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Posts with tag achievement-points

Cataclysm Beta: New guild achievements added in patch 12984

Patch 12984, the latest Cataclysm beta build, just crash landed across the net, and MMO-Champion is mining out the latest changes. Included in the changes are a bunch of new or tweaked guild achievements. Here are some examples:
Perhaps the readers can actually help explain to me what "you've been iced" means. I wasn't aware there were bros in Azeroth yet, but I guess after all those popped collars on the priest tier 10, it was bound to happen.

Hit the jump for the full list from MMO-Champion.

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Filed under: Guilds, News items, Achievements, Cataclysm

Breakfast Topic: 8,785,350

While preparing for the raid yesterday, the subject moved from the new Cataclysm info that was announced to statistics -- specifically the statistics tab of the achievements panel. One of our warlocks stated that the Battle for the Undercity ruined his statistics, because his highest hit dealt was over 800k, something that was possible due only to buffs received during the encounter. But then something odd happened. He mentioned his highest heal cast was for 8,785,350hp -- a very odd number for a warlock.

Stranger still, after checking my statistics, I noticed my largest heal cast was for exactly the same number -- and I'm a rogue! One by one people in vent started checking their statistics, and a good two thirds of the raid had the same exact number. 8,785,350. And it didn't seem to matter what class -- plate wearers and cloth casters both had it. It took a while, but we finally managed to figure out the mystery of 8,785,350 and what it meant. So what's your highest heal cast? Is it the magical 8,785,350, or some other amount? How often do you check out your statistics panel, and have you noticed any other strange coincidences with your fellow players?

Filed under: Breakfast Topics

Breakfast Topic: A random topic

a·chieve·ment - n.
1. The act of accomplishing or finishing.
2. Something accomplished successfully, especially by means of exertion, skill, practice, or perseverance.

The achievement system was introduced back just before the launch of Wrath of the Lich King. There wasn't really any purpose to the achievement system, although some achievements give pets, items, or titles -- the main purpose of an achievement seems to be just... something to do when you've got nothing else in mind.

Personally, I love the achievement system. I like being able to plug away at something tedious and somewhat mind numbing every now and again, regardless of the fact that those points really don't mean anything. What bothers me though, and has bothered me since the first cries of an achievement being too difficult to complete is the little voice in the back of my mind that wonders if people realize what an achievement is supposed to be.

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Filed under: Breakfast Topics

Breakfast Topic: Achievements and you

Ah, achievements, that funny little meta-game where everything's made up and the points don't matter. Why, oh why, do we flock to World of Warcraft's achievement system so? Of course, we all look forward to achievements with particularly lucrative rewards (or at least interesting titles), but many of the game's achievements, the only reward to look forward to is achievement points. And while you can certainly take some joy from watching those numbers build up, the points, essentially, don't matter. So what is it that keeps us hungering to complete even the silliest of achievements? Is it a passion for completism that prevents you from leaving these lists undone? Is it a need to prove yourself better or more dedicated than your fellow player? Is it the faint hope that some day Blizzard will reward your tedious labors with appropriately awesome swag? Is it the sense of accomplishment whenever an "achievement complete" alert pops up? Tell us -- what keeps you achieving?

Filed under: Analysis / Opinion, Breakfast Topics, Achievements

Breakfast Topic: Feats of Strength

Allison's great post about all of the Feats of Strength still available in the game got me thinking: just what kind of value do players place on these "kinda" achievements? Personally, I never gave them much weight -- I have a few of them (I picked up the Vampiric Batling a while ago, and I've got the Competitor's Tabard, among a few other old-school and commemorative achievements), but the ones I've got I didn't really do anything to earn, and the Feats still available don't really mean that much to me. Unlike "real" achievements, Feats don't even give you meaningless points, and they can't be used to get you into any raids or runs that you couldn't do otherwise. They're boring to me.

I'm not that way about all achievements -- there have been a few that I've worked to get done, and there are even non-achievement items that I've pushed for in the past (I worked like crazy to finally get my Netherwing drake, and the only achievement I got for that was the Netherwing reputation). But Feats of Strength in particular seem passive to me, by Blizzard's design: if they happen, great, but there's not enough reward there for me to go out of my way to get them. What do you think?

Filed under: Analysis / Opinion, Events, Blizzard, Breakfast Topics, Quests, Lore, Bosses, Mounts, Achievements

Zoltan scores over 10,000 achievement points


Zoltan of Aegwynn is the guy who's been sitting on top of the overall achievement point lists for a while, and he's just recently cracked the incredible total of 10,000 points. At the time of this writing, he's finished off a total of 908 out of 931 achievements currently in the game, giving him a total of 10,005 achievement points.

The Champion of Ulduar is the one that put him over the top according to his Armory profile, and strangely, he doesn't appear to have any of the Feats of Strength (edit: never mind, I read it wrong -- he's got plenty). He is only missing the two World Event achievements left (Brewmaster and the meta-achievement, neither of which are yet possible), the Sea Turtle achievement, and then a few more Heroic Ulduar endgame points. Given that the 3.2 patch achievements will likely come out before Brewmaster, there's no way yet to clear everything completely, but he's as close as it gets.

Very impressive indeed. Zoltan has just one or two people on his heels, and then the numbers drop out to a few hundred below 10,000 (and strangely enough, the top five players are all EU folks). There's no reward for all of those points (and Blizzard has no plans to offer any), but it's quite, as you might say, an achievement.

Filed under: Items, Fan stuff, Virtual selves, News items, Instances, Achievements

Breakfast topic: The impossible achievements

Every evening there's a guy on my server who spams looking for group for an "experienced" group to do the Less-rabi and Make it Count Heroic Dungeon achievements. This has been going on for weeks now. I kind of feel bad for the guy. Some of the dungeon achievements are harder than others, but these have clearly been a pain for him. He really wants the Glory of the Hero achievement, and I hate the Occulus enough that I really can't bring myself to help him.

I never hear him complaining about the achievements being difficult, he just keeps at it. It's actually quite admirable. My guild has a few overachievers in it. We usually do the best we can to lend them a hand, but they seem to grind endlessly to earn their points.

I don't usually go off in search of achievements, but there's one I just can't seem to get. Since I'm playing Druid it seems appropriate to get the Guardian of Cenarius title/achievement. The problem is not that it's difficult, but since my character was created after WotLK was released, I have no Cenarian Circle rep to speak of. I find it hard to make the time to go back to the old world and grind rep while still working on endgame progression.

What's your elusive achievement?

Filed under: Analysis / Opinion, Breakfast Topics, Achievements

No current plans to let you spend Achievement Points

Every now and then, I hear through the grapevine that in the future, we will be able to spend our Achievement Points on, most likely, novelty items. This rumor has been around since Achievements were announced, and has even been mentioned by a blue or two.

Unfortunately, it seems that implementing this is far from being in the works. Bornakk has confirmed that Achievement Points are "simply a marker of progression in the game" and that there are no current plans to work in a way to spend them.

How do you feel about this? Personally, I was hoping for the eventual vendor selling items like walking canes, pinwheel hats and walking-speed pogo sticks. Still, not being able to spend my points will not stop me from collecting them!

Filed under: RP, Rumors, Achievements

An Immortal in Ulduar and other troublesome achievements

Here's an interesting Ulduar request from Hugner on Hyjal -- he wants to ask that there be no "Immortal"-style achievement in the new raid instance. He says getting the achievement has been super frustrating for his guild, not only because, you know, it's hard, but because with one simple disconnect at the wrong time, the whole week's attempt is wasted.

Of course, an achievement like that isn't meant to be easy. Some people in the thread suggest making it more like The Dedicated Few (so that not all the bosses have to be flawless in one run), but Bornakk says it's an achievement -- it's not required and if you really want to get the meaningless points, you'll just have to work around the disconnects. He's also shoring up discontent on the other side of things -- people are complaining that the Gonna Go When the Volcano Blows achievement is messing up their Sarth runs, because they're dodging insignificant damage rather than actually downing the boss. In fact, the easiest way to do that one is just to suicide in the very beginning (because the AoE can't hit corpses), and lots of people are doing that. Bornakk says change isn't likely -- the achievement is designed to be separate from gaining loot from the boss.

Bottom line on both of these is that they're achievements -- if they're hard or random or waste time, that's kind of the point. Blizzard may have caved on a few of the holiday achievements, but these endgame achievements aren't meant to be gotten easily or even without a little RNG help.

Filed under: Analysis / Opinion, Guilds, Blizzard, Raiding, Bosses, Buffs, Wrath of the Lich King, Achievements

AchievementTracker tracks achievements across the realms

Reader Jeffrey R. was kind enough to send us his achievement tracking site, named (conveniently) AchievementTracker.com. We've seen quite a few sites for tracking achievements on your own character out there already (especially since the Armory opened up the information to the web), but unlike the others, AchievementTracker seems to be focusing on ranking only -- instead of browsing over your own information, all the site really presents is a list of the top players in the world, US, EU, or by the various realms.

There are a few caveats, the first being that they're only tracking characters above level 70, and the second being that they're not tracking everyone -- I had to put my own character into the system (though that won't matter if you're just looking for the top players, since I would never even rank on any lists anyone was watching). And while WoW-Achievements has Beelsebub of EU Darksorrow at number one and Minipuff of EU Stormscale in second place so far, AchievementTracker has them backwards (and their point totals are lower -- maybe Armory lag?).

And of course we don't know for sure if there's someone on the realms that neither of these sites are tracking with more achievement points (it may be worth noting, too, that beyond Armory links, neither site tells us much about the characters -- is there a class or spec that's better for achievement point earning?). It'll probably take a little while until we can get a standard for tracking these, but until then, looks like we'll have a few different lists to watch.

Filed under: Analysis / Opinion, Ranking, Virtual selves, Blizzard, Leveling, Achievements

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