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Posts with tag anduin-wrynn

BlizzCon 2010: WoW Insider interviews author Christie Golden


Today, in between the panels and the announcements at BlizzCon 2010, we had the distinct pleasure of meeting Christie Golden, author of the latest World of Warcraft novel The Shattering: Prelude to Cataclysm. Christie was kind enough to give us a few minutes and talk about her writing, her latest work and some glimpses at the behind-the-scenes work of novel writing.

WoW Insider: Christie, thank you so much for joining us. The WoW Insider readers are big fans of your books, especially The Shattering. Can you tell us a little bit about the challenges about writing within the Warcraft universe?

Christie Golden
: One of the biggest challenges is that it's constantly growing and changing; with every new patch there's something new that comes along -- it's almost a living entity. Books take about a year from start to finish, so we're a little bit more locked in to our schedules. So there's a lot of back and forth. Things will change sometimes from one draft to another, so there'll be something new -- it's like, "Oh by the way, this character blahblahblah, can you update." Unfortunately, a book can't be tinkered with right up to the release date like a game can.

You can't hotfix a book, then?

I'm sure a lot of authors would love that! That's probably the biggest challenge, though. But the creativity and the appreciation I get from working with Blizzard certainly makes up for the inconveniences.

WARNING: This interview does contain some spoilers for The Shattering. Caution is advised!

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Filed under: Interviews, BlizzCon

The Shattering plot summary: Garrosh and Cairne

Christie Golden's The Shattering, followup to The New York Times-bestselling Arthas, is thankfully just as good, if not better, than its predecessor. We've given you a spoiler-free review, and now it's time to dive into the meat and potatoes, the spoilery goodness contained within the crunchy hardcover shell.

We've covered Thrall's exploits in The Shattering; today's summary is for Garrosh Hellscream and Cairne Bloodhoof.

Remember, this summary is full of spoilers, so don't read it if you don't want the book spoiled!

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WoW Insider reviews The Shattering: Prelude to Cataclysm by Christie Golden

The Warcraft universe has incredibly rich lore supporting it, and it's natural that, like many IPs, it would expand outside of the game world. Warcraft novels have historically been hit or miss, largely due to the strengths and weaknesses of the various commissioned authors who write them. Some novels feature out-of-place characters invented by the author specifically for those particular stories; some struggle with the characterization of beloved characters. But there have been some bright spots: Rise of the Horde was a fantastic look into the birth of the Horde on Draenor, and Arthas: Rise of the Lich King provided insight into the man who would become the Lich King.

These books have something in common besides their IP: Christie Golden wrote them. In Arthas, she gave Blizzard its first The New York Times-bestselling novel. Now, her latest offering is the Warcraft universe's newest novel, a tie-in to the upcoming Cataclysm expansion. We present to you our review of The Shattering: Prelude to Cataclysm.

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Filed under: Lore, Cataclysm

Know Your Lore: Current Alliance politics -- the humans, part four


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

All right, you guys have read through almost everything there is to see with regards to the current political situation of the human race. The first three articles covered the history of the Alliance -- both old and new -- and the struggles of Varian Wrynn and his life as the "leader," so to speak, of the human race. The word leader is used in quotation marks because, to be perfectly honest, Varian wasn't much of a leader; he was brooding, depressed, not really willing to see anything that was going on around him, and the Council of Nobles was pretty much running the show.

The only "real" leader available to Alliance humans at the outset of World of Warcraft was Jaina Proudmoore, the leader of Theramore, who wasn't really much of a leader either. This was largely due to her somewhat unpopular beliefs that orcs were capable of peace and her attempts to work towards some sort of peaceful agreement between the orcs and humans of Kalimdor. So here we have the human race, largely left to its own devices -- but they seemed to be doing, if not amazingly well, at least OK for the most part. It's Varian's return and the events of Wrath that directly affect what's going on headed into Cataclysm.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the humans, part three

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

To date, we've covered the beginnings of human politics, from the forming of the Arathor Empire and the original Alliance to the dissolution of the Alliance of Lordaeron and the evolution of the Alliance we know today. Along the way we've discussed Jaina Proudmoore and her progress from a young girl of Kul Tiras to the leader of Theramore, and the growth and subsequent kidnapping of King Varian Wrynn. Varian's story is far from over with the death of Onyxia however, and his influence on the Alliance is an interesting matter in and of itself.

When last we left King Wrynn, he'd just finished rescuing his son from the clutches of the black dragon Onyxia, who'd spent the majority of Varian's reign disguised as Lady Katrana Prestor and subsequently running Stormwind into the ground. Fresh from the victory over Onyxia, Jaina chose this moment to suggest that Varian resume the peace summit that he'd been on the way to when he'd been kidnapped -- an idea that didn't really appeal to the King at all. Once again, Prince Anduin stepped up and persuaded his father that it would be an excellent idea, and Varian reluctantly agreed to it.

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Filed under: Lore, Know your Lore

Know Your Lore: Current Alliance politics -- the humans, part one


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Over the past several weeks we've looked at the political situation of the Alliance races: night elves, gnomes, dwarves and draenei. This leaves just one race to take a look at, and while it's been around and active for the shortest amount of time in history, it's easily got the largest amount of conflict of any of the Alliance races in game. Without it, the Alliance wouldn't exist in the first place. That's right, this week we're covering the backbone of the Alliance, the human race -- and there is a lot of ground to cover.

Wrath of the Lich King contained several reveals in regard to the history of the Alliance races, but perhaps the most surprising was a neat and tidy explanation for the existence of the humans of Azeroth. While other races have either been around since the dawn of Azeroth or were constructed by the titans, the humans have a unique explanation for their presence that was briefly explained in a quest line in Howling Fjord.

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Filed under: Lore, Know your Lore

Breakfast Topic: Who gets to grow up?


This Breakfast Topic is brought to you by WoW.com's guest blogger program. Want to participate in a future call for guest posts? Read up on how to contribute, and keep an eye on the site for program announcements.

As we've seen recently, it looks like there are many things, including NPCs, getting overhauls for Cataclysm. One of these NPCs is Anduin Wrynn, Varian's son, who is getting changed to look older. Several other key NPCs have also undergone just visual changes such as Jaina, Sylvanas and now most recently Tirion Fordring for the Icecrown Citadel cinematic.

This is a unique but small upgrade that Blizzard is rolling out along with all the other changes of Cataclysm in order to drastically shape what was once considered a mostly static world. While it might not be feasible to change every NPC, the fact that they are doing it at all shows a concerted effort to not just shape the terrain but the characters we interact with as players.

So the topic in mind today, dear WoW.com readers, is this: if you had the power to wave a magical model-change wand over any NPC in the game, who would you change for Cataclysm and why? What changes would be reflected? Would you age those annoying kids who run around in Stormwind? Would you give Thrall some new gear finally? Would you give Corki a dunce cap?

I personally would love to see some of the repair vendors in towns or cities wearing better armor, as it is obvious that five years of taking all our money has given them quite a more comfortable lifestyle. Stupid robber barons.

Filed under: Breakfast Topics, Guest Posts

Patch 3.3.3 PTR: New mounts, models [Updated]


Patch 3.3.3 will be bringing about some welcome changes in the user interface, instances, and those pesky frozen orbs you can never get rid of, but it looks like they aren't the only things getting an overhaul. Fishing around in the PTR files found some new models as well.

Two new mounts have been added to the game files, the Blazing Hippogryph and the Wooly White Rhino. Where these mounts are obtained is currently unknown -- we'll update with more information on the new mounts as we learn more.

In addition, it looks like Anduin Wrynn finally got his wish -- a new model has been added for the young king-in-training. With more and more models getting overhauls, does this mean players of male humans might finally get rid of that funky overbite? Check out the gallery for pictures of the new mounts and models, and stay tuned for more 3.3.3 PTR info as it develops!

Update: MMO-Champion is reporting that the two mounts are TCG rewards. However, with the recent developments between Blizzard and UDE, this information may change. Keep that in mind, and we'll let you know if we hear any word from the blues about it.

Filed under: News items

Blizzard previews issue 19 of the WoW comic book


Blizzard has posted an online preview of the next edition of the World of Warcraft comic book, issue number 19, and it's full of something we love doing: Scourge killin'. Actually, not to spoil it for you (it's only a few pages long), but it looks like the book is revisiting the old attacks on Stormwind (well at least the planned attack on Stormwind) and Ogrimmar right before the last expansion.

I haven't been following the comic book super closely, but it looks like the comic's timeline has just now caught up to the Scourge invasion. It's still fun to see what was going on then, from the big throwdown (that we never actually got to see in-game) on the docks to the other big throwdown between Thrall and Garrosh. Give it a look and if you like it, keep an eye out for the new comic book issue, which should be in stores right now.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, News items, Comics

Varian Wrynn is Right


Warning: This article contains spoilers of varying intensity for the Wrathgate world event, the new Arthas Novel , and the Warcraft Comic Series. It is also 3 pages long. Be sure to click the links at the bottom to head to the next part!

Among WoW players these days, it seems to be a popular opinion that King Varian Wrynn is a narrow minded short-sighted bigot who will lead the Alliance to ruin. This is an easy opinion to have, since he does show a considerable amount of anger at times when dealing with the Horde, and it's long been the general opinion that "no-one is truly evil" in the Horde and Alliance conflict. This is even the opinion of some of my fellow writers.

Here's my problem with this: The underlying causes of Varian Wrynn's anger are all unconditionally justified. Varian Wrynn is not angry at the Horde because of a series of misunderstandings and misinterpretations. He's been witness to or victim of multiple wrongdoings and atrocities perpetuated by the Horde time and time again, both the new Horde and the Old. Most, if not all of these times, the wrongdoings have been the result of outright maliciousness on the part of the Horde or its members, and in the case the so-called "peaceful" New Horde, there's been no sign whatsoever that Thrall is punishing or disciplining the perpetrators of these acts, and at the least, it is clear that he is not properly dealing with the consequences.

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Filed under: Horde, Alliance, Analysis / Opinion, Lore, NPCs

Sneak peek at World of Warcraft comic issue 16

The official WoW website has put up a preview for issue 16 of the World of Warcraft comic. I have to say, this one doesn't look nearly as facepalm inducing as the last few. In fact, aside from a few art oddities (did Valeera just trip up there?), it looks like a pretty good start for this arc.

It looks like this arc is not only focused on Garona's half human, quarter orc, quarter draenei son, but a few other things, too. It looks like this arc will focus somewhat on Fandral Staghelm and the state of Teldrassil, what's happened to Ahn'qiraj since we were there last and potentially the relationship between King Varian and Valeera. To avoid spoilers, I'll stick a few more things behind the cut below.

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Filed under: Analysis / Opinion, Expansions, Lore, Comics

World of Warcraft: The Comic issue 13 preview

If you've been following the World of Warcraft comic, you might be pleased to hear the official WoW website posted a preview of issue #13 last night. After reading it, if you're like me, you'll be dramatically less pleased. Maybe you'll enjoy it, but I personally have no idea how much longer I'll keep reading this thing. The comic was never really good good, it was corny good, which is sometimes exactly what you're looking for. It's quickly falling out of corny good into bad.

Varian Wrynn talking to Varian Wrynn #2 is just a silly, piss-poor way or trying to drag character development out of him. Come on now. He can't talk to another character about his past? He needs to talk to himself? Oh no, it can't be an inner monologue, either! You know what we need? Two Varians so they can be emo together. Come on. Varian Wrynn has the potential to be a really engaging character, but this writing make me cringe. I don't care if the clone turns out to have some totally super awesome twist in the end, this is still terrible.

Oh, and if I see one more character thrust their chest to the sky in a futile attempt to look powerful and noble I am going to stab myself in the eyeballs. Gah. It's so bad it hurts. It feels like we're in the early 90s again.

Filed under: Analysis / Opinion, Blizzard, Comics

WoW #8: The king is back and there's gonna be trouble...

Art by Jon BuranA sneak peak of World of Warcraft #8 (the comic book) is available from Blizzard. And it's a doozy. Whether you're a comic book fan, or just a lore fan, it definitely looks like it's going to be worth the $2.99.

Remember that pesky Missing Diplomat quest? Varian Wrynn, King of Stormwind, was on a mission to visit Jaina Proudmoore when he went mysteriously missing. Turns out, he got kidnapped. Then, he got free. Then, he was getting his Arena on, kicking ass, taking names, and getting entangled with unsavory sorts. (Presumably, Season 3.) He'd had a case of amnesia, but got better. And now he's realizing he's the King, baby.

WoW #8 opens with an obvious imposter prancing his merry way along the gates of Stormwind and being kind of a jerk to Anduinn. But, off at the dock, a dwarf sees three mysterious "thugs" step off the boat. Through some beautiful art, the book foreshadows exactly how bad-ass Varian has become. This is Elric or Conan quality bad-ass. This should definitely have some impact on Stormwind's royalty when WotLK arrives. It'd be nice continuity to have Varian clean up the mess in the comic, and then see a few less dragons standing around Bolvar. Here's hoping.

Filed under: Analysis / Opinion, News items, Lore

Father's Day in Azeroth: A salute to the fathers of Warcraft lore

http://www.sxc.hu/browse.phtml?f=view&id=1019543So it's Father's Day, the time when we all pay homage to the fathers or father figures in our lives, and thank them for all that they do. While we can't say for sure if they celebrate Father's Day in Azeroth, too, there's a lot of people in Azeroth and Outland who have reason to think back on their dads today. Many dads of Azeroth have affected their children's lives or been affected by them. The ramifications of the interactions of these fathers and children have then in turn affected the lore and story of Warcraft in ways great and small.

Therefore, in honor of the holiday, let's look at 10 famous and not-so-famous dads of Warcraft lore (listed in no particular order).

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Filed under: Analysis / Opinion, Lore, RP

Answers from a Lore Nerd part 1

http://wow.joystiq.com/2008/05/17/ask-a-lore-nerd/Yesterday I posted Ask a Lore Nerd, in which I asked you, the readers, to ask me any lore questions you'd like. Your questions came, and I'm doing my best to answer! There were quite a lot of questions, many of them multi-part questions, so I haven't been able to get at all of your questions today. I picked ten comments, answered their questions, and I'll get to the rest of them as soon as possible! Don't be afraid to ask further questions. Keep them coming!

Milkingit asks:
Where do murlocs come from?

Answer: We don't know for sure, but there are many theories. Their appearance on land is supposedly a rather recent event, but it's likely that murlocs have been living on the ocean floor for many thousands of years, walking Azeroth even longer than Trolls. The Trolls have been believed to be the oldest sentient race on Azeroth, so if the murlocs came first, they're a very old race and we may never know their exact origin.

There are also a few theories on what has inspired murlocs to move inland. The naga taking over the ocean depths may have driven the murlocs inland. The murlocs may be in cahoots with the naga, and the infestation of the mainlands is a tactical move. The murlocs may also be being controlled by Neptulon or some other force, and are doing his/their bidding. We may learn more in Wrath of the Lich King, as the murlocs make a comeback there.

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Filed under: Analysis / Opinion, Lore, Ask a Lore Nerd

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