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Posts with tag adults-only

We Have a Tabard: Ring the bell, school's back in


Looking for a guild? Well, you can join ours! We have a tabard and everything! Check back for Amanda Dean talking about guilds and guild leadership in We Have a Tabard.

Drama is not the only issue to cause hardship among raiding guilds. We've seen guilds crumble and fall over new raid content. It seems we've come across another time-sensitive factor: the beginning of the school year. Guilds that have been blissfully progressing throughout the summer may be seeing their attendance plummet.

Remember folks, some things are more important than WoW. Education tops the list. It would be poor form to badger your scholastic members into raiding when they've got homework to do. Students also need a good night's sleep in order to perform successfully. This goes for college students as well as high schoolers, but they may have more flexibility in scheduling. In the end, WoW is just a video game and school affects the present and the future.

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Filed under: Analysis / Opinion, Virtual selves, Guilds, Features, Raiding, (Guild Leadership) We Have a Tabard

Is it time for age restricted servers?


Anyone who has been playing WoW for a bit knows that this game is unique in that both adults and children can enjoy it at the same time. Indeed this duality can be considered one of the best features of the game. How often can you sit down with your son or daughter and truly enjoy the same video game? Besides the amazing adventures of Dora The Explorer, other kid friendly games like Disney Online's Toon Town and Club Penguin just don't provide the same level of enjoyment for adults and their children. (What's the game in Dora, you ask? Assisting her in finding the red berries or yelling at Swiper. See this not-safe-for-work Kevin Smith YouTube excerpt for an explanation.)

However with that in mind, there are some compelling arguments that its due time for World of Warcraft to get a few age restricted servers.

For starters, take a look at what Second Life has done. They're a pretty successful venture, and have a lot of parallels to MMORPGS like WoW. They've created a server called Teen Second Life in which they do their best to only allow teenagers between the ages of 13 – 17 access. When you turn 18 you're moved up to the adult server along with all your gear and property. Of course this has the same pitfalls as any other internet site where you can fake your identity, but it is a start; and a good one since Linden Labs actively polices age restrictions.

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Filed under: Analysis / Opinion, Virtual selves, Guilds, Odds and ends, News items

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