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Posts with tag alliance-politics

Know Your Lore: Current Alliance politics -- the humans, part four


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

All right, you guys have read through almost everything there is to see with regards to the current political situation of the human race. The first three articles covered the history of the Alliance -- both old and new -- and the struggles of Varian Wrynn and his life as the "leader," so to speak, of the human race. The word leader is used in quotation marks because, to be perfectly honest, Varian wasn't much of a leader; he was brooding, depressed, not really willing to see anything that was going on around him, and the Council of Nobles was pretty much running the show.

The only "real" leader available to Alliance humans at the outset of World of Warcraft was Jaina Proudmoore, the leader of Theramore, who wasn't really much of a leader either. This was largely due to her somewhat unpopular beliefs that orcs were capable of peace and her attempts to work towards some sort of peaceful agreement between the orcs and humans of Kalimdor. So here we have the human race, largely left to its own devices -- but they seemed to be doing, if not amazingly well, at least OK for the most part. It's Varian's return and the events of Wrath that directly affect what's going on headed into Cataclysm.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the humans, part three

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

To date, we've covered the beginnings of human politics, from the forming of the Arathor Empire and the original Alliance to the dissolution of the Alliance of Lordaeron and the evolution of the Alliance we know today. Along the way we've discussed Jaina Proudmoore and her progress from a young girl of Kul Tiras to the leader of Theramore, and the growth and subsequent kidnapping of King Varian Wrynn. Varian's story is far from over with the death of Onyxia however, and his influence on the Alliance is an interesting matter in and of itself.

When last we left King Wrynn, he'd just finished rescuing his son from the clutches of the black dragon Onyxia, who'd spent the majority of Varian's reign disguised as Lady Katrana Prestor and subsequently running Stormwind into the ground. Fresh from the victory over Onyxia, Jaina chose this moment to suggest that Varian resume the peace summit that he'd been on the way to when he'd been kidnapped -- an idea that didn't really appeal to the King at all. Once again, Prince Anduin stepped up and persuaded his father that it would be an excellent idea, and Varian reluctantly agreed to it.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the humans, part two


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

So far, we've talked about human politics and the first Alliance -- the Alliance of Lordaeron, formed by King Terenas and Anduin Lothar after the fall of Stormwind and King Llane. When we left off, King Varian Wrynn had blissfully taken both the throne and a new wife who had given him a fine, healthy son. He was a staunch supporter of the Alliance of Lordaeron, having had King Terenas to look up to as a father figure and a mentor after the death of King Llane. Stormwind had been rebuilt through the efforts of the people of the kingdom, notably the Stonemasons, led by Edwin VanCleef. Varian was in love, the kingdom was happy, and prosperity blessed the land.

Of course this means that all hell was about to break loose. This is Warcraft, after all. Varian wasn't the only one that held power within Stormwind's walls -- there was also the House of Nobles, the governing body of Stormwind under the King. It was the House of Nobles that originally contracted the Stonemasons and agreed upon a sum of gold to be paid after their work had been completed. Ordinarily this arrangement would've gone well, but there was a wrench that had been thrown in the works back when Varian was crowned king. Her name was Katrana Prestor.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the humans, part one


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Over the past several weeks we've looked at the political situation of the Alliance races: night elves, gnomes, dwarves and draenei. This leaves just one race to take a look at, and while it's been around and active for the shortest amount of time in history, it's easily got the largest amount of conflict of any of the Alliance races in game. Without it, the Alliance wouldn't exist in the first place. That's right, this week we're covering the backbone of the Alliance, the human race -- and there is a lot of ground to cover.

Wrath of the Lich King contained several reveals in regard to the history of the Alliance races, but perhaps the most surprising was a neat and tidy explanation for the existence of the humans of Azeroth. While other races have either been around since the dawn of Azeroth or were constructed by the titans, the humans have a unique explanation for their presence that was briefly explained in a quest line in Howling Fjord.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the Draenei

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Well, after last weeks extensive look into dwarven politics we're closing in on finishing off the Alliance. So far we've seen the night elves, the gnomes, and the dwarves – today we'll take a brief look at the Alliance race that hasn't had much to say since Burning Crusade: the Draenei.

Luckily Matthew Rossi has already written up an excellent post on the history of the draenei and their otherworldly origins. This post explains the corruption of the eredar at the hands of Sargeras, and the lone faction of eredar that escaped to become what we know as the draenei today. It's only been a couple of years at best from a timeline standpoint since the blue-skinned aliens made a smashing debut on Azeroth, yet they've been largely absent from the war efforts in Northrend -- what's left for the draenei, and what does their future with the Alliance hold?

The draenei race is quite possibly the most peaceful race the Alliance has on their side. While the other races of the Alliance are prone to conflicts and struggles over petty disagreements, the draenei only seem to strike out in defense. Their arrival on Azeroth wasn't pretty -- they ended up tearing up the landscape over on Azuremyst and Bloodmyst isles. While they were of course concerned about their fellow survivors, they were just as concerned with what they'd done to the land and the creatures on it -- as a society concerned with not only the Light of the naaru, but the elements of shamanism, the last thing they wanted to do was wreak havoc on a new world, especially since they'd just left a dying world behind.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the dwarves, part two


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

WARNING:
The following post contains small spoilers for Wrath of the Lich King. Players who are still playing through the expansion and wish to avoid spoilers may want to avoid this post. In addition, theories behind the new Cataclysm race/class combinations will be discussed.

The dwarves of Azeroth have had a somewhat rocky start politically speaking -- the War of the Three Hammers caused a rift between the three major dwarf clans that looked as though it would never be repaired. However, current events as well as revelations regarding new class combinations suggest that the dwarves may not remain as fractured as they've been in World of Warcraft's history.

When we left off last time, it was to an introduction of the woman pictured above -- Princess Moira Bronzebeard, daughter of King Magni. Why is she so important, you may ask -- well Moira's been in the clutches of Emperor Dagran Thaurissan, leader of the Dark Iron clan since World of Warcraft's launch. How'd she get there? Why isn't she dead? What's Magni doing about all of this? Let's take a closer look at Moira and her role in what could possibly be upcoming conflicts.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the dwarves, part one


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week we covered the gnomes, who much like the night elves have a history that spans centuries, but unlike the night elves, much of this history is unknown. Also unlike the night elves, the gnomes don't appear to have much going for them in the way of future conflicts. Today we're going to talk about the close friends of the gnomes -- the dwarves -- who are decidedly far more important than any have given them credit for to date.

To summarize their origins: Way back in Azeroth's history, the Titans created a race of guardians called "earthen" to help protect and watch over the planet. There were a few different "types" of earthen originally created. The first type was prone to a "matrix destabilization" when in high-stress situations, and a nasty thing called the Curse of Flesh. This destabilization in conjunction with the curse led to the creation of the troggs. Yes, the same troggs that are currently plaguing the gnomes and Gnomeregan. These first earthen were sealed away in vaults all over the world including locations such as Bael Modan. Apparently the Titans seem to have this thing for locking bad things under the earth. The second round of earthen creations were just fine, and left as they were.

Except that they weren't "just fine." These earthen were also susceptible to the Curse of Flesh, much like the gnomes were, and it worked on them oh-so-subtly. Over a gigantic chunk of time, they degraded into what we know today as the dwarves of the lower continents. As for Northrend, according to the Tribunal of the Ages, the Titans created the Forge of Wills to make yet another series of earthen, these designed to avoid the Curse of Flesh altogether. This is why you see earthen up in Northrend today.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the gnomes


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

WARNING:
The following post contains small spoilers for Wrath of the Lich King. Players who are still playing through the expansion and wish to avoid spoilers may want to avoid this post. In addition, theories behind the new Cataclysm race/class combinations will be discussed.

Last time on Alliance politics we looked at the night elves, who have had arguably the largest impact on Azeroth of any race currently living, and a lengthy history, as their current leader has been in power for approximately 10,000 years. The night elves have an extensive amount of history to back up their current political stance, but today we're going to look at a race that doesn't really have a lot of history to speak of (or at least they didn't until the launch of Wrath of the Lich King): the gnomes.

The gnomish race has been relatively low profile in World of Warcraft and in the Alliance in general. Friendly to everyone, regardless of faction, the gnomes are quite happy to teach engineering to anyone who will listen. They generally avoid conflict where they can and honestly the main reason they joined the Alliance wasn't due to their beliefs or any strong feelings, it was due to circumstances at the time. Let's take a quick look at the background of the gnomes and how the events in Wrath could potentially affect future political entanglements.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance Politics -- the Night Elves, Part 2


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

WARNING:
The following post contains spoilers for the novel Stormrage by Richard A. Knaak. Readers still in the middle of the novel may want to veer away from this post, as I'll be discussing events covered over the course of the book.

Now that we've established what happened to Tyrande and Malfurion (in the midst of wibbly-wobbly timey-wimey ... stuff), we can begin to pick apart what happened in between the Sundering, the Third War, and present day. Tyrande Whisperwind is currently leading the night elves along with Archdruid Fandral Staghelm -- and Staghelm has a history that also stretches back thousands of years, one that's led him to his current less-than-friendly leadership.

Fandral Staghelm was born about 1,000 years after the Sundering and studied the druidic arts under Malfurion Stormrage, soon rising in ranks and becoming one of Malfurion's top lieutenants as well as training many of the new Druids of the Wild. Where Malfurion was even-tempered and kind, Fandral was hotheaded and aggressive, frequently clashing with Malfurion, and nowadays Tyrande over how night elf society should be run. He holds many strong beliefs that echo the beliefs of ancient night elves, including the belief that night elves are the supreme race on the planet, all other races are inferior, and night elves are the only "true" druids. Charming, isn't he?

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the Night Elves, Part 1

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

While I had plenty of fun with Horde politics, I couldn't really cover the Horde side of the game without giving equal time to the Alliance half as well, so the next few weeks will be catching up on Alliance politics. Admittedly the Alliance hasn't had quite as tumultuous a time as the Horde, but there are still several factors coming into play that haven't previously been addressed. Varian Wrynn may make an ... exciting and explosive new leader, but the rest of the Alliance we see today is still fairly new as well. Today we'll be looking at the Alliance race with the largest impact on both the Alliance, and Azeroth both past and present day -- the night elves.

While the events of the War of the Ancients and the Sundering are well known, the events surrounding the night elves' allegiance to the Alliance are still a little cloudy. Was it simply gratitude to the Alliance for their help during the Third War and the events at Hyjal that caused them to join? If so, why did they turn away from the Horde, when they were present at Hyjal as well? For the night elves, the answer boils down to this: It's all about the trees.

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Filed under: Lore, Know your Lore

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