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Posts with tag acherus

Lichborne: BlizzCon cause and effect for death knights in patch 4.3

darkmoon arena
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So the past few weeks have actually been pretty exciting for death knights. We saw a lot of new info come out of BlizzCon, including getting a couple long-standing questions answered with new updates to the patch 4.3 PTR. Today, we'll cover the basics of what we discussed with the devs at BlizzCon and see what fruit those discussions have borne on the PTR itself.

Bloody questions

One of the first questions asked at the Class Q&A on BlizzCon 2011 day two was more of a laundry list of blood death knight grievances, such as our issues with spike damage and with avoidance working against mastery. While we have gotten a good bit of dev love on the forums on these beefs, it was actually pretty nice to see it answered candidly on stage, if only to see a dev give an on-the-spot, straight-up answer.

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Filed under: BlizzCon, Death Knight, (Death Knight) Lichborne

Patch 4.3 PTR: Replica armor, heirlooms, and death knight starting gear

The Darkmoon Faire is offering old sets as promised! Vendors Barum and Baruma currently sell replica armor -- that's armor with old models but no stats. For now, only Dungeon Set 1 and Dungeon Set 2 models are available to choose from, but perhaps we'll see other models added to the vendors' inventory over time.

There's a bonus to that replica armor: It's not restricted by class. Though Dungeon Set 1 was never restricted, Dungeon Set 2 originally could only be obtained on a per-class basis. That's not all, however. Right next to the replica armor vendors is an heirloom vendor who sells all heirloom items for Darkmoon Tickets. Heirlooms that were only previously available through points are now available for playing games and racking up tickets at the Darkmoon Faire.

And if that weren't cool enough -- hey death knights, remember how you wanted to get your hands on your old starter gear sets? If you hit Acherus on the 4.3 PTR server, Quartermaster Ozorg has all death knight starting armor sets and weapons available for purchase. For those who are not death knights -- no, you cannot purchase the death knight starter gear. It's for death knights, not for you!

Check out the gallery for the full array of items on the heirloom, replica armor, and Ebon Hold vendors.




Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Cataclysm, Transmogrification

AddOn Spotlight: Paladin, shaman, death knight addons

AddOn Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. We'll look at everything from bags to bars, buttons to DPS meters and beyond -- your AddOns folder will never be the same! This week, paladins, shaman and deathknights get a little loving of the addon kind.

Class-specific addons are a wonderful thing. These powerful addons serve very specific functions for their intended class. Featuring one of these addons in the Spotlight is a bit of a challenge -- I do not want to alienate the players of nine other classes by showcasing one specific addon for one specific class, and nor do I want to dilute a Spotlight with too many addons. You are witnessing the compromise. Behold! AddOn Spotlight Class for Class. For the next couple Spotlights, we will focus on three to four classes with one addon for each. These addons aren't necessary, but could be extremely helpful to these specific classes. Let's get to it!

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Filed under: Add-Ons, AddOn Spotlight

Lichborne: The future of Death Knight lore in Cataclysm

With Patch 3.2 now live, and Death Knights probably the most extensively changed class, at least in terms of the Frost and Unholy trees, we've all been waited with bated breath to see exactly how things are shaking down. The answer from my point of view, is simply that life goes on. Death Knight tanks are still tanking, Death Knight DPSers are still DPSing. Anecdotally, I've been having great success and have been churning out respectable DPS as Unholy on a few heroic dungeon marathons since the path dropped, and while I definitely miss Unholy Blight, I've adjusted to tanking without it too.

We may need a few more weeks and a few more parses to see where things truly sit, but I stand by most of what I've written on the subject lately. We could use a few tweaks (I'm still wondering if we'll see a Scourge Strike buff before Cataclysm, but I'm hopeful), but we'll be fine. That said, since we'll still be waiting a few weeks, I thought it might be fun to do some speculation about the next expansion. And I don't mean new talents, new levels, new skills, that sort of thing. What I've been thinking about lately is the lore.

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Filed under: Analysis / Opinion, Lore, RP, Death Knight, (Death Knight) Lichborne

Ask a Lore Nerd: Yeah, I've been working out

Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

Last week I answered a question about the Kor'kron and I messed it up a wee bit, which I don't mind admitting. I said that the Kor'kron were all Orcs, but I didn't notice that in Wrath of the Lich King it actually includes a number of Trolls. The Kor'kron were originally only really seen in Thrall's throne room originally, they were his personal guard at the time and 100% Orcs. In Wrath, they've apparently spread out and include a couple of the other races as well.

So who makes up the Kor'kron? The Orcs primarily. Trolls secondary, and there are also a few Tauren and Taunka thrown in as well. I haven't seen any Undead or Blood Elves among the Kor'kron yet, they seem to keep to their own little militaries for now.

frostymage asked...

Why aren't the Knights of the Ebon Blade flying the Acherus to Northrend? It said in one of the DK starter quests that it could destroy Naxxramas.

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Filed under: Analysis / Opinion, Lore, Death Knight, Ask a Lore Nerd

Ask a Lore Nerd: Like finding a needle in a boneyard


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

Welcome to another fine Sunday evening! Things are going to be shorter and sweeter than usual this week, as I've only recently gotten the internet back. Moving into a new apartment has its drawbacks, and needing to wait a week for Time Warner to get things installed is one of the worst. It's done now though, so next week will be grand, I just need to get my bearings back.

Remember, the entire history of Warcraft is fair game in this column, not just Wrath of the Lich King. If you have a question that's a blast from the past, that's fine! We'll take it. Now, on with the show.

Jardal
asked...

What's going on in the Ebon Hold where the DK trainer is killing a druid to explain how plague strike is the lifebloom eater? Wouldn't the alliance kind of frown on killing their allies or is this kind of a "what they don't know won't hurt them" thing?

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

Ask a Lore Nerd: More Scourge love


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

We seem to be plagued with Scourge and Lich King sorts of questions lately, but that's to be expected. We're all playing Wrath of the Lich King, so it's far more likely we'll get Scourge questions than, say... Naga questions. I welcome your love of undeath with open arms.

Nic asked...

What do the tally marks on Highlord Bolvar's shield represent? Battles? Years in exile? One night stands? Or are they there to just look cool?

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Filed under: Analysis / Opinion, Expansions, Lore, Ask a Lore Nerd

Ask a Lore Nerd: Shared tongues and other oddities


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

I fulfilled my dork quota in last week's Ask a Lore Nerd, so this week I'll ramble a bit less, and answer some more of the simpler questions we've seen recently. With that said, let's get started with Chris's question...

Why is Gorehowl just an epic weapon? It was claimed to be wielded by Grommosh Hellscream and if so shouldn't the weapon be legendary?

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

Forum post of the day: Best LOL moment in "Wrath"

Wrath is an odd mix. It's unquestionably darker in tone than both classic WoW and Burning Crusade, but it's not hard to find funny bits and pieces scattered around. Därkseid of Deathwing, after having a disgusted murloc refuse to be rescued by him ("Ewwww, orc!") during a quest in the Borean Tundra, started a thread dedicated to peoples' favorite humorous moments so far in Wrath. All the normal world PvP events can be found here (aggroing a Storm Giant while being attacked and Feigning Death onto your enemy? Check!) but you'll also find a growing catalogue of memorable quest text and great NPC dialogue, like Akini's entry on this page.

For my money it's tough to exceed the tongue-in-cheek commentary you'll find in the books scattered around Acherus as you start a career as a Death Knight, including the one pictured above. Some of them are actually serious and give accounts of the Scourge's spying into the preparations made by the Horde and the Alliance for an assault on Northrend. Some of them, like The Death Knights of Acherus, are just hilarious, namely the entry concerning one "Harmony" whose period of service turned out to be extremely brief: "The name of this death knight was found in violation of common Scourge decency. Struck down by the Lich King." Well, Arthas, in such matters I defer to your excellent judgment.

Filed under: Humor, Wrath of the Lich King, Forum Post of the Day

The Queue: Future raids and more on daily quests


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Be warned that today's edition of The Queue contains some light spoilers at the very end, regarding the Death Knight intro quests as well as some quests in Icecrown. To avoid spoilers, stop reading a little before the end, but you're safe until then.

Thiosion asked...

What instances other than Ulduar and Icecrown are (is?) Blizzard suspected to be working on?

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Filed under: Analysis / Opinion, Death Knight, Wrath of the Lich King, The Queue

Ask a Beta Tester: Leveling, the Taunka, and mounts


All of us here at WoW Insider are staggering around somewhat zombie-like in the wake of BlizzCon with the patch (probably) coming tomorrow and the amount of information we're hoping to get out in the next 24 hours. So in all truth I don't know whether the answers to today's questions are completely factual or just stuff that started swimming in front of my eyes at 1:00 this morning. Arthas is actually a girl underneath all that armor, just like Samus Aran. The zone music to Icecrown is "Won't Get Fooled Again" by The Who. The Hateful Gladiator cloth belt is a pink tutu. Flying bunnies will be available in the next expan-

(Sound of a short scuffle in the background, followed by a whip crack)

Thank you, Dan, a little perspective is always useful in these difficult times.

Jason asks...

Will Northrend be accessible at 68 like Outland was accessible at 58? Or do I need to be a solid 70 to quest and instance in Northrend?

Technically, Northrend will be accessible to anyone with the Wrath of the Lich King expansion installed; you can hop a boat or zeppelin on any character of any level. There's no "You must be THIS HIGH to cross through the portal to Outland" restriction, but you won't be able to pick up any of the quests available in Northrend until level 68. Could you grind your way to 68 in Northrend from the mid-60's? Maybe, but I wouldn't recommend it.

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Filed under: Expansions, Features, Humor, Lore, Leveling, Factions, NPCs, Alts, Death Knight, Wrath of the Lich King, Achievements

The Eye of Sauron makes an appearance in Wrath of the Lich King


The ultimate evil in the Lord of the Rings trilogy is represented by a large eye sitting atop a gigantic tower in a desolate and war torn land. It is one of the most iconic images in not only fantasy literature, but also in recent cinematography. Just about anyone who has paid attention to movies in the past eight years would be able to pick the Eye of Sauron out immediately, and I would have to imagine just about everyone playing WoW would be able to as well.

The Eye of Sauron makes an appearance in Wrath of the Lich King in the Death Knight starting zone. It goes under the name of the Eye of Acherus. In the image at the top of the article you can see the two side-by-side – the Eye of Sauron on the left, and the Eye of Acherus on the right. Arthas himself directs you to control it and use it to gather data from New Avalon, a nearby Scarlet Crusade fortification.

Take a look at the gallery below for images of the quest, what you do during it, and how everything appears.

Filed under: Walkthroughs, Quests, Galleries, Wrath of the Lich King

Death Knight starting cinematic unveiled

.

With Death Knights getting their own starting zone and their own heroic storyline, it was often wondered whether they'd share the same opening cinematic as their individual races. We have the answer now: They do get their own unique cinematic, shown above.

There's two major things I took away from the cinematic. First, it gives a solid origin story for Death Knights: You were apparently slain in combat with the Scourge, but raised to become a Death Knight. So the ideal of the PC Death Knight seems to be a hero who was made an unwilling victim, which makes the fact that he or she is welcomed back by the Horde or Alliance possibly much more believable. As you awaken as a fresh level 55, you are also apparently still under the thrall of the Lich King, which should make for an epic newbie zone experience as you struggle to regain your freedom.

Secondly, the opening cinematic has a wonderfully ominous picture of Acherus, the Ebon Hold, home of the Death Knights, looming above Light's Hope Chapel -- a perfect setup for the coming war with the Scourge, that drives home how immediate the threat is.

Oh, and do be cautious, this cinematic has a high chance of getting you way too fired up to play a Death Knight.

[via Deathknight.info]

Filed under: Analysis / Opinion, News items, Expansions, Death Knight, Wrath of the Lich King

Death Knights get new starting zone, Runeforging skill

No more spawning at Tirion Fordring for new Death Knights, it looks like the Death Knight Citadel of Acherus, The Ebon Hold, is now implemented on the Beta servers, reports beta tester Jayde. The Ebon Hold, which is located on the eastern edge of the Eastern Plaguelands, will be where all new Death Knights start.

What's more interesting is that some of the first new quest text seems to imply that new Death Knights are still under the control of the Lich King, as the quest "The Eye of Acherus" sends you to a beacon on top of the hold to report to the Lich King himself. So apparently, you will in fact have to quest to break free of the Lich King -- but you start the quests on the Death Knight. Of course, we'll know as soon as we can get more information from the servers.

Another mechanic of the Death Knight that seems to have popped up for the first time is the concept of Runeforged Weapons. However, this is not the switching of Blood, Unholy, and Frost runes that has been previously discussed-- rather, it appears that the forging instead applies buffs to your weapons. The two examples shown by Jayde's screenshots are as follows:

Rune of the Fallen Crusader: Affixes your Rune Weapon with a rune that has a chance to heal you for 3% and increase Strength by 30% for 15 seconds. Modifying your rune weapon requires a Rune Forge in Ebon Hold.

Rune of Lichbane: Affixes your Rune Weapon with a rune that has a chance to strike the undead for extra fire damage and stun them for 5 seconds. Modifying your rune weapon requires a Rune Forge in Ebon Hold.

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Filed under: Realm News, Patches, Analysis / Opinion, News items, Expansions, Death Knight, Wrath of the Lich King

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