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Posts with tag Ymiron

Two Bosses Enter: Anub, Eregos meet in finale; search for judges

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Anub'Arak scuttled King Ymiron and his longboats last week, 60.8% to 35.9%, to advance to this week's season finale of the Original Wrath Five-Man season of Two Bosses Enter. In the highly anticipated finals, Anub'Arak will burrow into the Thunderdome to face the dreaded Ley-Guardian Eregos. If you've never participated in a Two Boss Enters match before, please be sure to read the Thunderdome ground rules before casting your vote. Visit the comments first to get as broad a view of the match as possible before deciding whose pennant you'll be waving in the stands.

But first: We're taking a new angle inside the Thunderdome for upcoming seasons of Two Bosses Enter, One Boss Leaves. Each match will be decided by a distinguished panel of judges -- and you're invited to sit on the panel! Details after the break.

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Filed under: Lore, Two Bosses Enter

Two Bosses Enter: Eregos a finalist; Anub'Arak faces Ymiron

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Welcome, one and all, to the last semi-final match of this season of Two Bosses Enter, One Boss Leaves! This week, we'll pit semi-finalists Anub'Arak (Azjol-Nerub) against King Ymiron (Utgarde Pinnacle). Both bosses enter on the wings of strong victories. Anub'Arak comes to the Thunderdome with a 64.5% approval rating from his last match, while King Ymiron brings a 64.1% rating from his own supporters.

But first, a big upset from last week's Thunderdome. In a spectacular reversal of their July deathmatch, Ley-Guardian Eregos pulled out a decisive victory over Loken. After being voted back in to the Thunderdome despite his earlier loss, Eregos showed new confidence to claim a position in this season's finals. A solid 56.5% of spectators gave Eregos the upper hand this time around, compared to only 36.9% the last time he faced off against Loken. We'll recap the battle as well as opening up voting for Anub'Arak versus King Ymiron, after the break.

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Filed under: Analysis / Opinion, Lore, Two Bosses Enter

Two Bosses Enter: Ymiron moves on; Eregos and Loken rematch

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

This week, the Original Five-Man Wrath of the Lich King season of Two Bosses Enter moves into the semi-finals with a repeat match: Ley-Guardian Eregos versus Loken. If you believe voters cheated Loken out of his last victory against the Ley-Guardian based on their distaste for Eregos and The Oculus, now's your chance to set things right!

In last week's final quarter-finals battle, King Ymiron demonstrated the power behind his throne with a decisive Thunderdome victory over Krik'thir the Gatewatcher. More than 64 percent of the crowd roared its support for the King, while just shy of one-third believed Krik'thir could hold his own. Here's a sampling of the debate from the stands:

Dreamstorm: This is one complicated fight. I'm going to wait with voting until I read what others think and why.

Qot: Two Bosses Enter is sort of like the NBA All-Star voting. The people decide, but they usually decide based on reputation or history rather than actual skill. Xevozz was perfectly tuned to kill Loken, but Loken's a BAMF in the lore, so he wins the match.

Dreamstorm: If the king wins, we'll have ourselves a Nerubian, a Vrykul, a blue dragon and a creation of the Titans ... PIT FIGHT!! :D

Eddy: I was kind of thinking that. I feel like I'm biased towards King because then the fights would just seem so balanced -- the end bosses from a number of lore-intensive instances. I feel like the lore supports the king's victory.

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Filed under: Add-Ons, Lore, Two Bosses Enter

Two Bosses Enter: Loken slips past Xevozz, Ymiron battles Krik'thir

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to the quarter-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

When the magical energies had died down, it was indeed Loken who remained standing in last week's Thunderdome matchup against Xevozz. The Dark Titan fought for every vote, claiming his victory with 52% spectator approval. We'll review how things went down after the break, plus you'll get a chance to vote in the last quarter-finals match of the season: Ymiron versus Krik'thir.

Ladies and gentlemen, boys and girls ... Dyin' time's here.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

The (lack of) reality in the Caverns of Time

I've always considered the Caverns of Time to be like the theme park of Azeroth -- as we've discussed before, there aren't really any reasons to go to some of those instances in the first place, and the whole thing seems just so ludicrous. If we wipe, or we don't go in there, and Thrall isn't able to escape Durnholde or Arthas isn't able to murder Stratholme or any of the other premises they have set up, then wouldn't the world as we know it change? It seems like fan service -- Blizzard wants us to visit these great parts of lore, and it just seems to me like they've cooked up a weak story around getting us there.

Which is why I was surprised to read this post over on Mystic Chicanery. They argue that the Caverns of Time are actually the most "real" of all the instances in the game. If we go into Utgarde Pinnacle, for example, and murder King Ymiron, there's no reason why he should be in there again the next time we head in. And yet he is -- we can go in and murder him time and time again, doing the same thing, and getting loot every single time. But in CoT, there's a logical explanation for why the instances are always the same: to the people we're encountering in the instances, it's the first time we've met them. From the outside world, the CoT instances may seem strange (the first time I was in Durnholde, we wiped with Thrall, and I jokingly checked with my guild to see if Thrall was still standing in Orgrimmar, alive and well -- he was), but inside the continuity of those instances, they work.

Of course, we do still get different loot from it every time, as the MC post notices. But it is quite a thought: even though the Caverns of Time instances are the ones in the game that seem to least need us messing around in there, they also might just be the most logical.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Instances, Raiding, Lore, Bosses

Breakfast Topic: New 5-man dungeon plotlines

So the rumors of a new 5-man dungeon to come sometime before Icecrown, maybe in 3.2 or 3.3, continue to persist. Assuming they're true, I wonder: What would you like to see? I have a few ideas of my own.

How about a Grimtotem dungeon? Let's unmask Magatha once and for all as a Scourge agent. Some quest lines point to the possibility, and it's an excuse to implement a nice Great Masquerade type quest line complete with confrontation in Thunder Bluff. It's topical to Wrath, and it shakes Tauren lore up a bit. It's a perfect idea all around, as far as I'm concerned.

If that idea doesn't tickle your fancy, I have a few more after the break.

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Filed under: Analysis / Opinion, Podcasting, Breakfast Topics, Instances, Lore, Wrath of the Lich King, Rumors

Shifting Perspectives: Faction gear for Druids, part I


Every Tuesday/Wednesday/some day that ends in -y, Shifting Perspectives explores issues affecting Druids and those who group with them. This week we take a look at faction rewards available to Druids in "Wrath of the Lich King" and wonder if that Mysterious Egg of ours -- the only faction reward we could truly be said to care about -- is ever going to hatch.

Like most of you, I'm still running a lot of dungeons and getting acquainted with the array of drops available on both normal and heroic mode, and I'm not anywhere near as familiar with the Northrend 5-man drops as I am with Outland's after tanking them all eleventy-billion times. For the moment, my ability to compare all of the reputation gear available from Wrath factions with potential dungeon drops is fairly small and mostly confined to feral equipment, so I apologize. What I can say is that I've noticed a fairly clear trend favoring Balance if you're planning on getting a lot of your gear at 80 from faction reputations (although if you go that route there's a sizable pitfall in the form of a serious lack of +hit on most pieces). Feral is a little more hit-or-miss. Restoration seems to have the hardest time getting its best pre-raid or heroic pieces from rep grinds, and I'm not going to lie; get used to most of your best pieces being cloth.

With what are essentially four different specs to cover for all the new factions available in Wrath, this got a bit long. So this week we'll discuss the rep grinds that become accessible a little earlier in the trek to 80 -- namely, the Tuskarr, the Alliance Vanguard/Horde Expedition, Wyrmrest Accord, Kirin Tor, and Oracles/Frenzyheart. Next week we'll cover the Knights of the Ebon Blade, the Argent Crusade, and Sons of Hodir, as you're not likely to see these guys as early as you'll see the others. Indeed, before a quest line that phases the lady into existence, you won't see the Knights of the Ebon Blade quartermaster at all.

EDIT: Now that the faction guides are finished, here's a set of quick links in case you're looking for information on one faction in particular:

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Filed under: Druid, Analysis / Opinion, Factions, Guides, (Druid) Shifting Perspectives, Wrath of the Lich King

Breakfast Topic: The new 5-mans

5-mans are still my favorite part of the game. Guild runs, PuG-runs, something in between...doesn't matter. And I've had a fabulous time in Northrend 5-mans so far. Yes, Herald Volazj is pretty much the clear winner of the early 5-man bosses (gotta love that Insanity debuff), but Azjol Nerub's been very popular, and the questline leading to the cutscene at the end of Drak'tharon Keep is getting a lot of good press. Not enough people are in the late '70's or at 80 to have had a good crack at Halls of Stone, Halls of Lightning, Utgarde Pinnacle, or Culling of Stratholme, so I'm not sure how those are going to go over, but I think players in general have really enjoyed the new dungeons.

That there's markedly less emphasis on soul-crushing trash (I'm looking at you, Shattered Halls) and more emphasis on cool boss mechanics and gorgeous scenery is also pretty awesome. And then there's that giant drop in Azjol Nerub taking you past several levels of the ancient city that never fails to kill someone. I shouldn't find it funny, but I do, even when it's me.

How far along are you on the new Northrend 5-mans? Have you picked a favorite yet? And how many people have you seen die on the Azjol Nerub drop?

Filed under: Analysis / Opinion, Breakfast Topics, Instances, Features, Wrath of the Lich King

Ask a Lore Nerd: What's coming our way?


Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.

On this very special edition of Ask a Lore Nerd, we're going to look into the future, at what's to come in Wrath of the Lich King. There's a lot on the horizon, and a lot of questions about what's to come. We're going to try to be light on spoilers, but give some idea of what's going down.

Yeah yeah, so there's a Troll zone, we learn the origins of Humanity, we meet some Tauren relatives, there's some junk about Dwarven royalty and all of that crap. Who cares? What about the Gnomes? Where's the Gnome lore!?

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Filed under: Analysis / Opinion, Expansions, Lore, Wrath of the Lich King, Ask a Lore Nerd

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