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Posts with tag aff

Choose my Adventure: Insert funny title about being level 25 here


WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!

Well, you guys wanted me to run Deadmines. As you can see, I ran Deadmines. Many thanks go to Urse (Healer), Child (Tank), and Sneafoo (Noob Rogue of Doom) for 4-manning the thing with me. Urse was pretty overleveled for the place so healing was hilariously easy, but Sneafoo made up for it by starting the run at level 12 and aggroing Gruul from the pirate ship.

I went further than that, too. I didn't stop at Deadmines, I did Wailing Caverns, Blackfathom Deeps and Shadowfang Keep as well. I was kicking around the idea as soon as someone suggested Deadmines, but I didn't think I would manage to land a group for either of them. When I went out to the Barrens to get my Succubus (Angva) at level 20, that sealed the deal for me. I picked up the quest The Orb of Soran'ruk, and despite the fact that its quest rewards sucked, it gave me more reason to try and get the groups together. I put out a call to all of the various resources I knew, LFG and community chat channels (your server probably has a few good ones) and all of that, and managed to score a few groups.

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Filed under: Warlock, Analysis / Opinion, Instances, Leveling

Crit DoTs for Affliction, sorta

The Shadow Priest world was recently pleased to learn that Mind Flay is going to be enhanced in an upcoming beta build with the ability to crit (as well as a 30% increased spell power coefficient). The Affliction Warlock community, meanwhile, just wanted to know if they'd get a similar treatment, and it looks like the answer is: maybe? Kind of?

Let me explain. Last night, class designer Koraa said the following in the beta forums:

There will be a new talent in Affliction in an upcoming build. Keywords: "DoT" and "Crit" (Well, sorta)

How do we interpret that "well, sorta"? Who knows, really. I'm sure we'll all see soon enough. In the mean time, it's always fun to speculate! What's like critting, but isn't actually a crit? Well, there could be a chance of 1.5x/2x damage, without actually being counted as a crit. This way it wouldn't trigger effects that trigger from crits. However, it would then not solve the issue of crit rating being next to meaningless for Aff locks. "Sorta" could also mean that crit mechanics will apply to DoTs, but not in a traditional way:

  • A crit DoT could have each tick do extra damage (this would be the closest analogue of a regular crit, I think).
  • It could be extended in duration, which would save on mana but not really raise DPS.
  • Each tick could have a separate chance to crit.
  • It could actually compress the DoT, making it do the same amount of damage in less time, which would raise DPS and keep DPM constant.

I think that last one is my favorite. What do you think they'll do? What do you want them to do?

Update: Semi-crit mechanism revealed! New talent: Pandemic - Each time you deal damage with Corruption or Unstable Affliction, you have a chance equal to your spell critical strike chance to deal 33/66/100% additional damage.

Filed under: Warlock, Wrath of the Lich King

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