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Posts with tag XBoxLive

15 Minutes of Fame: First Responders on the WoW scene

15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Talk about teamwork: The First Responders-H bring pack pride to Lightning's Blade (US) in a big way. This two-and-a-half-year-old, multi-game clan had cleared most of Black Temple prior to Wrath's launch, is digging into Naxxramas with a vengeance and, beyond WoW, maintains a well known and successful XBox team.

Their tactics: military precision – literally. The First Responders are primarily firefighters, medics, police officers and military personnel. The guild accepts civilians on a case-by-case basis, emphasizing common attitudes about teamwork rather than the usual min/maxing or gear focus of other guilds. While their nontraditional schedules may dampen progression speed, it certainly doesn't dampen their enthusiasm or guild pride.

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Filed under: Guilds, Features, Interviews, 15 Minutes of Fame

More player titles: denied

Well, after my little rant on the extreme lack of titles for players the other day, Blizzard has... not changed their mind at all. Zer asks, wisely I thought, for titles for PvE players, but Bornakk shuts him down, and then stomps all over the idea completely. Titles are rare, he says, and that's the way they like it.

That boggles the mind. Titles are a form of achievement, and isn't that what this game is all about? As was mentioned in the comments on the last post, titles could be exactly like Xbox Live Achievements-- relatively meaningless badges of honor (or dishonor) that players would wear with pride. This is a super simple, super easy way to extend the game for players who have been playing for a long time. And Blizzard wants to keep these rare?

It's their game, I guess, and obviously if they feel titles should be rare (though I can't for the life of me see why-- keeping content unattainable hasn't been working real well for them lately), then titles will stay rare. But especially at a time when new content is scarce and players are wondering why they should revisit the old content at all, new titles for achievements of any kind seem like an easy (and easily implemented) draw.

Filed under: Patches, Analysis / Opinion, Odds and ends, Blizzard

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