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Posts with tag alpha

The Queue: WoW 4.0


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

People responded quite well to the Patches of Yesteryear column that I started up yesterday, so I thought for today's Queue I'd use one of the screenshots of the old UI that I dug up on the internet. A few old readers (yes, you're old farts) noted that the UI featured above likely came from an internal alpha build or something way before the beta 4* when WoW went into "public" beta mode. So the above screenshot and yesterday's screenshot are quite old. Possibly as old as 2001 when WoW was first announced.

And for next week's Patches of Yesteryear column we'll either look at how the models have changed or examine a couple dozen talents that have gone through some pretty amazing metamorphosis.

But enough about that old column, time for Queue!

Siaperas asked...

"WoWHead's PTR site lists a heroic achievement titled: "I've Had Worse". The achievement made me giggle a bit; is that really an achievement on the PTR?"

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Filed under: Expansions, Raiding, Achievements, The Queue

The Queue: Missing out


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Before we get started today, I just wanted to take a moment and mention that I'm working on a Special Edition (super special!) of The Queue focusing on Dual Specs. It won't interrupt our regular daily doses of The Queue, it'll come seperately. It might take me awhile to piece it together because people have asked a lot of Dual Spec questions, but it's coming! Slowly but surely.

jam asked...


What happened to the new instance that was supposed to be in Un'Goro crater, accessible only by through the Waygate in Sholazar Basin?

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Filed under: Patches, Analysis / Opinion, Events, The Queue

On lag and communication: Two interrelated issues

On Thursday, January 8th Nethaera sent out a memo to all the fan sites asking them to announce it, and Eyonix posted on the forums for all the rest of us. Latency and connectivity issues will be fixed in patch 3.0.8. The crowds cheered, babies cried in joy, and dog and cats started to live together. The world would be right again.

Fast forward 15 days later.

The high latency while raiding places like Naxxramas and Malygos is still there. The servers are still packed with queue. The patch was a near disaster. And we're still getting bug reports in every 10 minutes, both in comments and via our tip-line.

Many people want to know why this hasn't been fixed. People are out looking for blood. The whole head on a pike sort of thing.

A better way to approach the situation is to try to come up with contingency plans and other activities to do. If Blizzard cannot get their servers to work, to the point that many consider the game playable, then people will need to focus on other aspects of the game or try to work around the problematic parts.

On the couple servers I play on many of the top guilds have decided to stop raiding for the night if there are any problems with high latency in the raid instances. On Alex's server people raid only for a couple hours after 10pm when the queues and population have dropped off. And still other guilds I know have just said forget it completely and are on hiatus until these issues are fixed.

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Filed under: Analysis / Opinion, Bugs, Blizzard

Titanguard appears to still be part of 3.0.8

In the latest PTR patch Titanguard, the new weapon enchant that will be introduced with patch 3.0.8, was removed from the vendor. Titanguard provided a weapon with +75 Stamina. Many people felt this was the tanking enchant for Wrath.

Because of its removal from the vendor, many people thought that it wasn't going to appear when 3.0.8 goes live. Many folks have sent us tips via our tip line saying as much, and the official forums have multiple speculation posts on the subject.

However it appears that the removal was accidental and that by all indications Titanguard will be showing up in the live version. Maaven, the Blizzard blue poster over in the PTR forums, tells us all: "We'll investigate." Since they have been rather forthcoming lately as to the removal of PTR items (see the information about Death Knight tanking weapons), we're taking this to mean it's just a temporary issue.

"Don't Panic" tanks! That sexy 75 stamina will be yours soon enough.

Filed under: Enchanting, Bugs

New PTR build incoming

Maaven posted a short time ago that the 3.0.8 Public Test Realm (PTR) servers are being taken offline for an update tonight. There is no ETA when the PTRs will be back up.

There was a recent update to the PTR patch notes, and there has been a lot of activity on the PTR forums from the blues. It should be noted that Ghostcrawler once again today reiterated that dual spec will not be unveiled in 3.0.8.

There's a few of us here that will be up tonight, so check back and see what the new build brings. I'm placing my gold on more clam updates.

Filed under: Patches, Realm Status, News items

PTR Download is up, even though you probably don't realize it


For those looking to get on the 3.0.8 PTR you'll notice that the download links for the client at https://www.worldofwarcraft.com/charcopy/downloads.html point to a 3.0.1 version of WoW. This version is several months old.

However once you download the version above, run the installer, and then run the game you'll be presented with the requirement to download another patch. This patch will bring you up to the latest 3.0.8 version of PTR client.

To put it another way: the version you get from the official download page will be updated upon installation. Just because it's old doesn't mean it's wrong.

This took Alex Ziebart and I a bit to realize, and we wanted to be sure that we shared this with you right away. Enjoy your PTRing!

We should note that the server names are a bit odd right now, but Alex is on the 3.0.8 PTR with his character he copied over earlier.

Edit: Pukka clears up the situation a bit more for us nicely: "Unless you were in the beta, you will not be able to access any WotLK content (or characters above 70 for that matter). Also, on the copy page, PvE lands you on a Spanish PvP server, and PvP lands you on a US English PvE server."

Filed under: Patches, Bugs, News items

Exploitation and the demise of Heroic Leap

There was a time in the beta of Wrath of the Lich King that Warriors everywhere were excited little special snowflakes. They had not one but two, count 'em two, special talents: Heroic Leap and Titan's Grip.

While the dual wielding goodness/badness that is Titan's Grip continues today, Heroic Leap was removed mid-beta with Warriors everywhere screaming and crying. Yours truly shed a tear. I loved leveling through the Howling Fjord and Dragonblight with Heroic Leap at my side. One press of a button and bam – I'd be raining down upon my enemies with my plate shining and dual two-handers blaring.

Its demise has always been speculated upon. Many thought that the skill just provided one too many ways for a warrior to quickly move about the world. Others thought that it was due to it being too over powered in PvP. Still others thought it had to do with exploitation of the terrain.

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Filed under: Warrior, Analysis / Opinion, Wrath of the Lich King

PTR closed with a thank you from the blues

Bornakk and Maaven posted a thank you note to everyone in the Public Test Realm (PTR) forums this afternoon. The PTRs are now closed since patch 3.0.2 is coming out tomorrow. It was an interesting note in that it made sure to mention all of the feedback that they've gotten.

The feedback for this patch (and Wrath of the Lich King in general) has been different from previous times. There has been a ton of constructive, well thought out posts on the official forums about all the changes. Often times they've attracted the attention of Lead Class Designer, Greg Street (aka Ghostcrawler), and the discussion that results from such series of posting are quite enlightening and entertaining.

So no more PTR, a nice little thank you from Blizzard, and a whole lotta patch to look forward to tomorrow.

Filed under: Patches, News items

PTR 3.0.2 Patch Notes

Patch 3.0.2 will bring with it major changes to the way the game is played, all in preparation for Wrath of the Lich King. Mechanics for virtually all aspects of game-play will change somewhat, and all classes will get new talent trees and spells. The patch notes are long and extensive, and they're not even done.

The notes give a clear warning "The current patch notes are incomplete, but will be progressively more comprehensive in each patch." Things are not done. Indeed, these notes even go on to mention that Blizzard is still modifying and balancing the classes.

Read below after the break for the complete PTR 3.0.2 patch notes. Sit back with a drink and read over them all, it's going to be an interesting patch!

(Psst! Looking for the short version? Check out the TLDR version here.)

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Filed under: Patches, News items

Bug prevents beta testers from participating in the PTR

Blue poster Tyren made an announcement on the PTR forums this afternoon that those of us who have an account in the Wrath of the Lich King beta cannot participate in the 3.0.2 PTR. This is most unfortunate news for the numerous people in that situation.

If you have more than one account, your second account could probably work with the PTR (assuming it is not enrolled in the beta). I haven't been able to test this yet with my other accounts, but will update this post when I get the chance to.

Tyren does say that they are working to resolve the issue, and that it should be fixed early next week. In my opinion, it can't be resolved fast enough.

Filed under: Patches, News items

PTR 3.0.2 client is available for download


You can now begin downloading the PTR (Public Test Realm) client for patch 3.0.2. We reported earlier today that character copies have been made active, and those are going along nicely as far as we can tell (my Warrior copied across with no problem). To download the client and copy your characters over to the PTR, login to your account administration at worldofwarcraft.com.

We are expecting a lot of out of this patch. From new talent trees, to class and raid mechanics changes, to the removal of the Amani War Bear. We'll have a lot more on this as we get more information in. Patch notes are not available yet – though we expect to get our hands on them soon.

Stay tuned!

Filed under: Patches, News items

Beta patch possible today with changes to XP, Storm Peaks, and premade characters

According to Tigole, Blizzard will "try to patch" the Wrath of the Lich King beta today. Storm Peaks will open back up and should not crash the sever. No word yet if Naxx will be introduced in this patch. The servers should be up between 4:30 p.m. PDT and 6:30 p.m. PDT.

The XP required to level will also be reduced by 10% this beta patch. Things should go faster for all you playing around with leveling.

Finally, there will be a new beta realm opening up named Murmur. Tigole mentioned that the premade characters should not have been made available on the existing realms. He tells us that "they are being removed." There is no indication as to whether or not current premade characters will be moved to the new realm or just outright deleted.

Filed under: News items, Wrath of the Lich King

Wrath of the Lich King login screen video

There is a new addition to the login screen for Wrath of the Lich King tonight. A large dragon, which was previously just a white mesh, swipes down from the sky and roars at you as you log in. It is a very cool addition to the otherwise bland login screen.

I was able to capture the video above, and the audio you hear is just as I hear it. I expect there to be a "roar" or something else eventually inserted for the dragon. Nonetheless, it's quite a neat feature. You can also watch a high quality version via YouTube.

The new beta build just came out tonight, so stay tuned for more info and analysis as we get it all collected together.

Filed under: News items, Wrath of the Lich King

New Death Knight starting screen and skeletal gryphon mount


Fresh from the new Beta build today: new Death Knight starting screens and our first look at the Death Knight flying mount – a skeletal gryphon! The starting screen pictured above is pretty cool. The Death Knight is standing on a terrace surrounded by Northrend. Neat. Be sure to click on the picture for a hi resolution image.

The gryphon that we're seen, which is pictured after the break, is about the same size as a normal flying gryphon – but a complete skeleton. The actual name of the flying mount item is "The Winged Steed of the Ebon Blade." It is something that I'm really looking forward to picking up now, and I'm pretty sure most of you will be as well.

Lots of great bits of information coming out from this beta patch – stay tuned for more

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Filed under: Patches, News items, Mounts, Death Knight, Wrath of the Lich King

Changes in the WotLK Beta patch notes for Build #8681 [UPDATED]

There's a new Beta build out on the testing servers tonight, numbered at 8681. The patch notes themselves only have two changes from the other patch notes in them. However there are a ton of new glyphs which are going to be useable via inscriptions, and a lot of undocumented patch changes.

The two main changes have to do with the calendar system and the mount / vanity pet interface. You can take a look after the break for the exact text, and also keep an eye out on WoW Insider for the latest on both of these new interfaces.

One interesting thing to note: Elizabeth Harper is reporting that the mount interface isn't working. If you have a mount in your inventory, you cannot successful "train" it into your spell book, which means you can't cast or use it. This means those in the beta can't mount unless they already have their mount as a spell. An interesting tid bit that we'll keep you updated on.

Updated July 29th, 2008 at 5:35 p.m. EDT:
Elizabeth Harper has reported that the mounts are now fixed in the beta. Mount up!

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Filed under: Patches, News items, Wrath of the Lich King

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