World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind
World of Warcraft.
This one isn't your usual Tinfoil Hat edition - it is going to be one of the weirder
ones. Why, you may ask? Well, it's because of Heroes of the Storm
, the upcoming Blizzard DOTA style game. And specifically, how that game interacts with Warlords of Draenor
. You see, I'm starting to believe that our travel to Draenor is only the beginning of a much longer, much stranger trip that will have us dealing with the consequences of actions we undertook long before - a travel through a crisis point of unimaginable, unfathomable extent.
The defeat of Deathwing in our world, the breaking of the future we saw in the End Time
instance may have had further reaching consequences than we could have guessed. Our choices were simple - allow ourselves to die at the Destroyer's talons, or fight - but we still saw Nozdormu, the Aspect of Time, charged with maintaining
time make choices that seem almost unfathomable. He chose to send us back to ultimately steal the Dragon Soul, to help us use it against Deathwing.
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Filed under: Analysis / Opinion, Blizzard, The Burning Crusade, Know your Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria, Warlords of Draenor