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Posts with tag ammunition

Ghostcrawler on hunter ammo replacement

New hunter ammo proc idea: big flaming harpoon!
As you may recall, Blizzard announced their intent to get rid of consumable ammo in Patch 3.1, only to withdraw the change a short time later, with the promise of reimplementing it at a nebulous later date. Now, it's been more or less assumed that said later date is Cataclysm itself, or at least Patch 4.0.

In a general forum post created to discuss ammo replacements, Ghostcrawler piped in to remind us that the only change announced for Cataclysm was the removal of ammo, with nothing else yet decided (or, more accurately, announced). While he did acknowledge the possibility of adding in new situational ammo, he did observe that the hassle of collecting and swapping different ammo types might grow old pretty quickly, especially for a class like the hunter that already needs to push a lot of buttons to play at peak potential, in addition to already having a pet to manage.

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Filed under: Hunter, Analysis / Opinion, News items, Cataclysm

Insider Trader: Patch 3.2 profession change analysis


Insider Trader is your inside line on making, selling, buying and using player-made products.

Over the past few days, some upcoming professions changes for Patch 3.2 have been announced, and although they are not as detailed as they could be, several of the changes will have quite an impact.

First and foremost, every profession-specific buff is being upgraded. This includes an Enchanter's ability to enhance their own rings, a Leatherworker's bracer enchants, and more. For a complete list of the current profession bonuses, check out Insider Trader's guide to Profession-Specific Buffs, parts one through three.

These buffs also answer some of the concerns surrounding the upcoming Jewelcrafting nerf that epic gems might be introduced without a buff to the Dragon's Eyes, which, in combination with the fact that these gems will no longer be prismatic, would effectively squash the Jewelcrafting bonus.

Jewelcrafters will also do well to note that they will be able to acquire epic gems by prospecting Titanium. Combined with a Blacksmith's two extra prismatic sockets, this powerful duo is one of the most popular profession combinations.

In addition, Engineers will be seeing some welcome changes to their profession that may make it more appealing. Unfortunately, some of the details have not been made public, so the competitiveness of their self buffs, for example, remains to be seen.

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Filed under: Fishing, Alchemy, Blacksmithing, Cooking, Engineering, Patches, Analysis / Opinion, Jewelcrafting, Features, Insider Trader (Professions)

The Queue: Strategery


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Good afternoon, everybody! I apologize for missing yesterday's edition of The Queue, I sort of forgot about it in my rush to get our April Fool's joke pieced together. The entire team got together to bring that little joke to life. Getting it all put together was like assembling a jigsaw puzzle. Fun, but it took awhile! Hopefully you guys enjoyed it. If not, oh well! We had a good time bringing it to life.

I don't think you want to listen to me ramble about that, though. Onto the Q&A!

Ghola asked...

"Why would the Argent Tournament set up camp in Icecrown, at the back end of the glacier? This makes absolutely no sense to me. Crystal Song seems way better: no quests there, plenty of space, and much better weather!"

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Filed under: Analysis / Opinion, The Queue

Ammo changes MIA in the 3.1 PTR

We posted the patch notes as soon as they dropped, and our new Hunter writer, Jessica (a.k.a. Lassirra) did a great job of breaking down exactly what's new with Hunters, but you may have noticed, as a few of our tipsters did, that consumable ammunition was still in the game. There was no sign of the upcoming changes in the patch notes at all.

Which isn't exactly unexpected (in fact, we have already heard that it wouldn't make the 3.1 PTR), but even the things that were promised to be in the PTR (no need for ammo pouches or quivers, bigger stacks for ammunition) still don't seem to be there. We still believe that Blizzard has this on the to-do list, but it looks like this change has been put aside for now.

Too bad -- that was a pretty exciting adjustment for Hunters. But Blizzard seems hard at work on things like the Argent Dawn Tournament and the Dual Spec system. We'll get the ammo changes when they get around to them.

Filed under: Hunter, Patches, Items, Analysis / Opinion, Classes

Tips from the manual

Guynumber from Area 52 brings up a good point: why did Blizzard even bother putting game information in their original manual? Surely, they must have known that they'd be changing the game quickly, and while of course they'd have had no more idea than we had that some things so big would change (no ammunition, anyone?), they could have at least kept in mind that patches were coming.

Curious, I pulled out my old original manual. Here's some tips straight from the original release of World of Warcraft, when Magister's Terrace was a twinkle in a dev's eye, and Icecrown was just a level in Warcraft III, that aren't applicable any more:
  • Pallies are only available to Alliance races and Shamans are Horde only.
  • As Guymember points out, the manual says you will lose significant experience on death (but not so much as to lose a level).
  • Only the Priests, Shamans and Paladins have resurrection spells.
  • Attack Rating increases your chance of hitting a target with a weapon.
  • As a first level priest, your maximum skill level in holy magic is five. As you cast holy spells, your holy skill will max out until you level up and the cap increases.

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Filed under: Priest, Shaman, Analysis / Opinion, Tips, Odds and ends, Blizzard, PvP, The Burning Crusade, Classes, Wrath of the Lich King

Breaking: Consumable ammunition will not be removed in patch 3.1

Ancilorn, a new blue community team member over on the EU forums, just posted that despite the recent announcement, patch 3.1 will not remove consumable ammunition.

According to Ancilorn, they "still fully intend to move forward with this change when the additional functionality becomes available." To me that means Blizzard needs to do some serious recoding to make the change work, and it's cool that they're letting us know they're still going to do it.

Ancilorn also lets us know the following points:
  • Patch 3.1 will remove the need for pouches/quivers
  • Arrows and Bullets will have their stack size greatly increased.
  • Haste bonuses from pouches/quivers will be preserved in another fashion.
We have no additional information other than what's been said above, but we're anxiously on the lookout now for the patch 3.1 PTR.

Angry baby called. He wants his change back!
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Hunter, Patches, News items

Breakfast Topic: Turning our world upside down

How about that. Blizzard dropped bombs of announcements yesterday with the proposed changes to Patch 3.1. Yesterday, I asked what changes you expect or foresee with the new patch, but I don't think any of us seriously expected the huge changes that they announced. Wished for, maybe, but didn't really think it would happen.

In fact, some of these changes were more unthinkable than the fake patch notes we had posted earlier. I mean, no more ammunition for Hunters? Wasn't that one of the most wished for wishes in the history of wishland? The closest thing Blizzard ever came to fulfilling this wish was with Thori'dal, the Star's Fury (which I hear is a Rogue weapon). Now, everyone and his uncle can have their own version of the legendary bow. Kind of.

Oh, and guess what? Blessing of Kings is baseline now. Take a moment to reflect on that a moment. It's freaking trainable! The best raid buff in the game is available to all Paladins now, regardless of spec. After years and years of the Paladin community whining asking for it, it might actually become reality. Blizzard seems to have a knack for turning our worlds upside down. I mean, I wouldn't actually be surprised anymore if BigRedKitty's *ahem* "patch notes" actually come true now. Alright, probably not that far out, but you know what I mean. What about Patch 3.1 has knocked your socks off so far? What other changes do you expect?

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Filed under: Patches, Breakfast Topics

Big changes for Hunters in patch 3.1

Not quite as unique as it was before.No more quivers, no more pouches, no more bullets to make us slouches. Ok, so I'm terrible at poetry, but you get the picture. This has been on a lot of Hunters' wish lists for a long time, but it's finally here. No more ammo.

Or rather, ammo will be an item more like a relic or a wand that modifies our ranged weapon damage without being consumed. Engineers, that means you better make hay while the sun shines. Soon, we'll be buying our last crate of Mammoth Cutters ever.

This is far from the only changed announced tonight -- or this morning, depending on where you are. Let's look at them all one by one.

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Filed under: Hunter, Patches, Analysis / Opinion, News items, Instances, Raiding, Bosses, Talents, Buffs, Wrath of the Lich King

Scattered Shots: Wrath of the Hunter


Welcome to Scattered Shots, where Daniel Whitcomb is totally making plans to walk with rhythm so that he can attract the worm.

So with Wrath less than a week away, we got our work cut out for us, so to speak. Luckily, 3.0's early release has given us time to learn to handle our pets and respec to take advantage of new talents, but now the big push is upon, as 10 levels and a whole slew of new zones opens up for us. When you step off the boat or zeppelin in Borean Tundra or Howling Fjord, where will you go? What will you do?

Here's a few quick Hunter specific tips to getting started in the Wrath of the Lich King.


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Filed under: Hunter, Analysis / Opinion, Tips, Expansions, Leveling, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

More item changes incoming

Earlier today I posted regarding a change coming to the Chaotic Skyfire Diamond in a future patch. Not long after that, I noticed a couple of other posts on the WoW forums regarding more changes to two other new items that will help make them easier to sell on the auction house.

First off, Drysc let us know that one of the new ammo pouches will be changed. While its functionality will remain the same, the Knothide Quiver will no longer be tagged as a "unique" item. This will make it easier for leatherworkers to craft multiple copies of the bag for other players.

Secondly, in another thread, Drysc mentioned that the new engineering-created ammo machines will be easier to sell and purchase on the auction house. Currently they are not listed under "Projectiles", unlike all the other ammunition. This was making them difficult to find for some players and will be changed in a future patch as well.

Filed under: Engineering, Leatherworking, Patches, Items, Forums

PTR Notes: New reputation ammo

MMO Champion has reported that new "Specialty Ammunition Vendors" have been discovered on the PTR in patch 2.3. These vendors, Archer Delvinar and Marksman Bova, can be found in once empty structures in the Scryer and Aldor areas, respectively, in Shattrath City. Not only do they sell the best types of normal vendor ammunition outside of Halaa, but they also stock ammunition that has reputation requirements. Instead of running over to the Cenarion Refuge in Zangarmarsh every time you need to stock up on Warden's Arrows, you can now buy the same ammo in Shattrath.

The same vendors also carry ammunition that is currently only available from vendors in Honor Hold/Thrallmar and the Caverns of Time. Currently the cost of all the ammunition sold by these vendors appears to be tied to Aldor/Scryer reputation level, but still requires the specified faction requirement to actually purchase and use.

Of course, the best news is that these vendors also carry a new type of ammunition. The Mysterious Arrows and Mysterious Shells require revered reputation with the Violet Eye and provide 46.5 additional damage per second. A stack of 200 costs 1 gold without any price reductions from reputation.

Clearly these new items are meant to fill the gap between Adamantite and Timeless ammunition and help hunters that are tackling Magtheridon, Serpentshrine Cavern and Tempest Keep increase their damage output. With the new Adamantite Stingers also being added 2.3, hunters will have more options than ever before when choosing a type of ammunition.

Filed under: Hunter, Patches, Items

Phat Loot Phriday: Timeless Arrow/Shell


For sheer ranged damage (anywhere in the world, not just in Tempest Keep), no other ammunition does it better. This is the only Epic ammunition in the game, and it's pretty clear why.

Name: Timeless Arrow (or Shell, for firearms)
Type: Projectile
Damage/Speed: N/A
Abilities:
  • Adds 53 damage per second. That's like having an increase of over 700 attack power. The next highest ammo, Adamantite Shells, are +43 DPS, so this is far and above the best ammo you can obtain and use anywhere in the game.
How to Get It: And so of course it doesn't come cheap (in either gold or effort). To get these arrows or bullets, all you have to do is buy them-- they're available from Andormu or Nozari in the Caverns of Time. But the first catch is that you've got to be Honored with Scale of the Sands to do it.

Just to get Friendly with Scale of the Sands, you've got to obtain Vials of Eternity, so that means that you've got to beat both Vashj and Kael in SSC and the Eye. Yup, if you just stopped reading right now, I can't say I blame you.

And after that, I believe the only way to gain Scale of the Sands reputation is to run Mount Hyjal and get rep from kills in there. Work your way to Honored, and you'll be able to buy this ammo. And the last catch on this one? Each stack of 200 is a whopping 2g a piece. Unless you're overflowing with money (and then again, if you've made your way to Mount Hyjal, maybe you are), this is strictly raid boss ammo only.

Getting Rid of It: Vendor will give you 25c back for them if you decide you'd rather not pour out DPS like a Hefeweizen at Oktoberfest.

Filed under: Items, Analysis / Opinion, Expansions, Raiding, Phat Loot Phriday

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