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Posts with tag ac

Lichborne: Death Knight Tanking


Welcome to the first post-Wrath installment of Lichborne, the weekly Death Knight column. Join Daniel Whitcomb on the bleeding edge of a new and untried class.

So Wrath is upon us, and we can finally start leveling our Death Knights on the live servers. That's right, this time it's for keeps. I'm pretty excited about that. One thing, though, that I haven't gotten to do yet on live servers is tank a dungeon. It's not that I don't want to, it's that 98% of the people leveling through Outland right now are Death Knights, so finding a healer is a bit difficult. Still, I did my fair share of tanking on Beta servers, and I played a Druid tank for years, and I'm figuring I'll do my fair share of tanking again at 80. Thus, I decided that this week is the perfect time to start getting ready to tank, even if Utgarde may be the first instance most Death Knights will get a group for.

Let's get down to the basics:

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Filed under: Tips, Raiding, Bosses, Guides, Talents, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

Itemization and the plight of the bear tank in Wrath of the Lich King

One of the biggest concepts coming with Wrath of the Lich King is gear consolidation. Stat are being folded into each other and classes are being changed even on very basic levels so that fewer gear types can work for more classes and specs. Feral Druids have seen this happen as well, with talents such as Survival of the Fittest and Heart of the Wild tweaked so that they can get more benefits from Rogue gear.

Unfortunately, this hasn't worked out that well for bear tanks.

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Filed under: Druid, Rogue, Items, Analysis / Opinion, Expansions, Classes, Wrath of the Lich King

Repetitive heroic dailies

I've enjoyed the heroic daily quests recently added to WoW. In addition to the new badge rewards, they give me a reason to run five-player dungeons again, which is really one of my favorite parts of the game. While some of the quests have led to frustrating situations where the group is trying to learn the strategy for a heroic dungeon that none of us have attempted before, most of my experiences have been good ones.

One downside of the random nature of the quests is the fact that the same dungeon can be selected several days in a row. On my main server, Auchenai Crypts has been selected three times over the last four days. This dungeon was considerably nerfed in the last patch, but some of the encounters are still annoying and many of my guildmates have expressed their growing distaste for the instance.

Have you had much repetition in the new daily quests on your server?

Filed under: Patches, Quests

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