a nice letter with a little acknowledgement of the day -- it'd be a cool little touch!

Read more →

Filed under: The Queue

The Queue: Night elf dudes

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Night elf males look surprisingly not disturbing or lumpy or weird at all, now. I'm just as impressed with them as I was with the human male models -- both were vast, vast improvements.

Fizzl asked:

So, The Legion can access Outland because it's exposed to the Twisting Nether, right? As opposed to Azeroth which is just... in space or something? So then how would Mannoroth, Kil'jaeden, etc. get to Draenor if it hasn't been exposed to the Twisting Nether yet? And more importantly, if they can just come and go between Outland as they please, why wouldn't Kil'jaeden have just appeared on Outland and taken the Dark Portal to Azeroth? Does he need more power to come to Azeroth no matter what sort of portal he's taking? Or is it just an oversight?

How the Legion accesses worlds has nothing to do with being exposed to the Twisting Nether, really. In Rise of the Horde, Mannoroth arrived on Draenor via what Gul'dan described as swirling clouds and the sky breaking open -- implying a portal of some sort. He wasn't summoned by any rituals, it's just sort of assumed that the Legion sent him there via portal, possibly because the world was already fairly contaminated and corrupted with fel magic at that point. In the War of the Ancients, the demons were allowed entrance through a portal powered by the Well of Eternity.

Read more →

Filed under: The Queue

WoW Moviewatch: Do You Want To Do a Rep Grind?

It will probably be years before the Frozen parodies die off permanently and I'm just fine with that. Something about that movie warms the cockles of my cold heart, and I don't know when it'll get old. I blame the influence of a toddler girl and the endearing way she shrieks, "Warm hugs!"

Do You Want To Do a Rep Grind? is a shockingly thorough WoW parody. The lyrics came together plenty well, and the vocal performance is tone perfect for both the original song and this mournful version. And, hey, I can feel the pain. Rep grinds suck, whether you're helping or the one being helped.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

The Queue: Mannoroth's dead. Dead like Zed.

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Questions. We answer questions.

MichaelEKirby asks:
Q4TQ (or maybe more a PSA?): Saw this on MMOChamp:
"Kil'jaeden and Archimonde are back, but not as bosses."
So that pretty much kills the "all world, all dimensions are open" / only one Burning Legion across multiple planes of reality idea?


Considering we see Grommash kill Mannoroth in the cinematic for Warlords of Draenor which is set 35 years in the past, if there was only one Burning Legion across all planes of reality, that would mean that our Grom couldn't kill Mannorth ten years ago, since he would already be dead.

But no, since it's 35 years ago, both Kil'jaeden and Archimonde could make appearances, since Kil'jaeden isn't dead (he gets banished during his fight at the Sunwell) and Archimonde only died ten years ago. It's the double-death of Mannoroth that proves there's more than one Legion.

Read more →

Filed under: The Queue, Warlords of Draenor

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories