Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag adal

Know Your Lore, Tinfoil Hat Edition: Light of the naaru

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

First featured in the Burning Crusade expansion, the enigmatic naaru have been a constant, benevolent life-force in World of Warcraft -- strange creatures with some sort of eternal crusade against the darkness of the Legion. It was the naaru that saved Prophet Velen and his people when they were on the cusp of being claimed by the dark promises of Sargeras, the naaru that helped them flee, the naaru that taught them the Light. And it was the naaru who seemed to be playing a much, much longer game than anyone else, when Burning Crusade reached its end and the full scope of M'uru's plan was revealed.

Burning Crusade marked the second known occasion that the naaru willingly stepped into the lives of mortal races to pull them away from darkness and reach salvation -- although it's entirely possible they have done this before with other races, on other worlds we've never seen. This has always been presented as the noblest of causes. Yet despite all these altruistic actions, we really know very little about the naaru, where they came from, or ultimately why it is that they feel they must fulfill this task. Yet while Warlords of Draenor largely concerns the orcs and the Iron Horde, there are still a few clues -- just enough to expand that perception of the naaru a little more and raise a few more questions in the process.

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor.

Read more →

Filed under: Lore, Know your Lore, Warlords of Draenor

Know Your Lore: Khadgar, Archmage of the Kirin Tor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

What do you do when your life is stripped away? Khadgar is an Archmage of the Kirin Tor -- one of the members of the Council of Six, and a powerful mage in his own right. Ancient and wizened, in his lifetime Khadgar has confronted the shadow of Sargeras, faced the orc legions that poured through the Dark Portal, seen Draenor shattered into a wasteland, and even confronted Deathwing himself and survived. And after all that was said and done, he was the first human to reach out and connect with the enigmatic naaru, bringing A'dal and his forces to Outland.

And he's done all of this by age forty-four.

Forty-four? Yes. There's much more to Khadgar than his appearance might suggest. Although his body may be ancient and wizened, there is nothing stopping what is still a fairly young and incredibly intelligent mind. But Khadgar may not be where he expected to be when, at age 17, he was asked to apprentice to the most unlikely tutor in the Eastern Kingdoms. His name was Medivh.

Read more →

Filed under: Lore, Know your Lore

Know Your Lore: Of Elune, naaru, and night elves

Know Your Lore Of Elune, naaru, and night elves SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Before we begin, I feel I should point out that the screenshot above is one that I created for the purposes of an article I wrote detailing the possible wind-chime origins of everyone's favorite kaldorei deity. It was not real then, and it is no more real now, over two years later. That article pointed out the possible correlations between the goddess Elune, the holy Light, An'she, and what might have been naaru intervention instead of divine, as the night elves would have everyone believe.

And while it connected a lot of dots, it was not true. It was simple theory and speculation. However, recent Ask a Cdev answers have once again brought the question of Elune's origins into play, and player reaction has been less than enthusiastic about the supposed confirmation. Most complain that making Elune a mere naaru is basically homogenizing night elf culture and history, something that plenty of players are apparently really passionate about.

To which I say two words: don't panic.

Read more →

Filed under: Lore, Know your Lore

Know Your Lore, TFH Edition: The naaru are a menace that must be destroyed

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
A soothing light fills you as you approach the naaru. Slow musical chimes echo within your mind and though a word is not uttered, you feel an assurance of safety.

They glimmer with the purity of the Light, and their very presence fills one with a warm, calm feeling of inner peace. They also teach the ways of the Light -- the draenei would not be paladins were it not for these mysterious creature's intervention. In fact, the benevolent naaru came to Velen in a vision when his world was at its darkest hour, offering him hope, salvation, escape ... and the knowledge that there was a far larger battle out there, one that had yet to come to pass.

Kil'jaeden and Archimonde eagerly agreed to follow and serve Sargeras, becoming the highest-ranked members of the Burning Legion. As for Velen, he took the worried, the lost, the concerned draenei with him and fled, pledging his servitude to the naaru and their righteous cause. Two causes, one outwardly and easily identifiable as evil -- and the other, far more sinister and wicked than anything the Burning Legion could ever hope to achieve.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come. These speculations are merely theories and should not be taken as fact or official lore.

Read more →

Filed under: Lore, Know your Lore

Know Your Lore Tinfoil Hat Edition: Mystery of the naaru


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Oh yes, we're going here again. Since the launch of The Burning Crusade, one of the most enigmatic mysteries of Warcraft lore has been the naaru, a race of creatures seemingly formed of pure energy that equates to what we in Azeroth know as the Light. We've discussed the naaru before in another Tinfoil Hat edition of Know Your Lore surrounding Elune and the history of the Light on Azeroth. However, there's been very little to suggest where these creatures come from or what their influence on the denizens of Azeroth ultimately means.

In last week's Know Your Lore, we theorized that Azeroth isn't just some simple planet that's been organized by the Titans. Instead, it may be that Azeroth is a weapon of some sort, quietly engineered by the Titans in the midst of their regular crusade of world organization in order to combat and perhaps, one day, defeat Sargeras. But where do the naaru, who led the draenei to Draenor and away from the influence of the Burning Legion, fit in? Why do the naaru seek to eliminate the Burning Legion? Are they in league with the Titans or simply working along the same lines as our creators?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why it happened. The events presented are events that happened in Azeroth's history, but the conclusions are merely theories and shouldn't be taken as fact.

Read more →

Filed under: Lore, Know your Lore

Know Your Lore TFH Edition: Elune is a naaru

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

WARNING: The following post contains spoilers for World of Warcraft: Cataclysm. Players who wish to play the new expansion spoiler-free should veer away from this post.

The above screenshot (go ahead and view it in full) was taken in the Temple of the Moon in Darnassus. Instead of the ever-present statue of Haidene, first high priestess of the moon, we see Elune. Or rather E'lune, a naaru that looks much like A'dal, which I suppose would be only appropriate given the sheer scope of what E'lune's power would have to be. I mean heck, she made the night elves what they are, didn't she? E'lune, (or Mu'sha, as she is called by the tauren) is the major deity worshipped by the night elves. That's right, night elves: Your deity is a giant light-spinning windchime.

Maybe. If you haven't noticed by now, today is another "Tin Foil Hat" edition of Know Your Lore, which means we're going to talk about lore elements presented in game and attempt to weave them together into a logical conclusion that makes perfect sense in the context of Warcraft lore. Today's subject is Elune, the goddess of the night elves, An'she, the "missing half" of tauren history surrounding the Earthmother's eyes, and why tauren priests and paladins may not be quite as far-fetched as some people think. To begin, we have to go back to what all priests and paladins of World of Warcraft work with, that mysteriously vague magic school knows as the Light.

Read more →

Filed under: Lore, Know your Lore

All the World's a Stage: So you still want to be a blood elf, part 3



The Sunwell Redemption

The final tie between Kael'thas and Quel'thalas was broken when Kael'thas' minions returned to take back by force the naaru, M'uru, which he had once given to his kindred so freely. Lady Liadrin and her Blood Knights would have been left without any of their powers had the naaru A'dal not reached out a hand to save her and her people. Lady Liadrin was deeply regretful of what she and her Blood Knights had done to M'uru, but A'dal forgave them, saying that M'uru had known all along what his role would be in this unfolding drama. The naaru extended his own Light energies to Liadrin and her Blood Knights, and encouraged them to assist him to stop the terrible threat that Kael'thas now represented to all the people of Azeroth and Outland.

The former "Lord of the Blood Elves," now quite insane, had brought the remaining strength of his forces back to Azeroth and taken over the Sunwell Island, just across the channel from Silvermoon City, and planned to use the hidden energies of the Sunwell's magic to try and summon Kil'jaeden into the world. The blood elves and draenei of Shattrath united to overcome this threat, and as their forces ventured deeper and deeper into the Sunwell fortifications Kael'thas had set up, they found that M'uru himself was enslaved as a guard the site where Kil'jaeden would be summoned. The heroes were forced to destroy his weakened body and stop the entropic energies which now began to vacuum up all life around it as the last of his Light energies seemed to drain away.

At last, of course, the heroes faced Kil'jaeden himself at the site of the Sunwell (perhaps your own character was among them), and, with the help of some dragons, they drove him back into the Sunwell Portal, away from Azeroth. The draenei prophet Velen arrived, along with Lady Liadrin, and spoke to the heroes, as he placed the last remaining fragment of M'uru's body into the Sunwell. The result is one of the best scenes in Warcraft lore, which you too can look on, as the last spark of M'uru's life reignites the Sunwell with the energy of the Holy Light, restoring once and for all, that magical life energy the blood elves need, as well as something far greater, something with the power to rebirth the entire civilization of the blood elves: Faith.

Read more →

Filed under: Horde, Blood Elves, The Burning Crusade, Lore, Guides, RP, Wrath of the Lich King, All the World's a Stage (Roleplaying)

WoW Moviewatch: A'dal downed

This video has inspired me to coin what I will call the Lord British Postulate:

If it exists as a living creature in an MMORPG, someone, somewhere, will try to kill it.

History has shown that to be exactly the case, and I, Mike Schramm, deem it to be true. Get to work, Wikipedians.

How else to explain that some crazed player has actually gone after the seemingly harmless A'dal of Shattrath City, and, in a "world first," killed him?



That's just mean. Obligatory: But what did he drop?

And I have to say that it's too bad the naaru didn't put up any more of a fight. Then again, maybe he just despawned. Do beings of sentient energy leave a corpse?

Filed under: Fan stuff, The Burning Crusade, WoW Moviewatch, NPCs

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories